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Old Jan 6, 2013, 01:51 AM   #1
MorphingDragon
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Disc Burning, when Book Burning isn't enough.

http://www.pcgamer.com/2013/01/03/co...violent-games/

There's really not much to say in response to this. A town about 30 miles outside of Newtown has decided that the best tribute to the memories of mass murdering is to hold a mass destruction of video games, CDs, and DVDs with violent content. Their reasons?

Quote:
SouthingtonSOS is saying is that there is ample evidence that violent video games, along with violent media of all kinds, including TV and Movies portraying story after story showing a continuous stream of violence and killing, has contributed to increasing aggressiveness, fear, anxiety and is desensitizing our children to acts of violence including bullying.
So long as you ignore all of the 'ample evidence' that has proved the exact opposite.
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Old Jan 6, 2013, 03:01 AM   #2
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Excerpts from the Southington Citizen ...

Quote:
SouthingtonSOS calls for return of violent video games, movies

Recently, a group known as SouthingtonSOS, a coalition of more than 20 community-minded organizations, undertook the mission of bringing the town together and announcing a comprehensive list of actions for citizens who want to help support Newtown.

John Myers, SouthingtonSOS coordinator and chairman, as well as executive director of the Southington Community YMCA, said the group is a community-based, action-oriented task force of members representing service agencies, businesses, town officials, and individuals who are dedicated to supporting victims of disaster as well as local social service needs through education and advocacy.

SouthingtonSOS then announced its initiative to heighten awareness of the cultural factors contributing to violence. Accordingly, on Saturday, Jan. 12,from 9 a.m. to noon, the Southington community will be urged to drop off violent video games, CDs, and DVDs at the Southington Drive-In, 935 Meriden-Waterbury Turnpike. Superintendent of Schools Joseph V. Erardi Jr. has directed a message to all students and parents that the Southington Board of Education will be joining hands with SouthingtonSOS in sponsoring the “Violent Video Return Program.” There will be a gift certificate of appreciation for participating families from an active member of the Chamber of Commerce at the time of drop off.

“We all watched with horror the recent tragic events that took place in Newtown,” said Tony Palmieri, director of operations at the Southington Community YMCA and coordinator of the Violent Video Return program. “Who is to blame, where do we find answers?

Greater Southington Chamber of Commerce President, Charlie Cocuzza, said the purpose of the SouthingtonSOS group is to serve as an alert to the community that it’s time to seriously address the issue of violence in whatever form it may appear to children.

“I don't think, in itself, the games are the problem,” Cocuzza said. “It's the constant barrage of violence on TV, the movies, games, that contributes to the desensitizing of our kids that contributes to (violent) behavior.”

http://www.myrecordjournal.com/south...9bb2963f4.html
So according to this article, it's not a disc burning. It's more like a disc buy-back program. Perhaps inspired by gun buy-back programs.

I don't see anything wrong with a violent computer game buy-back program.
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Old Jan 6, 2013, 03:13 AM   #3
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Quote:
Originally Posted by citizenzen View Post
Excerpts from the Southington Citizen ...



So according to this article, it's not a disc burning. It's more like a disc buy-back program. Perhaps inspired by gun buy-back programs.

I don't see anything wrong with a violent computer game buy-back program.
Not only is it perpetuating a lie, they sure as hell not going to dispose of all the plastic economically.
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Old Jan 6, 2013, 03:18 AM   #4
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Originally Posted by MorphingDragon View Post
Not only is it perpetuating a lie, they sure as hell not going to dispose of all the plastic economically.
Perpetuating what lie?

But it is touching to know you care about plastic so deeply.
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Old Jan 6, 2013, 03:23 AM   #5
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Originally Posted by citizenzen View Post
Perpetuating what lie?
That violent media causes the massacres we're having. It's like the Batman controversy all over again except people are being rewarded into believing the scapegoat.
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Old Jan 6, 2013, 03:31 AM   #6
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Originally Posted by MorphingDragon View Post
That violent media causes the massacres we're having. It's like the Batman controversy all over again except people are being rewarded into believing the scapegoat.
They don't say it "causes".

