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Compilers for Intel Macs
Are the apps (and OS) compiled for Intel Macs taking advantage of the 64-bit capabilities these machines have? Is there any official documentation on this? Thanks!
I'm aware of the mess that's going on with the 32-bit to 64-bit switch in the Linux and Windows worlds, and was curious where Macs stood as I start coding on OSX exclusively. |
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#3 | |
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Plus another thing to think about, the OS needs to load the 64 bit version of any libraries that your application uses thus increasing total memory usage of the system. If your application has a legitimate need for being 64 bit then you are fine in Leopard (Tiger is 64 bit to an extent as well, but you will need to run your application as a terminal application and then bolt on a 32 bit UI on top). I'd like to hear other peoples opinions on the whole 64 bit thing.
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But if you are building an application and want best performance don't guess, profile it. It many cases it is clear you are best off going one way or the other, if you are not doing a lot o floating point and you don't need a huge address space 32-bits is faster but on those border line cases there is no need to guess when you can measure. |
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I know on the Linux / AMD side of the house, we see about a 20% performance hit by using 64 bit Red Hat EL4. Mac OS is never really a consideration in our datacenters.
The upside is memory limitations of the applications. If you need to keep really big sets of data in memory (database, caching applications, etc.) 64 bit is great. If your looking for absolute performance, 32 bit is usually the way to go. The chips today are so fast, you would have to have some pretty strict requirements to have any real impact one way or the other. FYI... Intel does make compilers that will squeeze every last ounce out of the Intel chips. I believe they are GCC compatible, but they do charge for them. |
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