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Have You Used Autodesk Smoke?
I've been using the trial of Autodesk's Smoke video editing suite for work. I must say it's a joy to use
and I'm thinking of making it as permanent feature in my arsenal. Moving most of my video work over from Final Cut and Avid.Before I do I wanted to get your opinion of Smoke if you'd be so kind as to share it. ![]() What you like and dislike compared to other programs like Final Cut and Premiere etc? Please let me know if you've run into any problems or limitations with Smoke that I may not have encountered yet. I would likely be purchasing for work and be paying for a multi-user or several user license(s), it's not a decision one should rush into. Thank you.
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Last edited by Sophia.; Mar 21, 2013 at 02:42 PM. |
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Sophia, I have look at it but i cant give you my opinion. When you say FCP, what version. FCP7 or FCP-X?
It seems a powerful editing software. No doubt you would be a fast learner and i think it is rather expensive software. |
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I always thought of Smoke as more of an After Effects competitor not as a NLE...
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As for the original question, it really comes down to a few things. How will moving to Smoke affect your overall workflow and how you deal with clients. Do the benefits outweigh the cost? |
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The only down side to switching is the cost. I think I would have to consult the other members of staff before making that decision. |
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I have no idea how your particular business is set up so that might not be a concern at all. |
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Smoke is fantastic. I work with film a lot, and it's just the perfect tool for finishing in that workflow. Wish it was available on more platforms.
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-PPC_Michael Apple is just a company. Think for yourselves. |
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#11 |
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in some post houses it makes sense to just have one Smoke seat.
great for the user since its job security. Ive done the demo at least once a year for the past 5 years. being entrenched in a Maya/AE workflow, Im too deep into our current tool set to add the extra expense. great tool though
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I've never used Maya (I'm new to Autodesk) what's it like? Thanks for commenting.
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Its all you need really but I can see why folks like Cinema4D. Reminds me of when 3DSMAX first came out. Had a quicker turn-around for cool objects. |
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and I'm thinking of making it as permanent feature in my arsenal. Moving most of my video work over from Final Cut and Avid.




I've never used Maya (I'm new to Autodesk) what's it like?
Linear Mode