They say it "contributes".
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Old Jan 6, 2013, 03:32 AM   #7
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Connecticut Town To Destroy Video Games And Violent Media
January 4, 2013
By Maren Williams
In the wake of the mass shooting at Sandy Hook Elementary in Newtown, Connecticut, a community organization in the nearby town of Southington is organizing a buyback program to collect video games, DVDs, and CDs deemed to be violent. According to gaming site Polygon, after the collection on January 12, the media will be “snapped, tossed into a town dumpster and likely later incinerated.” Organizers from the group SouthingtonSOS say that their goal is only to start a conversation between parents and children about virtual violence, and the burning is “just a possible outcome.”

For many others, however, the impending destruction recalls the past incineration of all kinds of creative works, from Beatles records to — of course — comic books, that some adults thought had a negative influence on youth. In reality, there is no proven link between gun violence and video games, but that has not stopped lawmakers and media commentators from trying to blame them for virtually every mass shooting by a young male since the Columbine massacre in 1999. Of course, this requires ignoring the fact that millions of people around the world, of all sexes and ages, play and enjoy a wide spectrum of video games that some would consider violent without embarking on real-world killing sprees.

The SouthingtonSOS buyback program (which is not sponsored by the town government, although it is providing the dumpster) and a similar scheme started by a 12-year-old in Newtown may be well-intentioned, but the familiar scapegoating of video games and other entertainment media is a facile and misguided solution to a complex problem — and destroying and burning material some find objectionable is never a solution to a problem. As always we at CBLDF are fully supportive of parents who familiarize themselves with their childrens’ entertainment choices, but if the goal of the SouthingtonSOS program were only to start a conversation, then there would be no need for the symbolic and sensationalistic destruction of materials. Instead, this seems to be an operation that makes participants feel like they can do something to possibly prevent future tragedies without addressing the more difficult root issues, such as gun control and the availability of mental health services.

Please help support CBLDF’s important First Amendment work and reporting on issues such as this by making a donation or becoming a member of the CBLDF!
I got this in an e-mail yesterday from CBLDF.

This is just the last in a long line of misguided actions

http://en.wikipedia.org/wiki/Adam's_Song
http://www.nytimes.com/1990/07/17/ar...o-suicide.html
http://godhatesgoths.com/mansonlunatic.html

It won't stop the violence in American society IMHO.
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Last edited by OllyW; Jan 6, 2013 at 12:55 PM. Reason: Added quote tags
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Old Jan 6, 2013, 03:39 AM   #8
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Quote:
Originally Posted by citizenzen View Post
They don't say it "causes".

They say it "contributes".
That's p-ussy footing and you know it. If thought it simply "contributed" to the violence then why are they going to all of this effort? If all they want to encourage parents to have a sensible talk with their kids about their hobbies surely there are more effective ways than to create divisive media drama.

Do you know what will lessen these massacres? Not this! All this will do is get families as part of the family fun time brigade to bring in their children's games.

Last edited by MorphingDragon; Jan 6, 2013 at 03:44 AM.
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Old Jan 6, 2013, 03:47 AM   #9
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Originally Posted by Happybunny View Post
It won't stop the violence in American society IMHO.
Your own source says that's not the goal. The goal is not to end violence, it's to start a conversation.

It inspired this thread at least.

Mission accomplished.

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Originally Posted by MorphingDragon View Post
If thought it simply "contributed" to the violence then why are they going to all of this effort?
Sometimes people feel the need to do something ... to make an effort despite the odds that it won't really change anything.

I don't really need to explain that, do I?
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Old Jan 6, 2013, 04:05 AM   #10
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Quote:
Originally Posted by citizenzen View Post
They don't say it "causes".

They say it "contributes".
As does the lack of parenting.

You don't see them burning parents, do you?
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Old Jan 6, 2013, 04:06 AM   #11
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man...

i'm a gamer, but let them have this one... its not a big deal.

Besides, i grew up with plenty of kids who probably would have benefited from playing bejeweled rather than postal 2...

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Originally Posted by Macaroony View Post
As does the lack of parenting.

You don't see them burning parents, do you?
who do you think is going to do the turning in? kids who like their violent video games, or the parents who are actually doing some damn parenting for once? derp...
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Old Jan 6, 2013, 04:19 AM   #12
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Originally Posted by Macaroony View Post
As does the lack of parenting.

