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Old Sep 5, 2013, 05:34 PM   #1
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Call of Duty: Strike Team Launches Exclusively on iOS




Activision today released Call of Duty: Strike Team, its new combination first- and third-person shooter for iPhone and iPad. The game has a story campaign set in 2020, as well as a survival mode with leaderboards.

The most unique aspect of the $7 Strike Team's gameplay is the combination first- and third-person mode. The game starts as a top-down strategic shooter somewhat like Breach and Clear; but, at any time, gamers can take control of the soldiers and switch to first-person mode.

Gaming site Kotaku has a video of the first twelve minutes of gameplay, and Activision's launch video is below.

Quote:
Call of Duty fans can take the action on-the-go with Call of Duty: Strike Team, available at launch exclusively for iPhone, iPad, and iPod touch. Call of Duty: Strike Team is optimized for mobile and tablet glass mechanics, offering a choice of how to play: as players control a squad of up to four highly trained Strike Team members, each with customizable skills and loadouts, the in-game view can be seamlessly switched from classic first-person action, to a top-down, third-person perspective providing a full range of both action combat and tactical decision making.
The game requires iOS 6 and at least an iPhone 4S or iPad 2.

Call of Duty: Strike Team is available for $6.99 on iPhone and iPad. [Direct Link]

Article Link: Call of Duty: Strike Team Launches Exclusively on iOS
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Old Sep 5, 2013, 05:50 PM   #2
heutusops
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a 1 minute trailer and i was sold....
the best of the best. downloading..
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Old Sep 5, 2013, 05:52 PM   #3
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2 years later:

"Call of Duty: Modern Strike Team Advanced 20" Launches Exclusively on iOS with new guns and stuff.
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Old Sep 5, 2013, 06:11 PM   #4
Glassed Silver
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Not in the German App Store... hmmm...

edit: / addition:
It's up now. Downloading.

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Old Sep 5, 2013, 06:16 PM   #5
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Originally Posted by heutusops View Post
downloading..
Good to know
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Old Sep 5, 2013, 07:19 PM   #6
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Trash
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Old Sep 5, 2013, 07:28 PM   #7
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Not recommended for iPhone. It's okay on the iPad mini.
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Old Sep 5, 2013, 07:55 PM   #8
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Originally Posted by unplugme71 View Post
Not recommended for iPhone. It's okay on the iPad mini.
Why?
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Old Sep 5, 2013, 08:20 PM   #9
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Yep, halfway thru video and I'm already downloading.
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Old Sep 5, 2013, 08:41 PM   #10
2Turbo
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Yep, halfway thru video and I'm already downloading.
Please report back with a mini-review. Thanks!
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Old Sep 5, 2013, 09:20 PM   #11
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Platform: iPad Mini

Size: 2.2gb

Review:
The first mission is the training mission, walking you thru all the controls, options, etc. Very intuitive.
The graphics are smooth, and if real life is 100 detail, then the game is about 50, so not bad.
I haven't played anything other than Halo 1 and Republic Commando in recent memory, never was into it much so I can't tell you about COD iOS compared to console / desktop versions but I feel that the $7 was worth it
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Old Sep 5, 2013, 09:35 PM   #12
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Platform: iPad Mini

Size: 2.2gb

Review:
The first mission is the training mission, walking you thru all the controls, options, etc. Very intuitive.
The graphics are smooth, and if real life is 100 detail, then the game is about 50, so not bad.
I haven't played anything other than Halo 1 and Republic Commando in recent memory, never was into it much so I can't tell you about COD iOS compared to console / desktop versions but I feel that the $7 was worth it
Haha halo 1 is 13 years old and republic commando ought to be at least 10 years old now
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Old Sep 6, 2013, 03:21 AM   #13
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Talking Dumbed down

A dumbed down version of Call of Duty. How much dumber can you get?
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Old Sep 6, 2013, 04:59 AM   #14
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Since when has COD been "skill based gameplay".

Take any of those whining COD kiddies off a Xbox Live server and drop them into a game of CounterStrike and they rage quit in 5 mins.
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Old Sep 6, 2013, 05:39 AM   #15
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Yet another failed attempt at FPS on a mobile device. When will developers learn that you need either a) a keyboard and mouse b) Joypad - to play FPS games effectively and overall to enjoy them with the fact that you are more immersed and involved when playing with peripherals.
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Old Sep 6, 2013, 06:46 AM   #16
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It's good. Nowhere near as "dumbed down" as I thought it would be. Feels a lot like playing on the console versions.
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Old Sep 6, 2013, 07:09 AM   #17
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Originally Posted by CplBadboy View Post
Yet another failed attempt at FPS on a mobile device. When will developers learn that you need either a) a keyboard and mouse b) Joypad - to play FPS games effectively and overall to enjoy them with the fact that you are more immersed and involved when playing with peripherals.
Have you tried it? I played several FPS on iPad and naturally it isn't the same as playing on my Mac but still very enjoyable. This game seems pretty cool and the strategic view is a nice addiction!
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Old Sep 6, 2013, 07:29 AM   #18
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Is it any good?
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Old Sep 6, 2013, 09:27 AM   #19
unplugme71
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Originally Posted by SilentLoner View Post
Why?
I find it hard to use on the iP5
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Old Sep 6, 2013, 01:56 PM   #20
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Good to know
awesome game
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Old Sep 6, 2013, 02:49 PM   #21
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Quote:
Originally Posted by teknikal90 View Post
Haha halo 1 is 13 years old and republic commando ought to be at least 10 years old now
hush! don't tell anybody.


I may connect the xbox this weekend for poops and giggles
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Old Sep 6, 2013, 05:39 PM   #22
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Quote:
Originally Posted by Twimfy View Post
Since when has COD been "skill based gameplay".

Take any of those whining COD kiddies off a Xbox Live server and drop them into a game of CounterStrike and they rage quit in 5 mins.
Related and hilarious:

http://www.youtube.com/watch?v=AHnslBhmR7Q

Enjoy :P

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Old Sep 6, 2013, 06:10 PM   #23
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Why?
Your two thumbs would cover the whole screen..
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Old Sep 7, 2013, 10:41 AM   #24
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Originally Posted by CplBadboy View Post
Yet another failed attempt at FPS on a mobile device. When will developers learn that you need either a) a keyboard and mouse b) Joypad - to play FPS games effectively and overall to enjoy them with the fact that you are more immersed and involved when playing with peripherals.
I disagree. While some FPS controls are horrible on iOS, some are quite good. I think the key for them to work better is to play at least on an iPad mini, if not a fullsize iPad. On a 3.5" or 4" screen, the layout of the controls makes your hands obscure a good 1/3 to 1/2 of the game screen.

Not fun.

Last edited by Irishman; Sep 7, 2013 at 10:47 AM.
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Old Sep 8, 2013, 01:12 AM   #25
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I'm going to wait in line in front of gamestop for hours to download it!
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