|Aug 21, 2006, 03:02 PM||#1|
Programming a Widget
I've had this marvelous idea to make a series of widgets that each feature classic video games... Super Mario Bros., Balloon Fight, etc. So you could just go play a round or two on the Dashboard when you're bored...
Problem is, I have no idea where to start. I have only basic programming skills. I imagine I would have to integrate a ROM into some Universal emulator, and then integrate that into a widget with a wall of code.
Someone point me in the right direction? >_>
|Aug 21, 2006, 09:26 PM||#2|
Would be quite a lot of work, unless you coded the game in Flash and embeded the swf file. Other than that, ROMs are illegal to obtain unless you own the cartridge (or something like that) so you couldn't distribute it. You would be basically be distributing an emulator inside a widget, and I think most people are quite satisifed with SNES9X and ZNES, but if you think you can do it, go for it.
|Thread Tools||Search this Thread|
|thread||Thread Starter||Forum||Replies||Last Post|
|Mac programming should be more like iOS programming.||moonman239||Mac Programming||13||Feb 17, 2014 01:37 PM|
|Weather Widget color has changed, clock widget||Aspen||OS X 10.8 Mountain Lion||2||Apr 6, 2013 12:59 PM|
|Help with C programming.||Meitou||Mac Programming||2||Sep 21, 2012 01:36 PM|
|C++ programming||jmfel1926||Mac Programming||4||Sep 14, 2012 07:21 PM|
All times are GMT -5. The time now is 11:31 PM.