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#26 | |
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Games have changed, but they have always been great.
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ShootStorm - universal neo-retro iOS shoot-em-up action ShootStorm Survival - free single-life version |
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#27 |
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Regardless of how great and improved GPU/CPU and AirPlay to a big tv becomes. Without a physical controller. It's a flop. I tied playing FIFA13 on my iPad using my iPhone as a controller and it lated about 5mins. Not a good experience
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#28 |
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Me too!
The audio cassettes were such a pain... I still feel like I'm 17 though ![]() Eventually the consoles will be gone, maybe this next generation will be their last. Everything will just be an included smart TV feature soon with only cloud games.
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working iBook G3, dead iMac G4, dead iMac G5, dead Mac Pro, 2011 i7 Air, iPhone 5
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#29 | ||
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A controller will need to be designed by Apple, or have Apple API's and related standards that any controller manufacturer can use, to get any success. A Bluetooth controller that can be used across iOS and OS X would be fantastic, and a big boon to the Mac App Store as console games would be well suited to conversion. Quote:
Nuon, the gaming chip for DVD players, failed many years ago. It might have had the right idea, but did it too soon and not well enough.
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ShootStorm - universal neo-retro iOS shoot-em-up action ShootStorm Survival - free single-life version Last edited by Moonjumper; Feb 12, 2013 at 06:15 PM. |
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#30 |
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There's a more important question to ask, that the OP more or less springs to mind.
And this is a serious question for both investors and designers: Is console gaming going to survive the surge of mobile entertainment? I wanted a PS3 to replace the one I sold. Instead, I got an iPad 4 Retina and a 24" monitor to hook up to it when I want to show off what I'm playing or watch Netflix with a girl. A PS3 isn't just a gaming device, it's a digital entertainment device that has enriched console gaming built into it. However, more and more console gamers are "growing out" of their Playstations but not gaming in general. They opt for iPhones, iPod Touch's, iPad's or even Android devices. Before you say, "Console gaming isn't dying you idiot. Look at Call of Duty sales numbers". You need to understand that for the last four years, console gaming sales have taken a nose dive PLUNGE. And no it's not the economy, because movie sales, cable TV subscriptions and even freaking MUSIC purchases have stayed strong despite the bad economy. The truth is, a lot of people prefer free games or games that cost $5 or $10 after trying them out, than to risk spending $60 on a game and HOPING that it's good. |
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#31 |
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Better question:
Is the PS4 competition with the iPad 5? I wasn't aware they were in the same field.
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13" Macbook Air (2012) Ultimate Geekbench 6963 OS X 10.8.4 |
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#32 |
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I severely doubt mobile gaming will replace console gaming in the near future. I have some of these so called amazing games on my iphone (real racing, infinity blade 2, sky gamblers) and whilst it is impressive how far mobile gaming has come in recent years, you just can't come close to the quality of a dedicated platform.
For a start there's screen size - there's nothing wrong with gaming on a small screen, but it's just not immersive enough to replace bug screen gaming. Then there's the power of the device itself. Comparing real racing 2 to forza motorsport 2 (3 years older) and there's no contest for realism, performance and graphics. Finally (from what I can think of), there's control. Yes you get accelerometer/gyro in a mobile device but console controls are specifically designed to give you a lot of precision control over a game, and do a good job. There's no substitute for a hardware button for semi-serious gamers. So in conclusion, I think that mobile gaming will continue to grow, but won't replace console gaming until it overcomes these 3 issues above. So screen size, semi solved with airplay. Performance will continue to increase but won't rival consoles for a number of years IMO. And controls... well I can't see an obvious solution to this for a while to come - I expect this to be the last issue to be fixed. Then finally you have to add 3-7 years ish to get everyone to give up consoles, and only then will mobile have truly replaced console gaming. (That's if it ever fully does) Sorry for the essay, I think I waffled a bit too much there but it's late
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13" 2.4GHz 2010 MBP, 8GB RAM, 1TB HDD/128GB SSD, OS X 10.8.2 ![]() 32GB Black & Slate iPhone 5, evasi0n'd | 32GB Nexus 7 3G, cyanogenmod'd ![]() |
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#33 |
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I love how people who play games on their iOS devices aren't "serious" (meaning "superior") and are relegated to a status of game playing called "casual" (meaning "inferior").
If one plays a game like Joe Danger on an iOS device and then on a PS3, is that person both a casual gamer and a serious gamer? Or just stupid because they play a game like Joe Danger?
