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#1 | |
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macrumors bot
Join Date: Apr 2001
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$99/year Developer Fee to Publish Applications
![]() There's been some confusion on this topic due to the reporting of the iPhone SDK event, but it appears that the $99 fee required to publish your applications to the iTunes App Store is an annual charge. From Apple's press release: Quote:
- iTunes App Store to browse, purchase and download iPhone apps - Developers set the price and get 70% of revenue. Apple keeps 30% for their costs. - Applications must be approved by Apple and apps are available exclusively through the App Store - No charge to distribute free applications, but you still have to pay the $99/year fee. Article Link |
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#2 |
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macrumors 65816
Join Date: Nov 2004
Location: Toronto, Ontario
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So now how likely are people to provide free apps if they have to cough up 100 a year? Will they just rely on donations? Ad money from their site?
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#3 |
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macrumors 6502
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Cant the iFund project fund these free apps?
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| TheSpecialist |
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#4 |
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macrumors 6502a
Join Date: Nov 2003
Location: In the Bowels of the Cosmos
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That's better than $99 per application.
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#5 |
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macrumors Demi-God
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$99 cheaper than hosting it yourself
As I understand it, when your App is on iTunes, Apple hosts it. $99 per year is cheaper than hosting it yourself, something that most developers of free apps have to pay for themselves, so this $99 is a good deal, no?
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| matthiasgoodman |
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#6 |
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macrumors Demi-Goddess
Join Date: Feb 2005
Location: NC
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This is very much the case and I also agree $99 a year is a great deal.
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#7 |
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macrumors 6502a
Join Date: Sep 2007
Location: Boston, MA USA
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I'm still confused about whether this is in addition to the usual $99/year ADC membership fee or if they just mean you have to be a non-free member, i.e. have at least the $99/year membership.... Wasn't there also something about it being $299/year to be able to distribute apps within an enterprise not via the App Store?
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| overanalyzer |
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#8 | |
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macrumors Demi-God
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Quote:
It is completely separate from ADC membership levels. I am a free ADC member and just applied to sign up for the developer program. The $299 level is something we may do at the medical practice I work at. I actually like that they are charging more if you plan not to contribute (even commercially) your programs to the community. Also, since they need to set up a special iTunes conduit or some other way to limit access to your company only, I think this is a very reasonable fee as well. Now for my question, does the firmware come with the PAID version? It seems it may, since it says that you will be able to test on your iPhone. Last edited by matthiasgoodman : Mar 6, 2008 at 06:22 PM. Reason: fix question at end paid not free |
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| matthiasgoodman |
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#9 | |
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macrumors 6502
Join Date: Oct 2006
Location: Tallahassee, FL
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Quote:
Another note about the apple website, while I'm thinking of it: why isn't the apple website iPhone friendly?
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#10 |
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macrumors 65816
Join Date: Jun 2004
Location: Houghton, MI
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I was honestly a bit surprised that Apple's charging people to distribute their applications.
I'm a college student, and I have had a couple ideas for iPhone applications, but I'm certainly not planning on paying $99 a year just to give them away!
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#11 |
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Retired
Join Date: May 2006
Location: London
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I'm using iProcrastinate, and if you had a specific Donate-For-iPhone part on your home page, I'm sure many people (including me, when I get an iPhone/touch) would donate for the cause.
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| psychofreak |
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#12 |
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macrumors Demi-God
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Another thing I could foresee happening would be that packagers, like Ste, could get the source from developers and upload it to iTunes. That way many free applications can be posted under one $99/year fee.
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| matthiasgoodman |
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#13 |
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macrumors member
Join Date: Jan 2008
Location: Suffolk, UK
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U.S. only, and limited numbers
Note also (from the iPhone Developer Program page):
"The iPhone Developer Program will initially be available to a limited number of developers in the U.S. and will expand to other countries in the coming months." I believe this refers to the $99 App Store program, the free SDK is available to all. Nige -- www.binarydisco.com |
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#14 |
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macrumors 68040
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So why not develop the hell out of them and charge a dollar. You'd only need 142 people to buy the app in a year to recoup your cost.
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#15 |
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macrumors 68040
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I watched that part of the video and Steve says that there are no charges expect the commission Apple takes out of the price of your app.
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#16 |
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macrumors newbie
Join Date: Jul 2007
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Because you seem to be able to push unlimited apps, I could easily see a shareware model: you download a full-functional demo for free, but after a few days of use, you'll be asked to download the for-pay service, which is cheap/expensive enough to offset the costs of hosting.
I don't know, is 50 cents reasonable for a good app? Now you only need 286 users (because you only get to keep 70% of those 50 cts) to pay for the developer program. That sounds very reasonable. |
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#17 | |
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Contributor
Join Date: Nov 2005
Location: Oxford, UK
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Quote:
True. |
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| Eraserhead |
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#18 |
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macrumors member
Join Date: Mar 2007
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So Apple is going to be trying to actively prevent application distribution outside the App Store?
That's disappointing. But surely there's a way for developers to install their applications on their own phones indefinitely? If that's the case, couldn't people get around the App Store requirement by distributing their apps as open source/free software, so anyone can appear to be the 'developer' from the phone's perspective? |
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#19 | |
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Contributor
Join Date: Nov 2005
Location: Oxford, UK
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Quote:
I wonder if unlocked phones will be able to use the AppStore? It should reduce unlockings if not. |
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| Eraserhead |
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#20 | |
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macrumors newbie
Join Date: Dec 2007
Location: Warwick, UK
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Quote:
It's a shame they're charging, but I'm (slowly) downloading the SDK and I'm going to see what I can come up with ![]() (no iPhone to test on tho )
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#21 |
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macrumors regular
Join Date: Apr 2007
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I don't think you can actually test it on the iPhone right now. You still have to use the emulator to test your application now. Unless I'm missing something.
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#22 |
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macrumors Demi-God
Join Date: Apr 2005
Location: On top of the Storm Peaks waiting for the Time-Lost Proto Drake
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Has anybody had success actually logging in to apply for the 2.0 ?
I keep getting a not found and error 404 And it's starting to tick me off. |
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#23 | ||
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macrumors 68000
Join Date: Mar 2003
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I don't like the idea, but I can see why it would be necessary. The fee isn't big enough to be a money maker.
The reason Apple might be doing this is to make sure people are serious about what goes up there. There's a lot of crap that makes it onto VersionTracker-- tutorial applications from Cocoa text books, for example. The $99 ensures you're not just submitting an app to see your name in lights. The other reason is probably to make sure that apps get pulled off the site once they're not being maintained anymore. Again, VT has a bunch of stuff that's been there since 2005 and hasn't worked since Panther or whatever. Charging prevents this from happening as well. Quote:
Quote:
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| Analog Kid |
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#24 | |
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macrumors 601
Join Date: Jan 2006
Location: Redondo Beach, California
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Quote:
Botton line is that the $99 price is not per application or per developer. It is per organization. |
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#25 | |
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macrumors 65816
Join Date: Jan 2005
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Quote:
Look at it this way: if you just want to put your own private app.s on your own phone, the $99 lets you do that. There is no need to distribute it. If you do distribute it, the $99 protects me from malware, crapware, abandonedware and stuff whose own authors don't think a hundred or so people (out of millions) would pay for. Either way, I don't think it is a bad deal. |
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