Taft, it's actually the fourth disk in the Panther box. The first three relate directly to the workings [sic] of the OS.
debo said:
Sorry, I know this post is old, but How can I just open a java file in xcode, and then compile it? (without using javac)
Technically, you're supposed to create a project first, then a target, then add target files, THEN hit the build and run option, which I never figured out successfully. But don't bother trying to go through all that nonsense anyways (unless you would die to find out how to fix a variable in an app while its running and have the changes reproduced).
When I asked this question to people in the IRC chat room, and to others on AIM, about why the Build & Run option wasn't in my Xcode window (thinking that Xcode would be such a simple app to use), I either got a laugh in the face ("lol" or "LOL" etc.), a response that said: "Xcode sucks," and/or a recommendation for another product.
So out of the three responses that I received in turn (see above paragraph), I'm going to return the favor with two recommendations. Download JGrasp and (unless your computer is less than a 400MHz G3) IBM Eclipse.
JGrasp - Small, simple, and fairly fast application.
Eclipse (version 3.0M8) - A very "heavy" application in comparison, but tells you, as you're coding, the instant you type up something wrong in your code. This program has a learning curve of at least an hour, so become familiar with it before you get into the meat using it. Also, you can create stand-alone apps using Eclipse...this is nice for me because JarBuilder (the OS X dev. disk utility that does the same) crashes almost every time I try to add a custom icon. This program requires project creations and adds files automatically to your project folder when you put them in.
You can work back and forth between the applications, as well.