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Old Dec 27, 2008, 11:19 PM   #76
Tom Sawyer
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How about the distributed.net client? Pure CPU #'s but it's something I always run against any new machines I get.
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Old Dec 16, 2009, 02:20 AM   #77
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21 tweaked/multiOS rendering systems: oTitan RD TE>58; 86K+ CUDA cores; 13K+ ATI Stream PUs; 206 CPU cores. CB11.5-48.5 Win; CB15-3,791 Win; GB2-58K+ Lnx; GB3-71K+ Lnx/49K+ OSX; LuxMark's Sala-12K+.

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Old Dec 16, 2009, 10:14 AM   #78
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does anyone have a single downloadable benchmark they can link me to and we can compare machines? I'd like to see how I stack against different machines used here.
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Old Dec 16, 2009, 07:16 PM   #79
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21 tweaked/multiOS rendering systems: oTitan RD TE>58; 86K+ CUDA cores; 13K+ ATI Stream PUs; 206 CPU cores. CB11.5-48.5 Win; CB15-3,791 Win; GB2-58K+ Lnx; GB3-71K+ Lnx/49K+ OSX; LuxMark's Sala-12K+.

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Old Aug 17, 2010, 08:56 PM   #80
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any new benchmarks with the mid 2010 mac pros that were just released?
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Old Aug 19, 2010, 09:46 AM   #81
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Old Jan 10, 2011, 05:14 PM   #82
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Applications that depend on the AltiVec engine, such as video and audio compression continues to slow Rosetta ..

Altivec applications that depend on and are universal binaries or native (built for Intel) will be just as fast if not faster than the iMac G5, and in some cases damn near close to my dual G5.
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Old Jan 22, 2011, 04:28 PM   #83
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It's been quite some time since I have been around.

but applications like blender will scale no matter the computer (Operating system). The more complex you make the render the better the CPUs scale.

Yes many consumers are gamers now but what games?

There needs to be a universal script that does a CPU, GPU, RAM and HDD test in the one script. It also needs to be so complex that the sandy bridge CPU doesn't do it in 0.3 of a second making comparison between many types of CPU difficult.
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Old Mar 22, 2011, 07:54 PM   #84
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I think over this year, this will be very important to have especially when the new intel macs come out.
Well the Benchmarks tests are now in for the new Macbook pro!! And lots of hardware spects.

http://www.notebookcheck.net/Review-...n.49689.0.html


Lots of information about the new Macbook pro!!
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Old Jun 28, 2012, 03:32 AM   #85
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A good graphics/gaming benchmark is Unigine's Heaven:

http://unigine.com/products/heaven/download/
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Old Jun 28, 2012, 05:06 AM   #86
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so long as the basic functions are they i'll go for it!!!
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Old Mar 13, 2013, 09:17 AM   #87
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I agree that a one-for-all benchmark is not feasible. For instance, I do not use my Mac pro (or any other machine for that matter) for gaming, in stead I could use a aperture-specific benchmark. 'Nuff said 'bout that though.

The main point for my comment is to ask, whether someone could compile a guide to all freely available benchmarks so that people would be able to catch the wisdoms from this thread without having to read through the entire text.

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Old Apr 21, 2013, 12:15 PM   #88
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This is a great idea! I've wondered why it doesn't already exist.

As a guy who primarily uses Adobe After Effects / Premiere, I would love to see some type of results for them included.
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Old Apr 21, 2013, 01:39 PM   #89
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Old Feb 13, 2014, 12:22 AM   #90
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Here ya go BEMCHMARKS

Here ya go BENCHMARKS

http://browser.primatelabs.com/mac-benchmarks

For me I know There was a CAD program I use that would never render or take over an hour under 2008 mac pro, and now I render the same files in less than three minutes.
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Old Aug 16, 2014, 01:46 PM   #91
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Any issues with the free NovaBench from App Store? It breaks down the performance in several categories. I can use that to benchmark computers with my intended uses.
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