These machines aren't really for games, broh.
If I were to get a macbook pro with the 750m, how long should I expect it to keep up with the latest games? I wanna keep this laptop long term.
I know but just curious on a side note. Because I see Nvidia updating their stuff every so often. So wouldn't that make the 750 pretty obsolete in a couple of years?
These machines aren't really for games, broh.
I know but just curious on a side note. Because I see Nvidia updating their stuff every so often. So wouldn't that make the 750 pretty obsolete in a couple of years?
At the rate we're going, forever. Games haven't moved much in a while. I mean, look at the Xbox One and PS4, still outputting games at 720p.
No, just no. [insert head shaking gif] This is blatantly not true. And comparing console gaming to PC gaming is just not a valid point.
And to top it off, there are PS4 and Xbox One games that will be at 1080p and 60fps.
Is it not, or is it? It used to not be a valid argument when consoles used obscure architectures, but now that they're using standard x86 hardware (and common Windows 8 kernel in the case of the Xbox One)it's pretty hard not to compare. Especially when they've spent all this time developing the dedicated gaming kernel that's supposed to be oh so much better than a bloated desktop OS. Sounds like they're getting lazy in the name of profits.
And to top it off, there are PS4 and Xbox One games that will be at 1080p and 60fps.
Ah, right. They said this at launch for the 360 as well as the PS3. Nearly a decade later and we're still trudging along at 720p. BF3 runs maxed at 2560x1440 on windows on the six year old Mac Pro in my signature, they can't get x86 hardware to run a game at 1080p/acceptable framerate in 2013?
That's a shame.
It's still not a valid argument. Consoles are designed to be cheap to make and always be the same. They a very good at this and it allows devs to have to do a lot less testing and do way better optimizing. Developing on the same hardware is a huge boost after a couple years.
The devs get to decide if 1080p and 60fps is worth the power over a better AI, shaders, polygon count etc. For current gen it wasn't for most devs. We'll see how many go for it on next gen. When I said they are game that run at 1080p and 60fps on next gen I wasn't saying that's what Sony and Microsoft said, there are third part devs that have said their game runs at 1080p and 60fps on next gen.
You literally said that at the rate we're going the 750m will work for playing the latest games forever! This has such a lack of knowledge of how tech has advanced for decades and just how it works, I don't know what to say.
You literally took what I said literally. Obviously tech advances will always continue, but whether that applies to how much effort is being put into the gaming side of things is a whole different point.
We're getting less hardware and innovation than we've ever gotten for the same money we've always paid. I'll argue with my wallet.
If I were to get a macbook pro with the 750m, how long should I expect it to keep up with the latest games? I wanna keep this laptop long term.
Just because its a laptop doesnt mean its not for games. If its got a good processor and a decent graphics card, it should be great for certain games. Fans should be quieter though when in Windows either way.
If I were to get a macbook pro with the 750m, how long should I expect it to keep up with the latest games? I wanna keep this laptop long term.
Its not the fact that its a laptop. Its the fact that it doesn't have the best GPU while also having to run windows from bootcamp. The OP is talking about keeping up with the latest games. Games a couple years from now will run like ass at the lowest settings.