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Old Sep 10, 2012, 05:28 PM   #1
Angryfly
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3D Missile Cannons for Game Development

Trying out more colorful texture style for Missile Cannons.
Most of my work is dark and colorless, this is just an experiment to see where I'm at.
Any feed back would be appreciated on if I used too much colors or not.

Missile Cannons preview: http://www.moddb.com/members/angryfl...me-development
View in 360 degree: http://www.youtube.com/watch?v=MPqNL0V6gic\

My well known free 3D models for game development:
3D Space ship 1: http://www.turbosquid.com/3d-models/...erral=Angryfly
3D Space Ship 2: http://www.turbosquid.com/3d-models/...erral=Angryfly
3D Space Ship 3: http://www.turbosquid.com/3d-models/...erral=Angryfly
Feel free to use those in any games.

About my work:
I mostly create very low poly 3D Spaceships, 3D Battleships, 3D Space Stations, 3D Space Fighters and destroyers specifically for game design and development.
All my work can be used in any game and any platform. For PC Games, Mobile Games, etc..

My 3D work can be found here: http://www.turbosquid.com/Search/Art...erral=Angryfly
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Old Sep 11, 2012, 11:05 PM   #2
chrono1081
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I think they all look really nice. What software do you use?
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Old Sep 12, 2012, 11:50 AM   #3
PortableLover
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These are beautiful! How long did it take you on average to create just one model?
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Old Sep 15, 2012, 01:32 AM   #4
twiggy0
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Quote:
Originally Posted by PortableLover View Post
These are beautiful! How long did it take you on average to create just one model?
I'd like to know this too. Have you made any games using these models?
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Old Sep 15, 2012, 09:13 PM   #5
chrono1081
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Quote:
Originally Posted by Angryfly View Post
tagging OP
Quote:
Originally Posted by twiggy0 View Post
I'd like to know this too. Have you made any games using these models?
I'd love to know this too (or see a video of the creation of one!)

I tagged the OP so hopefuly he/she replies. I love 3D art.
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Old Jan 6, 2013, 11:00 PM   #6
Angryfly
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Quote:
Originally Posted by chrono1081 View Post
I think they all look really nice. What software do you use?
I appreciate for any feedback.
I used 3ds max 9 and photoshop cs2.

----------

Quote:
Originally Posted by PortableLover View Post
These are beautiful! How long did it take you on average to create just one model?
for ground weapons about 6-8 hours, it all depends on number of poly.
for space ship same, and about 8-15 hours for space station.

----------

Quote:
Originally Posted by twiggy0 View Post
I'd like to know this too. Have you made any games using these models?
Hi there,
I have been involved in some projects remotely before as a freelancer. And I have seen good amount of projects using my work from turbosquid.

I've been told that some of my clients have been very fortunate to came across my work as if they didn't, they wouldn't even consider creating a project.

----------

Quote:
Originally Posted by chrono1081 View Post
I'd love to know this too (or see a video of the creation of one!)

I tagged the OP so hopefuly he/she replies. I love 3D art.
Hi,
I might make a creation video some time later, but at the moment I'm overloaded with work.

----------

I'm really sorry for late reply, as I will try to spend more time answering questions when I can.

Thanks.
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Old Jan 7, 2013, 03:51 PM   #7
chrono1081
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Thanks so much for posting the reply! We love to see 3D stuff here
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Old Jan 8, 2013, 04:51 AM   #8
psharp
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Impressive texturing, I wish I had the patience to pain textures well. So much time! Well done.

Just curious, have you actually sold any models?
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Old Feb 19, 2013, 10:31 PM   #9
Angryfly
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Quote:
Originally Posted by psharp View Post
Impressive texturing, I wish I had the patience to pain textures well. So much time! Well done.

Just curious, have you actually sold any models?
I actually have, the income itself is not reliable but still good income on the side.
The only reason I'm sucessfull is that I enjoy creating game assets.
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