Register FAQ/Rules Forum Spy Search Today's Posts Mark Forums Read

Welcome to the Mac Forums forums. Please read the FAQ if you have questions. Register to participate.

 
Go Back   Mac Forums > iPhone and iPod Touch Forums > iPhone News Discussion
TouchArcade.com - iPhone Game Reviews and News

Reply
 
Thread Tools Search this Thread  
Old Mar 13, 2008, 01:08 AM   #1
MacRumors
macrumors bot
 
Join Date: Apr 2001
INT13's CrazyKart 2 for iPhone Preview



Int13, a french mobile game developer, let us know that they had successfully started porting their Crazy Kart 2 game over to the iPhone.

Youtube video

- 320 * 320 pixels playing area
- Touch controls with a virtual steering wheel
- 3 vehicle classes (karts, motorbikes, hovercrafts)
- 6 characters with different vehicles
- Downloadable content (new vehicles, new tracks)
- Wifi online multiplayer with match making and up to four simultaneous players a

This game was originally created for Windows Mobile and Symbian Smartphone. They wrote:
Quote:
Thanks to it's simplified controls and flexible camera system it was not too hard to adapt it's interface for the iPhone touch screen, but we're still evaluating alternatives (like tilt control and landscape display)

The game is perfectly smooth on the iPhone : constant 60 FPS with a pure software engine, we already plan to work on a sequel with a full 3D accelerated engine to exploit the full potential of the device.


Article Link
MacRumors is offline   Reply With Quote
Old Mar 13, 2008, 01:09 AM   #2
nevesis
macrumors regular
 
Join Date: Jun 2007
Amazing!
nevesis is offline   Reply With Quote
Old Mar 13, 2008, 01:12 AM   #3
xUKHCx
Demi-God (Moderator)
 
xUKHCx's Avatar
 
Join Date: Jan 2006
Location: The Kop
The video looks quite good, I think it would be great to have it done on tilt control but perhaps a preference somewhere so you can specific which type of control would be the best solution.

The gaming side of the iPhone was never something I thought about when considering my purchase but games like this and super monkey ball will be used heavily.
__________________
The red men: Paul William Carlile (19), Raymond Thomas Chapman (50), Gary Christopher Church (19), Joseph Clark (29), Paul Clark (18)
xUKHCx is offline   Reply With Quote
Old Mar 13, 2008, 01:17 AM   #4
chr1s60
macrumors 65816
 
Join Date: Jul 2007
Location: California
The more game demos I see, the more impressed I am. I also think that once the games and apps are starting to be released, the iPhone/iPod Touch sales are going to take off. These games are going to appeal to mobile game lovers that currently use a DS or PSP. It will be interesting to see how sales are impacted by these games.
__________________
15" MacBook Pro 3.06GHz, iPod 4G 20GB, iPod Classic 120GB, iPod Shuffle 4G, White iPhone 3G S⃣ 16GB,tv 160GB
chr1s60 is offline   Reply With Quote
Old Mar 13, 2008, 01:23 AM   #5
stagi
macrumors 6502a
 
stagi's Avatar
 
Join Date: Feb 2006
Wow, looks very nice. I have never owned a DS or PSP and never really wanted one, but I always find myself with a few minutes of free time and have my phone with me so will be buying some of these games once they come out.
stagi is offline   Reply With Quote
Old Mar 13, 2008, 01:40 AM   #6
MacTheSpoon
macrumors 6502
 
Join Date: Jun 2006
LOL! Wow. That is just awesome. There are going to be so many awesome games!
MacTheSpoon is offline   Reply With Quote
Old Mar 13, 2008, 03:49 AM   #7
yayaba
macrumors 6502
 
Join Date: Apr 2007
Location: San Francisco Bay Area
I get how they are steering but how do you accelerate or brake?
yayaba is offline   Reply With Quote
Old Mar 13, 2008, 04:02 AM   #8
fastbite
macrumors 6502a
 
Join Date: Jul 2007
Location: London
Quote:
Originally Posted by yayaba View Post
I get how they are steering but how do you accelerate or brake?
I was about to ask the same question -- regardless, we'll get tons of great games and time wasters. Perfect!
__________________
If the movie is a turkey, stuff it! http://www.turkeyornot.com/
fastbite is offline   Reply With Quote
Old Mar 13, 2008, 04:11 AM   #9
Shoesy
macrumors 6502
 
Join Date: Jun 2007
Location: Colchester, UK.
Ported from Windows Mobile? Yuck.

I think if there is one thing we don't need it is games developed for other mobile os'es with 'adapted' control methods. Tilt steering controls with a self leveling game screen would be an amazing use of technology, a touch steering wheel, not good at all. Check out mario kart wii for an example and then try to beat it, not crow-bar a windows mobile game onto iphone.

Rant over.
Shoesy is offline   Reply With Quote
Old Mar 13, 2008, 04:29 AM   #10
aerospace
macrumors 6502a
 
Join Date: Jun 2007
Same game in widescreen with no steering wheel seems much better.

