Register FAQ / Rules Forum Spy Search Today's Posts Mark Forums Read
Go Back   MacRumors Forums > Archive > Archives of Old Posts > General Mac Discussion

 
 
Thread Tools Search this Thread Display Modes
Old Mar 1, 2002, 11:26 AM   #1
Pants
macrumors regular
 
Join Date: Aug 2001
open GL - gf4 is a waste of money in an Apple?

I dont know if anyone is interested, but theres a short discussion of d3 vs open GL over at slashdot in the developers section. (http://slashdot.org/article.pl?sid=02/02/26/1930230)
somebody makes the following point:-
"- OpenGL is cross platform: But support on the Mac SUCKS!! Apple, in their infinite stupidity, decided that extensions that don't work on the Rage 128 wouldn't be supported. So, people buying those $4000 macs with GeForce4 TI cards can be happy with the fact games that are written to use new fangled features like vertex and pixel shaders will never work on the Mac. This may change when DOOM III is released, but I doubt before then. Even support for anti-aliasing would be nice."


this is something that has got up my nose for a while - after all, i feel that buying a 400 vid card, and getting 80s worth of its features is poor economics.
Pants is offline   0

 
MacRumors Forums > Archive > Archives of Old Posts > General Mac Discussion

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Similar Threads
thread Thread Starter Forum Replies Last Post
MacBook Pro A Waste of Money? Dynasty90 MacBook Pro 18 Feb 10, 2014 11:50 AM
rMBP 13" - waste of money? NickPhamUK MacBook Pro 12 Sep 5, 2013 06:28 PM
iPhone: MyWi 6.0.4 doesn't work, waste of money Tony N. Jailbreaks and iOS Hacks 18 Mar 20, 2013 05:43 PM
Read this before you waste your money on a Desmay Slight 5 ntnwwnet iPhone Accessories 7 Nov 5, 2012 12:05 AM

Forum Jump

All times are GMT -5. The time now is 09:12 AM.

Mac Rumors | Mac | iPhone | iPhone Game Reviews | iPhone Apps

Mobile Version | Fixed | Fluid | Fluid HD
Copyright 2002-2013, MacRumors.com, LLC