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#51 | |
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AMD is hedging their bets as they are behind on the miniaturization process so they can't cram as much into a processor in a given die size constraint, so Bulldozer and co. emphasize integer over FP, as that is presumed to be the majority of one's processing. Each AMD module, which some consider to be true "cores" hence only 4 (I both agree and disagree with this in a sense), contains not 1 FP and 1 integer core, but rather 1 FP and 2 integer cores in a 1:2 ratio. So what you really get in a "octo-core" like the FX-8350 are 4 modules for a total of 4 FP cores and 8 integer cores. Based on previous naming schemes, an 8 core would have 8 of FP and integer each. So like I said above, the reality is somewhere in between and you might consider it more like a 6ish-core-with-different-FP:int-ratios, as it's better than the old definition for quad-cores but cutting corners a bit too much to qualify as 8-core under the old definition/conventions. Hence, the confusion, disputes, and marketing mumbo jumbo.
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#52 |
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Apple is fine with Intel, heck they couldn't be better! Intel has the capacity of mass delivering custom weird chips for small, mediums and large Clients. If Motorola/IBM were like Intel, we would be typing in our shiny Macbook Pro G5.
PowerPC is going to die this year(for normal consumers). Rumor has it that Microsoft and Sony are switching to Intel/AMD chips for their game consoles. Same rumor states that this has to be with Power Efficient Performance, which the current Xbox 360/PS3 IBM processors do not offer. Remember the huge xbox 360 brick? or the size of the first PS3? It is Apple/Intel Switch all over again. IBM caring more about processing power rather than power efficiency... IBM is dumb.
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#53 |
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Not so fast. If they want to stay in the console business, they would be dumb. However, there are markets that have different priorities and IBM is simply targeting them.
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Core Duo 1.83 Mac Mini, Dual 2.7 Power Mac G5, Dual 1.8 Power Mac G5, Dual 1.25 MDD G4, 1.6 GHz iMac G5, 900 MHz iBook G3, 800 MHz iMac G4, 500MHz iMac G3, 400MHz iMac G3 |
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#54 | |
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I don't know, but it is a bad sign that two Major Customers walk away from you, specially Microsoft which was a big surprise for everybody that they were using a PowerPC processor in their game consoles. Think about it. IBM couldn't keep with Two Big Customers demands of Power Efficient chips (which is logic) It is Sony/Microsoft we're talking about. If they threat big customers like that, just picture how they will treat a small businesses? IBM is dumb. ---------- Also if I were a shareholder, I would be totally mad for losing a customer like Microsoft
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CEO, Lead Developer and Sales Manager of SW Social Web LLC PowerPC Blog iBook G4 1.2 Ghz 60 GB HDD & iMac G4 700 Mhz Owner. |
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#55 | |
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EDIT: Part of the reason of the rumored switch to x86, even though it would require a revamp of engines and loss of backwards compatibility, is simply because it would make games easier to develop. Again, I'm not sure this a consideration of PPC's capabilities, but simply that, AAA developers want to make cross platform games and they want an easier time doing it. If you recall, the PS3's Cell was notoriously difficult to program for. Also, another reason for the switch is just cost; if you believe the rumor mill, next-gen consoles will be pretty middling compared how in the past, they pushed the envelope. The reasons for this are two-fold: first, Microsoft and Sony are tired of getting kicked in the nether region when they see Nintendo profiting heavily on hardware; and second, we've reached a point where game development takes a really, really long time. If you double graphical capability of your console, you're not doubling the development time of the game, you're multiplying it closer to 4 or 8, not to mention the increased costs and staff needed. It takes exponentially more work to make a model more detailed, twice as large (in three dimensions), etc. It doesn't really make sense for console makers to push out something monstrous with Nvidia's next gen Titan 780 when nothing realistically can utilize it for several years, but which time, it will be mid-range, and Sony/Microsoft will have taken huge losses in the early years for nothing.
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Buy my Thunderbolt Display and Drobo (and other cool stuff)! Last edited by ybz90; Feb 5, 2013 at 08:32 AM. |
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#56 | |
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Sony and Microsoft may seem like "big customers", but they're really not at all; console components are not tremendous in unit volume nor profit/margin per unit. At launch, when the processors were nascent, the PS3/Xbox processors probably cost around 100-200$ just for that component. Now, both Microsoft and Sony are no longer losing money on hardware sales, and the prices have plummeted to 200 and 250 MSRP respectively, not to mention the frequent sales. It stands to reason that there is very little profit to be had selling them chips anymore. Also, in its 7 year life, there have been about 77 million PS3s sold worldwide, so roughly 11M/yr. Apple, a relatively small vendor in terms of computer hardware, sold 4.1 million Macs this quarter, which is actually down 16% from last year. I don't think IBM couldn't do it. I just think they didn't care or want to. Remember, they were the role model for HP during its epic fail of a transition; they got out of the low-margin hardware business, sold to Lenovo, and got into a high R&D, high level solutions industry. They're making bank, and have totally revitalized their corporate image from an stodgy, boring old-man suit-and-tie company, to one of intellectual aspirations and innovation.
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#57 |
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Interesting article here if you havn't seen it already on the console CPU PowerPC v x86 for next gen topic..
http://arstechnica.com/gaming/2012/0...sole-industry/
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#58 |
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I had a 250MHz professional Macintosh (it was when Apple was allowing others to build Mac's, this was a model from Power Computing aimed at high end pros). It had a fast 10k hard drive and tons of RAM (for the time). I continued to use it daily even alongside my 2GHz single core AMD Windows machine. But, eventually internet standards and software caught up and it became obsolete. That'a nowhere near the performance of a dual 1.25GHz PPC machine, and it kept up for a long time!
