Go Back   MacRumors Forums > Apple Systems and Services > Programming > Mac Programming

Thread Tools Search this Thread Display Modes
Old Aug 17, 2007, 07:42 PM   #1
macrumors newbie
Join Date: Jun 2006
where to put source file paths

I've added a directory to my cocoa project in XCode and moved a group of files into this directory since they all serve a specific purpose. The problem is when I compile it, some of the classes names in one of my controllers results in 'undefined symbols'. This all used to compile fine.

Do I need to do something more than just prepend the included header path with the directory name in my source files? I've tried putting the directory path in project settings include paths, but, they still don't compile.
Wizumwalt is offline   0 Reply With Quote
Old Aug 18, 2007, 12:34 AM   #2
macrumors 68030
Catfish_Man's Avatar
Join Date: Sep 2001
Location: Portland, OR
Send a message via AIM to Catfish_Man
Make sure Xcode knows about the files still. You may have to get info on them and update the path (or remove and re-add).
Catfish_Man is offline   0 Reply With Quote

MacRumors Forums > Apple Systems and Services > Programming > Mac Programming

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Similar Threads
thread Thread Starter Forum Replies Last Post
Missing Source File - Lightroom 5 pilotkid Digital Photography 4 Mar 15, 2014 05:05 PM
Question about File Paths on Mac doubledee Mac Basics and Help 3 Oct 14, 2013 01:39 PM
Resolved: Access Source File's Location in C Source File? ArtOfWarfare Mac Programming 0 May 18, 2013 04:12 PM
source of a file AbdullahTammour OS X 10.8 Mountain Lion 7 Aug 19, 2012 07:44 PM
keep getting error when trying to make cmus from source: file was built for i386 whic mandorle OS X 1 Jul 1, 2012 11:30 PM

Forum Jump

All times are GMT -5. The time now is 08:44 AM.

Mac Rumors | Mac | iPhone | iPhone Game Reviews | iPhone Apps

Mobile Version | Fixed | Fluid | Fluid HD
Copyright 2002-2015, MacRumors.com, LLC