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#34 | ||||||
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To reply to the original question, I think it's feasible that the iPad 5 could deliver graphics that at least initially look as good as current generation consoles, but that's honestly a stretch. For example, Real Racing 2 HD looks awesome, even on my TV. But when I load up Gran Turismo 5, the graphics of Real Racing 2 are suddenly put to shame. Granted, Real Racing 3 is probably coming out soon (speculation on my part!), but even some of the more impressive games, like Infinity Blade II, still fall short of something like Skyrim or Uncharted 3. Will the iPad eventually surpass the PS3? Sure, there's no doubt of that. But it won't ever be keeping up with current generation consoles or computers. There's not enough space, and it's not what the iPad is made to do. As to consoles dying, I think that will be determined by the next generation of consoles. Sony and Microsoft will have to come up with some really neat stuff, or I think this next generation will be their last. Nintendo has already played its hand in the Wii U, and from what I understand it's not going spectacularly. I love my PS3 because not only is it a great gaming console, it's pretty darn good as a media center. It's still a gaming system first (in terms of how it works), though. I think I use it for equal parts Netflix and games, as well as Blu-Ray. It's certainly the center of my media system. The PS4 and the XBox 720 will need to be so much more if they want to succeed. I think they'll both need to be Intel-based, which will ease cost of development, and integrate more with existing technologies and mobile devices. Just my 2¢...
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13" 2009 MBP, 2.26 GHz C2D, 8 GB RAM, 320 GB HDD; 2.2 GHz C2D MB, 6 GB RAM, 160 GB HDD; 32 GB iPod Touch 3G -FWIW, my handle is iThink_ergo_iMac. There seems to be some confusion on this issue.- |
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#35 |
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There are certain kinds of experiences that are optimized or only found through the control mechanism you use to interact with the games on iPads (touch).
The same can be said with consoles and their controllers. The same can be said with PCs. I think the iPad will continue to take away form the more casual consumers that honestly never really cared about gaming to begin with. The kind of people that are only looking for simple distractions and disposable entertainment without any real investment (time/money/effort/whatever). Consoles, like PCs are now, I think will cater to the more enthusiastic (hardcore, whatever you want to call them) demographic that wants a little more from their games that demand more precise inputs. So I suppose in terms of gross revenue, they are both competing for that large group of people, but in terms of playing to their strengths, they are completely different demographics that expect/demand different things. I personally think console gaming will eventually switch over and focus on margins rather than volume for profit, but that will require a different way of approaching game development which may not happen this upcoming generation. |
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#36 |
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iPad 5 will probably replace all items in existance that involve screens/and or processors. Apple will probably lobby to outlaw all other manufacturers anyways.
Good looking out, OP. |
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But to answer the actual question, will the next iPads be able to complete with game consoles. To a degree the iPads already can and yes the next ones will probably do a bit better. But over all I think that we are still a few years out before we can talk of writing off game consoles. Particularly since I doubt that Apple is designing for such a goal or ever will ---------- Quote:
i doubt anyone bought an iPad just to play Infinity Blade but it was a very popular game in its time ---------- they already exist. |
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#38 |
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Can it compete with PS3 or 4???
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#39 |
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#40 |
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The truth of the matter is no the iPad 5 can't compete with the PS4 or the next Xbox on processing power. It's a totally different gaming experience. But you know what the iPad 5 doesn't need to compete against it and it has already had major implications on handheld gaming.
The once mighty Nintendo portables and the PSP line has been severly hampered by really inexpensive iOS and Android games. The PSP Vita which I own and like a lot is destined for the FAIL heap real soon. The Nintendo 3DS had to drop it's price shortly after it was released because of slow sales. Yes there are some really good handheld games but you can't beat a 99c or $1.99 iOS game that's delivered seamlessly and you can play it on other iOS devices without worrying about DRM. It's already been said that this could be the last round of home consoles. People are getting tired of dropping $60 on turd games. I own all the major consoles and I find myself enjoying more a quality iOS or Android game for 99c.
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#41 |
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Look at the way in which Apple's mobile processing is progressing.
2009 - Angry Birds Temple Run 2011 - Infinity Blade, Real Racing 2 2012 - Modern Combat 4, NOVA 2013 - Real Racing 3 (yet to come) Why won't I ask this question? And someone told me that this is a dumb one. Huh! I think after a few more years consoles will cease to exist as Tv's themselves will come with pre-built consoles. The iPad can easily achieve PS 3 graphics within 2 years if they continue on this graph. AGREE or DISAGREE?