You don't see them burning parents, do you?
Perhaps that would help.
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Old Jan 6, 2013, 04:23 AM   #13
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Quote:
Originally Posted by citizenzen View Post
Excerpts from the Southington Citizen ...



So according to this article, it's not a disc burning. It's more like a disc buy-back program. Perhaps inspired by gun buy-back programs.

I don't see anything wrong with a violent computer game buy-back program.
Quote:
I don't think, in itself, the games are the problem,” Cocuzza said. “It's the constant barrage of violence on TV, the movies, games, that contributes to the desensitizing of our kids that contributes to (violent) behavior.
America where we blame violent behavior on fantasy video games and movies, but not the real 2-3 wars we are currently involved in, the cheering of the death penalty, torture, and the furious bliss at the killing of terrorists.

I do wonder how American kids get the idea that we're fascinated with killing and we have little true love for human life .
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Old Jan 6, 2013, 06:49 AM   #14
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Originally Posted by Phrygian View Post
who do you think is going to do the turning in? kids who like their violent video games, or the parents who are actually doing some damn parenting for once? derp...
They still put the blame on [violent] movies and video games first. Their lack of educating their children is what causes that blur of reality and disrespect for others' lives in the first place.

I'm the last person to want to have a child but if I had one I would sit them down and have a serious talk about these things. I may not be able to shield them or forbid them any contact to these outlets, but I'd think I had control on how they translate it all in the real world.
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Old Jan 6, 2013, 07:09 AM   #15
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Originally Posted by skunk View Post
Perhaps that would help.
Finally we can agree on something...

----------

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Originally Posted by AP_piano295 View Post
America where we blame violent behavior on fantasy video games and movies, but not the real 2-3 wars we are currently involved in, the cheering of the death penalty, torture, and the furious bliss at the killing of terrorists.

I do wonder how American kids get the idea that we're fascinated with killing and we have little true love for human life .
You neglected to mention the murder of the unborn....
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Old Jan 6, 2013, 09:08 AM   #16
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Every other modern country has access to the same violent media we do, but doesn't have all of the mass murders that we do. Violent media's not the problem.
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Old Jan 6, 2013, 09:13 AM   #17
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Originally Posted by Squadleader View Post
Finally we can agree on something...

----------



You neglected to mention the murder of the unborn....
Sorry I don't consider fetus or a chicken egg to be a sufficiently developed life forms to have any capacity for suffering. Actual evidence on poorly development of neurological systems supports this viewpoint. Evidence as opposed to theological fanaticism.
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Old Jan 6, 2013, 09:57 AM   #18
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Let's inject a little science into the discussion.

Excerpts from the American Psychological Association, Psychological Science Agenda | October 2003 ...

Quote:
SCIENCE BRIEFS

Violent Video Games: Myths, Facts, and Unanswered Questions

Studies provide converging evidence that exposure to media violence is a significant risk factor for aggressive and violent behavior.

By Craig A. Anderson, PhD

Four types of media violence studies provide converging evidence of such effects: laboratory experiments, field experiments, cross-sectional correlation studies, and longitudinal studies (Anderson & Bushman, 2002a; Bushman & Huesmann, 2000). But the development of a new genre-electronic video games-reinvigorated the debate.

... when one combines all relevant empirical studies using meta-analytic techniques, five separate effects emerge with considerable consistency. Violent video games are significantly associated with: increased aggressive behavior, thoughts, and affect; increased physiological arousal; and decreased prosocial (helping) behavior.

The overly simplistic mantra, "Correlation is not causation," is useful when teaching introductory students the risks in too-readily drawing causal conclusions from a simple empirical correlation between two measured variables. However, correlational studies are routinely used in modern science to test theories that are inherently causal. Whole scientific fields are based on correlational data (e.g., astronomy). Well conducted correlational studies provide opportunities for theory falsification. They allow examination of serious acts of aggression that would be unethical to study in experimental contexts. They allow for statistical controls of plausible alternative explanations.

