|
|
| Welcome to the Mac Forums forums. Please read the FAQ if you have questions. Register to participate. |
|
|||||||
| TouchArcade.com - iPhone Game Reviews and News |
|
|
Thread Tools | Search this Thread | Display Modes |
|
|
|
|
#1 | ||
|
macrumors 65816
Join Date: Feb 2004
Location: Florida
|
much faster Mac gaming on the way?
I couldn't find any other threads on this, and it seems like pretty big news... there's an article over at ArsTechnica which mentions this:
Quote:
Quote:
|
||
|
|
|
|
#2 |
|
Banned
|
Let The MultiCore Applications Follow
This should portend what all applications will be able to take advantage of.
|
|
|
|
|
#3 | |
|
macrumors Demi-God
|
Quote:
__________________
My riches consist not in the extent of my possessions, but in the fewness of my wants. - J. Brotherton |
|
|
|
|
|
#4 |
|
macrumors 601
Join Date: May 2002
Location: Blinking blue dot
|
In 2006 a historic step took place: multi-processing machines became common--for low-cost CONSUMER systems.
As a result, the egg is here and the chicken is inevitable: we will see developers doing more and more with multi-threading because now it can benefit any kind of user
|
|
|
|
|
#5 |
|
macrumors 68000
Join Date: Mar 2003
|
I'm kind of surprised this wasn't being done already... I think we're going to be seeing most libraries converted to multi-threading very soon-- probably down to the networking layer where it didn't make sense to add the overhead before. It's the only way these monolithic applications are going to see much improvement on a 4 processor machine.
I think we're stuck at 3GHz and less for quite a while so single threaded apps, and apps linked to single threaded libraries, aren't going to show a performance improvement until they're broken down.
__________________
"Quick to judge, quick to anger, slow to understand... Ignorance and Prejudice and Fear walk hand-in-hand." --Peart |
|
|
| Analog Kid |
| View Public Profile |
| Find More Posts by Analog Kid |
|
|
#6 | |
|
macrumors Demi-God
|
Quote:
__________________
My riches consist not in the extent of my possessions, but in the fewness of my wants. - J. Brotherton |
|
|
|
|
|
#7 | |
|
Demi-God (Moderator)
Join Date: Jun 2000
|
This is awesome news. I can't wait until Blizzard releases a UB of Warcraft III with these improvements to OpenGL
![]() Quote:
|
|
|
|
|
|
#8 |
|
macrumors 65816
|
First Parallels saying they are going to do full hardware OGL and DirectX in 2.0 and now this.
The Mac a viable gaming platform? No, surely not!
|
|
|
|
|
#9 | |
|
macrumors Demi-God
|
Quote:
__________________
My riches consist not in the extent of my possessions, but in the fewness of my wants. - J. Brotherton Last edited by ~Shard~ : Aug 21, 2006 at 11:33 PM. |
|
|
|
|
|
#10 | |
|
macrumors 68020
|
Quote:
Not being able to really play the endgame is what stopped me from actually buying WoW after the trial ran out...
__________________
Anime Voice Talent -- Search For Your Favorite Series/VAs/Characters 4596-9120-5786 -- Brawl Code |
|
|
|
|
|
#11 | |
|
macrumors Demi-God
|
Quote:
With max clock speeds likely to stay around the same range or even drop slightly (in the case of Clovertown) with the addition of more cores, they'll have to get moving on this- they can't procrastinate or they will suffer the consequences of poorly performing products on fast computers.
__________________
+ nikonMP Xeon 5400 8x2.8/10GB/8800, MBAir 1.8/80, iPhone3G D3, D300, 14-24, 24-70, 70-200, 200-400, +press creds |
|
|
|
| Silentwave |
| View Public Profile |
| Find More Posts by Silentwave |
|
|
#12 | ||
|
macrumors Demi-God
|
Quote:
![]() Quote:
__________________
My riches consist not in the extent of my possessions, but in the fewness of my wants. - J. Brotherton |
||
|
|
|
|
#13 |
|
macrumors member
Join Date: Feb 2006
Location: Tampa, FL
|
I think people are missing a pretty obvious point: We don't really have any games for Macs... You don't need to look any farther than the FPS genre to realize that Mac gamers are getting sloppy seconds. Case in point: the games that we do get, arrive long after their PC counterparts (Quake, Doom, Halo). What about a Mac port of F.E.A.R or any of the Half Life series?
