|Aug 10, 2006, 10:52 PM||#2|
"Not all games, though, will use the dual CPUs."
The great thing is (and not just for games) that 2006 was the year multiple cores became common in consumer gear--even low-end laptops! That means critical mass is here for all KINDS of apps to start leveraging multiple processors better.
I'd bet that within a year almost every demanding game will make pretty decent use of multiple processors.
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