It doubles the viewing area.

I found the music a bit cheesy considering this is an ipod lets get some better music but otherwise I like it.
aerospace is offline   Reply With Quote
Old Mar 13, 2008, 04:31 AM   #11
NewSc2
macrumors 6502a
 
Join Date: Jun 2005
Location: Orange County, CA
Wow, that looks good. But I can't help myself from thinking that it's just a total rip-off of Mario Kart, which I'd prefer, and which we won't get.
__________________
Mac Pro + 30" ACD, 15" MBP, iPhone 3GS
Logic & Ableton user
Canon 40D + 17-55 f/2.8 IS
NewSc2 is offline   Reply With Quote
Old Mar 13, 2008, 04:51 AM   #12
hoppo99
macrumors member
 
Join Date: May 2005
Location: London, UK
Quote:
Originally Posted by NewSc2 View Post
Wow, that looks good. But I can't help myself from thinking that it's just a total rip-off of Mario Kart, which I'd prefer, and which we won't get.
It's a total rip off of Mario Kart on the Gameboy Advance which while a great game at the time is a quite a bit out of date with its side-scrolling, especially compared to the full 3D of Mario Kart DS. I reckon that this game is, having seen the ones of show at the SDK launch, using a fraction of the iPhone's capabilities. It would be great to see something more ambitious than a port from other mobile phone systems, which, up to this point, have proved to be useless for games.
hoppo99 is offline   Reply With Quote
Old Mar 13, 2008, 06:10 AM   #13
firsttube
macrumors regular
 
Join Date: Apr 2004
Quote:
Originally Posted by hoppo99 View Post
I reckon that this game is, having seen the ones of show at the SDK launch, using a fraction of the iPhone's capabilities. It would be great to see something more ambitious than a port from other mobile phone systems, which, up to this point, have proved to be useless for games.

Under the video: "The game is perfectly smooth on the iPhone : constant 60 FPS with a pure software engine, we already plan to work on a sequel with a full 3D accelerated engine to exploit the full potential of the device."

how's that sound?
__________________
| C2D BlackBook 2.0/2/120 | Black 8 GB nano | 17" iMac G4 800 |
| For Sale: iPod mini 6 GB Silver |
firsttube is offline   Reply With Quote
Old Mar 13, 2008, 06:17 AM   #14
BornAgainMac
macrumors 68030
 
BornAgainMac's Avatar
 
Join Date: Feb 2004
Location: Florida Resident
The iPhone could be the next Wii of handhelds.
BornAgainMac is offline   Reply With Quote
Old Mar 13, 2008, 07:12 AM   #15
Stella
macrumors 68040
 
Stella's Avatar
 
Join Date: Apr 2003
Location: Toronto, Canada
Looks like a fun game.

The touch interface could, if done correctly, make the iPhone a great game platform.
Stella is offline   Reply With Quote
Old Mar 13, 2008, 08:36 AM   #16
igazza
macrumors regular
 
Join Date: Aug 2007
Location: Australia
well done this guy will make alot of money $$
__________________
Redmond has a cat too, A copycat.
igazza is offline   Reply With Quote
Old Mar 13, 2008, 08:59 AM   #17
Neerazan
macrumors member
 
Join Date: Feb 2005
Location: London, UK
Well, if nothing else it proves how easy it is to use the SDK.

This took five days from release of the SDK to the video of the demo going up, I reckon on another 95 days until the AppStore goes live, so plenty of time for developers of all shapes and sizes to get to grips with writing great apps.

One other thought, I haven't heard it expressed anywhere else yet (although I may just not have been looking hard enough), the iPhone is going to get a lot of developers used to programming in Cocoa that have never considered developing for the Mac platform before; I can see a potentially huge 'halo effect' of bringing developers, particularly games developers, over to the Mac as a platform via the iPhone.
Neerazan is offline   Reply With Quote
Old Mar 13, 2008, 09:15 AM   #18
Sweetbike40
macrumors 6502a
 
Join Date: Aug 2007
Location: NY/NJ
Quote:
Originally Posted by NewSc2 View Post
Wow, that looks good. But I can't help myself from thinking that it's just a total rip-off of Mario Kart, which I'd prefer, and which we won't get.

This reminds me of the Crash Bandicoot game i have on my Razr. It's boring because you really don't have much control over the car. There's nothing like having a console controller. I'd skip on this one. The graphics are nice though.
__________________
SR MBP 17", Power Mac G5
16g iPod Touch (sold)
8g Pink Nano
3G iPhone 8g
Sweetbike40 is offline   Reply With Quote
Old Mar 13, 2008, 09:19 AM   #19
bytethese
macrumors 68020
 
bytethese's Avatar
 
Join Date: Jun 2007
Location: New York, NY
Damn, that looks pretty slick. I can't wait to become a vidiot yet again. I feel young again!
bytethese is offline   Reply With Quote
Old Mar 13, 2008, 09:42 AM   #20
Dorfdad
Banned
 
Join Date: Oct 2007
Quote:
Originally Posted by Shoesy View Post
I think if there is one thing we don't need it is games developed for other mobile os'es with 'adapted' control methods. Tilt steering controls with a self leveling game screen would be an amazing use of technology, a touch steering wheel, not good at all. Check out mario kart wii for an example and then try to beat it, not crow-bar a windows mobile game onto iphone.

