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#1 |
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NES emulator for Mac that doesn't use Emulator Enhancer!
I recently switched over from Windows to Mac OS X with a new iMac, which I love, however I'm looking for an NES emulator that doesn't require the Emulator Enhancer to support joypad support, because I don't want to pay to use a joypad.
I've searched and found Nestopia and RockNes but both use Emulator Enhancer and I don't like shareware because eventually I will have to pay $25 to use a joypad. On the other hand if I use GamePad Companion I will have to pay $15 for that, which is a cheaper alternative. Is it possible to play an NES emulator on the Mac with a joypad without paying money? |
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#2 | |
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I don't know or at least I havent seen any without that feature |
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#3 |
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It's not free, but you could always buy one of those dirt-cheap NES-style USB joypads--last one I tried worked just fine with no drivers, and since it mimics the arrow keys, it bascially just works in every emulator I tried even without any additional software. YMMV, of course.
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#4 |
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I just find it pretty odd that for OS X there is not a single NES emulator that can use Joypads for free.
The NES joypad sounds like a good idea, but I can't really seem to locate any that are "dirt cheap", where did you get yours? Last edited by Dabisu; Jun 9, 2006 at 11:08 AM. |
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#5 |
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jonshipman.com |
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Obama is a true statesman whose experience as a state senator, half-term US Senator & guest lecturer in a Constitutional Law class has fully prepared him to take control of our nuclear arsenal.-Me |
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On Diebold: "i went to get cash last night and ended up voting republican. wonder how much that's gonna cost me." -Zimv20 |
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#8 | |
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ps. I find it strange that you have to pay for features in an emulated game. Some rebel ought to crack that, unless the emulator writer made the original emulated console. in which case he deserves all your money.
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Maybe if everyone who'd ever been close to you had died, you'd be sarcastic, too.
Also come join us Steam users! |
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#9 |
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Does the emulator writer get money? I thought that the writer of Emulator Enhancer would.....
Are all those emulators just forks of one emulator or something? I noticed when one emulator has a problem with a rom, they all do. |
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#10 |
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I've been spending much of the day searching for something I can use, I found a list of NES emulators for the mac, here, and I found some MESS (Multiple Emulator Super System) for Mac however no joypad support.
MacFC looked promissing however the joypad support requires Gamesprockets, which isn't available for OS X. I haven't tried FCE Ultra because only the source is available for OS X and I don't know how to compile things. Also... Mednafen which has been compiled for OS X but there aren't any compiled versions to download. I found a FCE Ultra launcher Here, however it requires a compiled version of FCE Ultra, but the manuals are all in Japanese... If anyone knows more about these emulators which I haven't gotten to work or a way to use gamepad support for free, please reply! |
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#11 | |
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Emulator Enhancer just gives you a pop-up window to donate, which you can close and then use the joypad function for free. At least it was that way when I used it last. I would download it and close the prompt window after you launch the emulator. Try out http://www.zophar.net/mac/mac.phtml: it's a bit outdated, but helpful. Other good Mac emu sites are http://www.emulator-zone.com/doc.php/mac/ and http://www.macemu.com/. Unfortunately, like video games in general, Mac emu development is behind Windows. I do all of my emulation with my XP desktop. |
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#12 |
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I use GamePad Companion, which is still shareware, but only $15. I use it to map the buttons on my SNES pad (connected through a Super SmartJoy) so I can use it in SNESx.
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"People shouldn't use word processors as web development tools. It's like using a domestic cat to spread butter on your toast." -ad |
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#13 |
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Thanks for the help guys, but I am so close to using FCE Ultra, I started to configure it after downloading Xcode however I'm running into a little problem, does anyone think they could help me?