There is some evidence that highly aggressive individuals are more affected than nonaggressive individuals, but this finding does not consistently occur. Even nonaggressive individuals are consistently affected by brief exposures. Further research will likely find some significant moderators of violent video game effects, because the much larger research literature on television violence has found such effects and the underlying processes are the same. However, even that larger literature has not identified a sizeable population that is totally immune to negative effects of media violence.

Media violence is only one of many factors that contribute to societal violence and is certainly not the most important one. Media violence researchers have repeatedly noted this.

Several major gaps remain in the violent video game literature. One especially large gap is the lack of longitudinal studies testing the link between habitual violent video game exposure and later aggression, while controlling for earlier levels of aggression and other risk factors. Indeed, of the four major types of empirical studies mentioned earlier, this is the only type missing. There are such studies focusing on television violence but none on video games.

Another gap concerns potential differences in effect sizes of television versus video game violence. There are theoretical reasons to believe that violent video game effects may prove larger, primarily because of the active and repetitive learning aspects of video games. There are a couple of unpublished correlational studies that have compared the effects of television and video game violence on aggression, using comparable measures of violence exposure. Both yielded results suggesting a larger effect of video game violence. But the issue is not settled.

Finally, more research is needed to: (a) refine emerging general models of human aggression; (b) delineate the processes underlying short and long term media violence effects; (c) broaden these models to encompass aggression at the level of subcultures and nations. Several different research groups around the world are working on these various issues.

http://www.apa.org/science/about/psa.../anderson.aspx
As usual, more studies will help. And I look forward to seeing more results.

However, it's clear from this article that those claiming violent media has no effect on people need to take another look at the evidence.
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Old Jan 6, 2013, 11:02 AM   #19
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Originally Posted by citizenzen View Post
Let's inject a little science into the discussion.

Excerpts from the American Psychological Association, Psychological Science Agenda | October 2003 ...



As usual, more studies will help. And I look forward to seeing more results.

However, it's clear from this article that those claiming violent media has no effect on people need to take another look at the evidence.
You can do a study on anything and spin it any way you want. I want to see less studies and more action.
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Old Jan 6, 2013, 11:13 AM   #20
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However, it's clear from this article that those claiming violent media has no effect on people need to take another look at the evidence.
And those claiming that violent media has an effect on people need to take a look at every other country that get the same movies and video games we do.
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Old Jan 6, 2013, 11:15 AM   #21
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You can do a study on anything and spin it any way you want. I want to see less studies and more action.
If you don't do the studies, how will you know what action to take?
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Old Jan 6, 2013, 11:59 AM   #22
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And those claiming that violent media has an effect on people need to take a look at every other country that get the same movies and video games we do.
I imagine they'd say they see the same (or similar) effect of how violent media effects behavior.

I doubt Europeans are immune to it.
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Old Jan 6, 2013, 12:05 PM   #23
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Sorry I don't consider fetus or a chicken egg to be a sufficiently developed life forms to have any capacity for suffering. Actual evidence on poorly development of neurological systems supports this viewpoint. Evidence as opposed to theological fanaticism.
There are ways to kill a grown adult that do not cause suffering. I assume you are A-OK with that too?
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Old Jan 6, 2013, 12:09 PM   #24
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There are ways to kill a grown adult that do not cause suffering. I assume you are A-OK with that too?
I am.

I totally support doctor-assisted suicide.
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Old Jan 6, 2013, 12:24 PM   #25
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I imagine they'd say they see the same (or similar) effect of how violent media effects behavior.
I doubt Europeans are immune to it.
Exactly. This is a huge multi-headed-beast of a problem. Not the least of which is easy access to guns and extreme violent media (has anyone ever noticed that these games play a lot like a mass shooting?).

There's also the poor state of our Marion's mental health infrastructure, the fact that we as a society view mental illness as some sort of weakness or character flaw rather than a legitimate medical problem beyond the patient's ability to control.

There's also the fact that we have a whole generation of kids growing up basically fatherless.

And that's probably just the tip of the iceberg.

Also, I've lived in Europe, and I know that where I was, even though they had access to the same games/movies/music that we do here, most kids didn't own a game console. I don't think the consumption of violent media is anywhere near as widespread as it is in the states. If anyone has any evidence to the contrary I'm all ears though.
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