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Blogging about iPad Tips, App Reviews, Apple News at The New iPad Blog |
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#42 | |
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#43 |
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I think home console days are numbered. We are already seeing it's replacement waiting in the wings and it's called the $99 Ouya.
![]() The developer has already stated that it will get a yearly hardware update. So yeah whether it's Apple hurting console sales or the Ouya, either way gaming in the future will be a lot cheaper than it is today. Did you guys know that the average Ps3/Xbox 360 game cost $3-5 million? A blockbuster title can cost $50+ million to make. THAT IS INSANE and a reason why small developers have jumped ship on that ecosystem and gone the way of iOS and Android. |
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#44 |
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I think the Ouya is going to have to go through a lot of hurdles in order to be successful. For one thing, it's pretty underpowered compared to current systems, forget next generation systems. Skyrim would be impossible on it, for example. The other thing is the requirement that all games have to have a free version. I know a lot of companies do demos already, but it's still going to hurt development. The Ouya will probably get a good number of games since it's an Android system, but most big game companies, the ones driving console sales, will find it difficult to justify developing for the Ouya.
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#45 | |
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iMac, 2.5 GHz Intel i5, 8GB RAM, AMD Radeon HD 6750M, HTC One X+, iPad 4th Generation 16GB(best product by far).Website:http://zavtech.org |
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#46 |
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What IS interesting, though, is the GeekBench score comparisons. Yes, I know, benchmark scores aren't everything, but they are interesting.
PS3 GeekBench: 956 iPad 4 GeekBench: 1787 That's a huge difference, the iPad 4 is nearly twice as powerful as the PS3 in terms of raw benchmark numbers. Interestingly, the iPad outperforms the PS3 in every single section, it's not just getting a huge boost from one section to outperform overall. Reasons why the PS3 still puts out better graphics: it's optimized for games, the iPad is not. The GPU almost certainly supports rendering modes and other features that the iPad's GPU does not. I'm sure there are more. It comes down to the fact that the PS3 is primarily a gaming device and the iPad 4 isn't.
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13" 2009 MBP, 2.26 GHz C2D, 8 GB RAM, 320 GB HDD; 2.2 GHz C2D MB, 6 GB RAM, 160 GB HDD; 32 GB iPod Touch 3G -FWIW, my handle is iThink_ergo_iMac. There seems to be some confusion on this issue.- |
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#47 | |
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#48 |
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No it doesn't. And the lack of depth is huge compared to games like Skyrim, BF3 and MANY others. Restrictions on app sizes, thermal envelopes and touch screen controls is what's keeping iOS games from reaching console like graphics and immersion. In 2-3 years, you could be right. But right now, there's still a lot of catching up to do. And that will be to achieve PS3/360 like graphics. PS4/Nextbox graphics will be another story. Things have come a LONG way since the days of the first ipad but there's still more to do.
iPad: A4,1Ghz/256mb/PowerVR SGX535 iPad 2: A5,1Ghz DC/512mb/PowerVR SGX543MP2 iPad 3: A5X,1Ghz DC/1gb/PowerVR SGX543MP4 iPad 4: A6X, 1.4Ghz DC/PowerVR PowerVR#Series SGX554MP4 We'll need a couple more revisions, the 2gb app size cap needs to be lifted and we'll need the ability for controllers and something like XB Live or PSN for online gaming (more advanced than game center).
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LG Nexus 4 8gb (Android 4.2.2) Black iPod Touch 5th Generation 32gb (iOS 6.1.2) Black iPad Mini 1st Generation 16gb (iOS 6.1.2) http://www.nrastandandfight.com/ |
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#49 | |
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There is no game for iPad that is on par with PS3 games in terms of graphics.
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13" 2009 MBP, 2.26 GHz C2D, 8 GB RAM, 320 GB HDD; 2.2 GHz C2D MB, 6 GB RAM, 160 GB HDD; 32 GB iPod Touch 3G -FWIW, my handle is iThink_ergo_iMac. There seems to be some confusion on this issue.- |
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#50 |
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Put grand theft auto 4 on the ipad first before comparing to to a ps3. I bet the ipad cant run GTA 4.
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| ipad, ipad 5, rumors |
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The audio cassettes were such a pain... 


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