When I enter " ./configure --disable-sdltest " as suggested by the FCE Ultra install instructions, it goes fine until... I run into an error with SDL. Here is what it says... "checking for SDL - version >= 1.2.0... no *** The sdl-config script installed by SDL could not be found *** If SDL was installed in PREFIX, make sure PREFIX/bin is in *** your path, or set the SDL_CONFIG environment variable to the *** full path to sdl-config. configure: error: *** SDL version 1.2.0 not found!" I downloaded SDL and put it in library/frameworks, but it still doesn't detect SDL, can anyone help me out? |
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#14 | |
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Seriously, that is a product every child of the 80s should own. I could break out my old Zelda cartridge and not have to futz with the NES (I still own one) to get it running. Would've been worth it for the Japanese FF2 and FF3, but there are worthy gameboy ports now. |
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#15 | |
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http://www.libsdl.org/ Download the source a tar.gz or tar.bz2 file Extract Open Termainl and cd to the directory of the SDL-1.2.10 source type in sudo ./configure type in sudo make type in sudo make install voila
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AMD Phenom 9600, 2GB RAM, 250GB HDD, ATI Radeon 4850, Vista Home Premium 64-bit Gateway NV53 with Windows 7 Home Premium 64-bit & Ubuntu 10.04 Lucid Lynx 64-bit |
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#17 |
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Illegal software is not a good idea to shout out about on these forums.
You are breaking the licence agreement for the games. Please read them.
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http://www.pro-music.org/ |
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#18 |
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Emulators aren't illegal, roms are.
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#19 |
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There's a pretty good resource on emulators for Macs. It was formerly at emulation.net but that URL doesn't work any more. There is some kind of mirror at http://emulation.victoly.com/, however.
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#20 | |
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And ROMs aren't illegal either if you own the game. This is not a hypothetical situation, I might add--I, for example, have an NES and a box of games in a closet. There are times I'd like to play one of them, but frankly the hassle of digging the thing out, cleaning the contacts, and hooking it up to my TV all to play a game for 10 minutes just isn't worth it. Takes 10 seconds to fire up an emulator on my computer, however, and again if I own the cart, it's not even illegal to have the ROM. Now, I admit that's not how most emulators are used. Then again, if YOU can show me where to buy a copy of, say, MetalStorm for the NES, then I'd really be impressed. There's a legit abandonware argument to be made here. I'd heard rumor (or fact? I've been out of it for a long time) that the Wii will allow you to download and play classic NES and SNES games on it. If so, THEN downloaded ROMs would be difficult to call abandonware anymore... but I won't care, because doing it on a proper TV and legitimately would be so worth it. |
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#21 |
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Actually, according to http://www.nintendo.com/corp/legal.jsp emulators are in fact ILLEGAL. Nintendo argues there are no legal uses for emulators and that downloading ROMs regardless of cartridge ownership is illegal.
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jonshipman.com |
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#22 |
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Well, I can tell you that the Nintendo Wii (which I am overly excited about) will have a Virtual Console, where you will be able to download NES, SNES, N64, Sega Genesis, and Turbo Graphx-16. The pricing for the games downloads are estimated from $4-$8. Still, nothing is better than owning the real thing, that's why I collect games.
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#23 | |
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I believe that second assertion is arguable under US copyright law, but in any case the argument that ROMs of archaic games in all forms are bad, while 100% understandable from a legal standpoint, is asinine in reality. It may be technically illegal for me to play 10 Yard Fight on my computer instead of using the cartridge I own, but any reasonable person can see that it's not doing them any good to stop me. And the simple fact is NOBODY is getting any value from a lot of games that have been out of print for over two decades (and, in some cases, even the publisher is out of business), and there would be functionally no interest in reviving them were it not for the ROM scene. Now, once the Wii ships with "legit" ROM/emulator support, that's going to change completely, espeically if they start offering a wide selection of obscure old games and not just the "classics". At that point, there is a very real economic loss happening. But a have a question: Do you really think that, were it not for emulators, anybody under the age of 20 would even REMEMBER the NES, let alone have a desire to play games for it? No. As it is, there's a whole new generation that's been introduced to classic gaming through emulation, and I'm sure some of them (like me) are hungry for a legit console and easy way to support their existance financially, which is exactly what the Wii is. It's like those "system-in-a-controller" dodads they sell at mall kiosks with several classic games built in--they've helped revive interest for some of the classics, but no support for the literally hundreds of more obscure NES and SNES games that exist. |
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#24 | |
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(The cost of the Wii can't be taken into account as its primary function isn't to emulate, but to play its own games.)
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Carpe Diem, Jer Mendonsa |
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#25 | |
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ab0oOx1294 xyc91283bd 5082edcfx 408240dfef 42345pofsdxc 43029403d Which started you at level 2. Only some of the expensive games actually had batteries that saved your progress. But yeah, downloading ROMs is bad causes "tens of thousands" of people to lose their jobs and forces Nintendo to do bad stuff like price fixing.....right?
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