|Aug 21, 2006, 03:02 PM||#1|
Programming a Widget
I've had this marvelous idea to make a series of widgets that each feature classic video games... Super Mario Bros., Balloon Fight, etc. So you could just go play a round or two on the Dashboard when you're bored...
Problem is, I have no idea where to start. I have only basic programming skills. I imagine I would have to integrate a ROM into some Universal emulator, and then integrate that into a widget with a wall of code.
Someone point me in the right direction? >_>
|Aug 21, 2006, 09:26 PM||#2|
Would be quite a lot of work, unless you coded the game in Flash and embeded the swf file. Other than that, ROMs are illegal to obtain unless you own the cartridge (or something like that) so you couldn't distribute it. You would be basically be distributing an emulator inside a widget, and I think most people are quite satisifed with SNES9X and ZNES, but if you think you can do it, go for it.
|Thread Tools||Search this Thread|
|thread||Thread Starter||Forum||Replies||Last Post|
|Help finding Movie Times widget please.||whimaway||OS X||7||Aug 23, 2013 04:38 PM|
|Doesn't Safari support creating desktop widgets anymore?||Ryan700||Mac Applications and Mac App Store||2||Aug 23, 2011 03:23 AM|
|Radar-in-Motion widget mystery||chickadee||Mac Applications and Mac App Store||3||Mar 16, 2011 11:20 PM|
|Messed Up Text on Apple Programs and widgets||A1SteakSauce||Mac Basics and Help||2||Oct 14, 2010 03:28 PM|
|istat program not widget||nownot||Mac Applications and Mac App Store||5||Jun 6, 2007 12:41 PM|
All times are GMT -5. The time now is 05:53 PM.