|Jul 8, 2006, 06:54 PM||#4|
Yeah, I was wrong about libjpeg (that'll teach me to only look at one of the missing symbols...) To link against a library, you need to add the library, which will have an extension of either .a or .dylib to the XCode project. XCode should take care of the rest.
Is this program that you're compiling designed for generic *nix operating systems? If so, you might want to follow the standard configure / make procedure.
|Jul 8, 2006, 07:54 PM||#6|
Command-shift-G in either the add dialog or the Finder, then type in "/usr/bin".
Note however that bin directories should only have applications, and libraries should have been installed into a "lib" directory, e.g. /usr/lib or /usr/local/lib.
|Thread Tools||Search this Thread|
|thread||Thread Starter||Forum||Replies||Last Post|
|The App Store app thinks Xcode is installed, but I deleted Xcode.||moonman239||Mac Applications and Mac App Store||3||May 6, 2014 05:53 PM|
|Moving from xcode 3.2 to xcode 4.5.2 compilation error for 'abs' macro in stdlib.h||hrishidev||Mac Programming||7||Jun 2, 2013 10:36 AM|
|Xcode 4.5||iNeedAnsurs||iPhone||0||Jan 25, 2013 02:49 PM|
|Xcode 3 vs Xcode 4 when dealing with Objective-C||timebourne||Mac Programming||8||Sep 23, 2012 05:36 PM|
|XCode 4.4.1 to Xcode 4.5 in Mountain Lion||VinegarTasters||OS X 10.8 Mountain Lion||2||Sep 19, 2012 08:55 PM|
All times are GMT -5. The time now is 06:00 PM.