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#59 | |
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For someone who posts a lot in this PowerPC Mac forum you spew quite a bit of anti-powerpc sentiment. I think everyone else in this forum would agree with me. If you are not on the defense of the PowerPC for future use and or continuos use in PowerPC Macs we don't need to hear the negativity from those like you..
I am not rubbing feathers at all, just that if you are going to post in this forum please post positive stuff regarding PowerPC, not PowerPC is going to die and I highly doubt the game consoles will convert to x86 anytime soon. Long Live PowerPC! Quote:
---------- If this guy keeps spewing PowerPC hatred and saying "PowerPC is going to die, and such and such", I don't see this helping those in this thread. This is the PowerPC thread and its the only one we have to keep the PPC alive.. I am sure game console companies like Sony and Intel wouldn't dare at this point in dropping PowerPC for x86... then gaming would really go down hill. |
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#60 |
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This is a terrible thread, you don't compare 2001-2004 tech to 2008, let alone 2013/2013 tech.
FYI, my FireGL is still unbeaten in the PPC department, I am not limited by memory, disk speed or space, bus performance, or anything else. The original Core Duos, I doubt they'd perform any better than a G5, if developers hadn't given up on the PPC platform and kept optimizing for PPC. My G5 tower currently outperforms my Intel 4,1 Macbook, which includes 6GB memory and a SATA III SSD.
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#61 |
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I remember buying the iMac G5 and it was slow as hell compared to my PC that was two years older. Surprised I got anymore macs after that. I guess os x was just too nice to give up
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#62 | |
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No I'm not against, just thinking out loud
It seemed like the perfect thread for it hahaI love PowerPC, I use my ibook G4 everyday. It is a good platform. One day we will see a new PowerPC macbook pro... ---------- Quote:
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#63 |
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Mountain lion was all bloatware and no speed enhancements. it just slows down any mac that can run it.
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I appologize to all offended by my lieing about my Power Mac G5's details. I never had a GTX 680 or 7970 (in the Power Mac), I never emulated OS X 10.8 (successfully). |
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#64 | |
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Out of my 6 Intel Macs only one seemed slower when upgraded, but a clean install solved that. Must have been leftovers from 10.7.
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#65 | |
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#66 |
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Still think...
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#67 | |||
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Although not as true with Macintosh products, Windows was especially bad to slow down with registry bloat and security software over time, even if no malware was present and there were plenty of resources left. This really makes the Macintosh an attractive platform. I have used Windows NT since 4.0 with dual processors and they were great machines and stable at the time, but the whole 9x line of operating systems really had its share of issues. I wasn't a Macintosh user back then until I had a 6400/200 for a while. I did enjoy that computer. ---------- Quote:
I have 10.8 on my 2007 iMac and it actually runs really well for a computer that age. ---------- Quote:
I can say some a few things I will always remember them for: 1) they made one of the best keyboards ever - Model M. 2) they made the best notebooks ever - the ThinkPad. I must say I was really saddened when they sold their PC business to china. |
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#68 | |
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#69 |
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Morning, new member here, so be gentle!
I think someone made the point well earlier, the software has changed markedly. Programmers seem to want to add more and more bells and whistles to justify a new 'upgrade' to a program every year, satisfying their accountants. Coupled with a public which are increasingly wowed by style, who must have the latest 'thing' it's easy to see how development cycles can be shortened to get boxes on shelves. Computers are so powerful now compared to 10 or 15 years ago that a 10% optimisation isn't as noticeable as it used to be. Knocking a program out quickly with animated bouncy characters seems more important than shaving cycles off the CPU or hogging less RAM. Websites are even worse culprits it seems! Advertising, banners, flash, inbuilt video etc all murder resources. If you take an example at random. MS office has very little in the way of 'useful' extras in the new 365 version than it did back in Office 97. However running the two on an old AMD K6 450 CPU would show a World of difference. So no, PPCs haven't got slower, everything else has got more (too?) demanding. Chris |
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#70 | |
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#71 |
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I don't think many of the criticisms and Lion are fair. For the average user on the surface, you might not think anything changed, just useless iOS-ification, but many, many system level improvements have been made and tons of new frameworks, such as Core Storage. As more and more apps take advantage of these technologies, future applications will be a lot more powerful and much quicker. Bloat happens, but computers frankly are faster than you can use today as far as user experience goes. That's what iterative revisions are for (ML) -- to clean up the bloat while retaining new features. OS X has reached a point where novel, useful user features are hard to add (hence the iOS crap), but under the hood, there is a lot of great things still happening that the average user does not know about.
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#72 |
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Your MacBook has a SATA II controller.
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#73 |
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Yep, it's a bottleneck there. GPU bottleneck is much worse though (GMA X3100)
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#74 | |
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The Christian resolution to find the world ugly and bad has made the world ugly and bad--Nietzsche |
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#75 | |
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Put Tiger on rather than Leopard. (I'm guessing your PC is running XP and not Windows 8!). Then install TenFourFox http://www.floodgap.com/software/tenfourfox/ It will give you a modern browser with a modern javascript engine but optimised for Tiger and PowerPC processors.
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Macbook Pro 3,1 - 6GB - 240GB OWC SSD - 10.6.8
It seemed like the perfect thread for it haha
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