Game developers need to work on getting games to Macs before they worry about how incredibly fast they run... |
|
|
|
|
#14 | |
|
macrumors 68030
|
Quote:
|
|
|
|
|
|
#15 | |
|
macrumors Demi-God
|
Quote:
__________________
My riches consist not in the extent of my possessions, but in the fewness of my wants. - J. Brotherton |
|
|
|
|
|
#16 | |
|
macrumors 68000
|
Quote:
__________________
Can a mortal ask questions which God finds unanswerable? Quite easily, I should think. All nonsense questions are unanswerable. |
|
|
|
|
|
#17 |
|
macrumors newbie
Join Date: Feb 2006
|
As a game developer myself, I resent anyone generalizing that no game developer wants to release a game for the Mac. We could easily do it, if it wasn't for the freaking 3rd party libraries!!!
You wanna bug someone about no Mac games - contact the makers of the following third party libraries and tell them to offer a Mac version: SpeedTree Ageia PhysX AI.Implant Havoc They offer Linux versions, so OS X should be no big deal. But noooo, no respect for the Mac. :/ |
|
|
| torncanvas |
| View Public Profile |
| Find More Posts by torncanvas |
|
|
#18 | |
|
macrumors 68000
Join Date: Jun 2003
Location: Springfield, VA
|
Quote:
__________________
The only thing that seems to increase over the years is that nonsense multiplies. NOSOCIALISM NOBAMA |
|
|
|
|
|
#19 | |
|
macrumors newbie
Join Date: Apr 2006
|
Quote:
In fact, by that logic we would have been better off with PowerPC since all three next-gen consoles use the PowerPC architecture. Writing a game for Windows/DirectX is very different from writing a game for OSX/OpenGL, regardless of what processor you have. If it weren't for APIs and the OS, the difference between compiling for PPC or Intel is just a matter of a command line switch to gcc. |
|
|
|
| Fatal Darkness |
| View Public Profile |
| Find More Posts by Fatal Darkness |
|
|
#20 |
|
macrumors 68000
Join Date: Mar 2003
|
More indications that we'll be seeing much more focus on multithreaded apps:
http://www.theregister.co.uk/2006/08...el_suite_help/
__________________
"Quick to judge, quick to anger, slow to understand... Ignorance and Prejudice and Fear walk hand-in-hand." --Peart |
|
|
| Analog Kid |
| View Public Profile |
| Find More Posts by Analog Kid |
|
|
#21 |
|
macrumors 68020
Join Date: Oct 2005
|
This wil be good news for Mac gaming, with the Inetl change we have seen some very good developments of what Apple can do. With the Mac pro cheaper than the Dell equal and more developers making new mac software stuff this means more choice for the Apple community in general.
And after all the Intel ports will be done faster and cheaper, YAY
__________________
"There is a world elsewhere" - Coriolanus
|
|
|
| ezekielrage_99 |
| View Public Profile |
| Find More Posts by ezekielrage_99 |
|
|
#22 |
|
macrumors 6502
Join Date: May 2006
Location: USA
|
On quick perusal this seems to suggest that integrated graphics will be a major beneficierary. So people with Macbooks might see their performance increase substantially. People with high end GPU's might only see small increases...
http://lists.cs.uiuc.edu/pipermail/l...st/006492.html |
|
|
|
|
#23 | ||
|
macrumors newbie
Join Date: Aug 2006
|
Benefit for Intel Dual Core MacMini?
Quote:
Quote:
Last edited by Skilargo : Aug 22, 2006 at 02:23 PM. |
||
|
|
|
|
#24 |
|
macrumors regular
|
Apple
What I like to know is when will Apple actually help out the Mac gaming community and create the "Killer" game app for it's user base???
Isn't it time for Apple to step up to the plate and deliver the ultimate game. Microsoft had now problems creating Halo for the Xbox/PC. Why is Apple holding back??? |
|
|
| CaptainScarlet |
| View Public Profile |
| Find More Posts by CaptainScarlet |
|
|
#25 | |
|
macrumors 68020
Join Date: Oct 2005
|
Quote:
I'm happy with my Mac Mini
__________________
"There is a world elsewhere" - Coriolanus
|
|
|
|
| ezekielrage_99 |
| View Public Profile |
| Find More Posts by ezekielrage_99 |
| Thread Tools | Search this Thread |
| Display Modes | |
|
|