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#1 | |||
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macrumors bot
Join Date: Apr 2001
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Inside Apple's Industrial Design
![]() TechnologyReview has an interesting article looking into Apple's design process with a focus on Steve Jobs who is said to have established the company's focus on industrial design. The article interviews Mark Rolston, senior vice president of creative at Frog Design, who has worked with Apple as a design partner. Quote:
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#2 |
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macrumors 6502
Join Date: Jul 2006
Location: California
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Interesting read.
I'm one for small teams. I usually find it chaotic when working with a large group of people. |
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#3 |
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macrumors newbie
Join Date: Apr 2007
Location: Phoenix
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Form and function working as one.
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MacBook Core 2 Duo iPod Video 30gb iPod Mini 6gb |
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#4 |
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Guest
Join Date: Dec 2006
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Jonathan Ive is an amazing Industrial Designer whom in my mind deserves a lot of the credit for putting Apple back on the map. Ives' design for the iMac and then iPod set the bar for technological computer innovations, blending flawless minimalist design with superb ergonomics and cutting edge technology.
http://www.designmuseum.org/design/jonathan-ive |
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#5 |
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macrumors 6502
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Cost of Design
As I've repeatedly heard from designers in the auto industry, design is cheap. When buildding a car, you have to bend the sheetmetal no matter what, so you might as well make it look good. Granted, there is cost involved in having ateam of designers, but when you sell millions of, say, iPods, the design cost per piece is insignificant.
Jobs, and thusly Apple as a whole recognizes people want stuff to LOOK good, not just function well. Seems as though most PC manufacturers have repeatdely missed that concept. Oh, and before someone brings up Sony laptops, how hard is it to make a laptop look good when you're ripping off Apple? |
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#6 |
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macrumors 65816
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I really wish Graphis would come out with a revised edition of AppleDesign: The Work of the Apple Industrial Design Group. They could clean up the unfortunate typos and add Apple's prototypes and final designs from 1998 onward (the book cuts out around 1997, when Jonathan Ive had just taken over as head of ID from Bob Brunner. Then again, I wonder if Steve Jobs would give the authors the same kind of access to the ID group that they had back in 1996-1997.
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#7 |
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macrumors newbie
Join Date: Oct 2004
Location: UK Midlands
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#8 |
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macrumors 68030
Join Date: Feb 2004
Location: Florida Resident
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It has been a long time since the Powerbook/Macbook Pro was designed. They do get a lot of years out of each product design. Not complaining but that is how they can spend that kind of money and not be throwing it away.
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| BornAgainMac |
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#9 |
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macrumors god
Join Date: Sep 2002
Location: at the table with countless relatives
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Apple's software, and the Apple Stores, are carefully designed too. Quite a bit of collaborative work went into those famous staircases in the flagship stores.
Apple has always been willing to experiment and innovate. Some products (fruit-flavored iMacs) have had more success than others (the Power Mac G4 Cube), but Apple keeps those new ideas flowing!
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#10 | |
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macrumors regular
Join Date: Aug 2005
Location: Los Angeles, CA
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Quote:
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#11 |
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macrumors 6502
Join Date: Mar 2007
Location: USA/Ohio/Columbus
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That was a great article.
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#12 |
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macrumors G3
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Goodie, Packard Bell case designs and hardware.
Anyone else remember the frying soundcard/modems in tiny cases with only 3 expansion slots?
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#13 |
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macrumors 68030
Join Date: Oct 2005
Location: Colorado Springs, CO
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Sony collaborates with the same design group as Apple so it's not hard to make a comparison. It just shows that less people make a better design than a group with 50+ trying to get all their views in.
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#14 |
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macrumors 601
Join Date: Mar 2002
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Me too, though personally I'd like to see a more indepth account of the creative process, rather than the somewhat superficial glamfest that the previous book was.
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#15 | |
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macrumors member
Join Date: Feb 2007
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Quote:
although the uni was renamed abit back. He came in early 2006 I believe to give a presentation.
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| MichaelThomas |
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#16 |
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macrumors 6502
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Backwards works
Apple uses a process that other, stupider companies would call backwards. In case design, and in electronic and software design. Instead of saying what can we make a computer do? and following the usual steps "1) what circuits can we make to implement that; 2) what software can we make that will control that; 3)what will the user interface be" they say "1) what will the user interface be; 2) what software will implement that; 3) what circuits will accomplish that". It works.
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#17 |
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macrumors 6502
Join Date: Jun 2003
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yeah, yeah, yeah...
everyone kneel down and kiss Job's and I'ves [censored], so they will get off their [censored] and design us some new computers, instead of consumer devices...
how great is this design process when the whole company shuts down to produce that #&$P(#*&$% iPhone?.. |
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#18 | |
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macrumors regular
Join Date: Aug 2005
Location: Los Angeles, CA
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Quote:
It's almost becoming cliche with how many people are dissing the iPhone. So sick of seeing this response to the iPhone. It's amazing how many people out there have completely closed minds... |
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#19 |
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macrumors regular
Join Date: Mar 2004
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Packard Bell? Do they even exist anymore?
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#20 |
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macrumors G3
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In name only outside the United States. They still make computers.
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#21 |
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macrumors 604
Join Date: Jan 2005
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My mind is closed because it lacks a 3G network and replaceable battery
and I think they are very good reasons considering the price of rivals with 3G and potentially short battery life (who knows?).I've had my iMac since September and I keep looking at it and being impressed. They fit a whole friggin computer behind an LCD monitor and it's quieter than my fan-less external HDD! They're good designers and I'm constantly impressed. I still say the 12" PowerBook is their most impressive piece of equipment.
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#22 |
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macrumors 6502
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I was impressed that the author could pump a 5 page article out without ever getting an interview with a member of a design team.
At the end of page four - ""The hardest part of design, especially consumer electronics," says Norman, "is keeping features out." Simplicity, he says, is in itself a product differentiator, and pursuing it can lead to innovation." Immediately thought about the keynote, years back, when SJ waxed on about the new stuff he was proud of, but he was MORE PROUD of the things they DIDN'T ship. BTW - MIT's Tech Review is one of my favorite websites, always great stuff...
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I build things, break things and catch things on fire. I love my job. Last edited by zac4mac : May 8, 2007 at 03:47 PM. Reason: Blurb about MIT's TR |
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#23 |
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macrumors 6502a
Join Date: Aug 2003
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I love APple design. My only gripe is to be able to run Mac OS X (easily), you need an Apple built computer. I'd love to build my own computer w/ OS X on it, but I don't have the hacker skills to modify OS X to run on generic components.
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#24 |
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macrumors 6502a
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re: your "gripe"
This complaint is heard over and over... and I still don't quite get it. I mean, all it really says is "Gee... I want all the benefits of a company's product without actually buying the whole thing from them like I'm supposed to do!"
News flash: Attempts to "have your cake and eat it too" usually don't work out very well. Even if you do know how to modify OS X to work on generic, non-Apple hardware, you're violating the license agreement for starters. Second, you're running an unsupported configuration. What's the point in switching to OS X as your main computer operating system if it causes you more hassle and trouble keeping it working right (downloaded OS updates and patches keep breaking it, etc.) than it's worth? Finally, I thought this whole message thread was about *design*? Putting OS X on generic PC hardware means you're running an elegant OS on dull, boring equipment. That's sort of like putting Z-rated performance tires on a Geo Metro or something.... |
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#25 |
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Guest
Join Date: Dec 2006
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