Rant over.
I agree but you have to know that there will be a TON of ported apps early on in the Iphones life. Everyone is rushing to put out something for day one and modifying existing phone games is the easiest mark for developers untill they get the experience with the Iphone done a year later. So expect the first year to be nothing but PORTS...

Lets just hope they do not do what the have on the Wii... All ports and all pretty crappy..
Dorfdad is offline   Reply With Quote
Old Mar 13, 2008, 10:35 AM   #21
Buschmaster
macrumors 65816
 
Buschmaster's Avatar
 
Join Date: Feb 2006
Location: Minnesota
Send a message via AIM to Buschmaster
I think it would be cool to have the option to play in portrait (with on screen controls) or landscape (tilt controls) for steering.

I'd probably play both ways depending on my mood. This looks like a game I'd pay $5-$10 for. Especially if the way you control speed is by tilting the phone forward or backward.
__________________
White MacBook (9400m), 2.0 GHz, 160GB HDD, 4GB RAM
iPhone 3G 16GB White
www.mintapps.com
Buschmaster is offline   Reply With Quote
Old Mar 13, 2008, 11:48 AM   #22
tacojohn
macrumors member
 
Join Date: Jul 2001
Location: Redwood City, CA
The iPhone looks like it's shaping out to be an amazing gaming device...

I know it has a faster processor than the PSP, but I somehow think the PSP is still more powerful for gaming and obviously has somewhat of a control advantage for certain game types...

I've had both a PSP and DS (enjoyed the DS a TON more than the PSP although I'm itching to get another PSP now that they're coming out with some decent games). The iPhone looks like it will somewhat satisfy my urg as long as they come out with some great games for it!
__________________
http://www.beepboombop.com
tacojohn is offline   Reply With Quote
Old Mar 13, 2008, 01:09 PM   #23
avigalante
macrumors 6502
 
Join Date: Feb 2007
Location: New York City
Pretty nice, but I am surprised the game isn't in 'landscape' mode and that steering isn't controlled by the iPhone's accelerometer. That said, I'm sure with more time the developer will include this option.
__________________
MacBook Air
B&W Zeppelin | Shure SE530
tv |
iPhone 3G | iPod Nano | iPod Shuffle
avigalante is offline   Reply With Quote
Old Mar 13, 2008, 03:22 PM   #24
dr_lha
macrumors 68000
 
Join Date: Oct 2003
Looks terrible. I mean, apart from the "wow" factor of having a 3D game run on the iPhone, how many good "Kart" games are there in the world apart from those that start with the word "Mario"? I'll let you in on a secret: Not very many. Cart games are easy to write, but hard to get right, which is why there are so many crap ones on the market.

Seeing this I have a nasty feeling that the iPhone is going to be the target of a lot of shovelware games, especially given the cheap licensing fee to develop for it compared to the PSP and DS.
__________________
Me: 1Ghz 12" PB and Mac mini Intel Core Solo 1.5Ghz, The Wife: 1.86Ghz CD MacBook, Me@Work: 2.66Ghz Mac Pro and a 2.33Ghz C2D 15" Mac Book Pro
dr_lha is offline   Reply With Quote
Old Mar 13, 2008, 03:26 PM   #25
Peel
macrumors 6502
 
Join Date: Aug 2004
Location: Seattle
Quote:
Originally Posted by Neerazan View Post
One other thought, I haven't heard it expressed anywhere else yet (although I may just not have been looking hard enough), the iPhone is going to get a lot of developers used to programming in Cocoa that have never considered developing for the Mac platform before; I can see a potentially huge 'halo effect' of bringing developers, particularly games developers, over to the Mac as a platform via the iPhone.
I was going to say the same thing. Most of the developers up on stage with Steve expressed that this was their first experience developing on a Mac. So, once they get familiar with XCode and Cocoa, I'd expect to see a slew of new games and other apps for the Mac as well.
__________________
24" Aluminum iMac 2.8GHz/4GB/500GB+1.5TB External HD
MacBook Black C2D 2GB/160GB
8GB iPhone
Peel is offline   Reply With Quote

Reply

Mac Forums > iPhone and iPod Touch Forums > iPhone News Discussion

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 03:15 AM.

Mac News | Mac Rumors | iPhone Game Reviews | iPhone Apps

Powered by vBulletin® Version 3.6.10
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Copyright 2002-2009, MacRumors.com, LLC