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With such high budgets in the gaming industry I doubt any studio is going to take the time and money to produce a native Mac port when there are already solutions like Boot Camp, Cider and even 3D Accelerated VMs for certain non-demanding games.

EA has already proven it can be done with high profile titles (BF2, C&C3, NFS, etc) and even though the results are dubious I doubt many developers (except Blizzard) are going to take the time to develop native mac ports when all they need is slap a Cider wrapper or ask gamers to install Boot Camp.

My guess is we will see tons of games on the Mac now but not many of them will be native ports.
 
Intel is rumored to have some GPU's in the works. I would think they want to compete with AMD in this area.

That would actually be great, 3 discrete GPU manufacturers=enormous win for the customer.

And Intel acquiring Havok only means physics will take off and CPUs will get better at them, this is bad new for Ageia but again, great news for consumers.
 
Havok is just an engine right? But when you use a PPU all the Havok-related code is ported off there right? Why does intel need a physics engine, maybe they wanna make better physics processing built in?
 
i think that since mac population is growing by an enormous percent, it would only be foolish not to port stuff to mac. epic does it, id does it, why shouldnt intel? plus apple and intel are close partners and it seems apple is interested in gaming
 
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