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| TouchArcade.com - iPhone Game Reviews and News |
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#1 |
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macrumors bot
Join Date: Apr 2001
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Even More Screenshots from iPhone 2.0
![]() ![]() Lunar Lander sample app BoyGeniusReport posted an extensive gallery of screenshots from the upcoming iPhone 2.0 Firmware (currently labeled version 1.2). The screenshots include a number of configuration screens as well as a few screenshots from a not-yet-functional iTunes App Store. The Lunar Lander game depicted above represents a sample game that Apple provides to developers to demonstrate various iPhone specific features, such as the accelerometers. After the initial "we'll be in touch" emails, we've received multiple reports that Apple has been accepting more developers into the official development program ($99/year). This provides those developers with early access to the iPhone 2.0 firmware and the ability to install their applications onto the iPhone itself. Apple will officially launch the iPhone 2.0 alongside the iTunes App Store in late June. Article Link |
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#2 |
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Demi-God (Moderator)
Join Date: Jun 2000
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Web site seems to be down already. Anyone have a mirror?
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#3 |
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macrumors 6502a
Join Date: Nov 2003
Location: In the Bowels of the Cosmos
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I wonder how much Apple will push for games to be developed for the iPhone/iTouch. They seem serious at first glance.
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My first computer was an Apple IIGS at the meager age of 6 1/2 years. I was raised with an APPLE and I will die with an APPLE. |
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#4 |
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macrumors regular
Join Date: Jun 2005
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Ooh... I want Pocket Tanks on my iPhone. That would be reeeally addictive.
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17" iMac Intel Core Duo 15" MacBook Pro 2.8 GHz 8 GB iPhone; 32 GB iPhone 3G S; 120 GB iPod Classic (Black) |
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#5 |
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macrumors member
Join Date: Sep 2006
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The gaming possibilities are the most interesting to me. I was about to buy a Nintendo DS this week, but I may hold off now.
I'm really just looking for a way to kill some time on the subway. I can't see anything that the DS offers over these upcoming iPhone games.... |
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#6 | |
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macrumors 601
Join Date: Mar 2004
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Quote:
You're saying the DS doesn't offer anything over upcoming iPhone games...yet let us look at the announced list of iPhone games, shall we? Oh wait...right. The most in-depth game we've been shown so far has been a Super Monkey Ball title and a Spore tech demo (which, I should mention, has not actually been officially announced for release). Compare this to the DS's library of AAA games. From a technical perspective perhaps the iPhone offers just as much, but from a software perspective the DS is overflowing with quality software and the iPhone just has a few apps in the pipeline- and yet to have any exclusive "killer apps". There are no deep franchises with titles coming out on the iPhone yet- just little casual games like Super Monkey Ball. While I don't doubt the iPhone has a lot of potential, ranking it in the same category as the DS when only a SINGLE well-known franchise title has even been announced is jumping the gun a little.
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Nintendo Players - the Ultimate Nintendo Resource MacBook CD/2GHz/2GB/160GB/SD Hackintosh Core 2 Quad/2.4 GHz/4GB/660GB/8800GT 16 GB iPhone |
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#7 |
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macrumors 6502
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Great news that we get more info from the 2.0 firmware
!(the site is going real slow though, can't load the images, boo!) |
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| TheSpecialist |
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#8 | |
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macrumors god
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Quote:
http://www.macrumors.com/iphone/2008...-in-september/ (but that doesn't necessarily invalidate your point.) arn |
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#9 | |
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macrumors member
Join Date: Sep 2006
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Quote:
That being said, however, I will wait until June and not purchase a DS. I am a casual gamer, and so long as there are a few games that are fun to play and provide some nice eye candy, I'm sold. Why would someone like me go out and purchase an additional device? |
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#10 | |
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macrumors 6502
Join Date: Feb 2007
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Quote:
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| eastcoastsurfer |
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#11 |
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macrumors 6502a
Join Date: Feb 2003
Location: Manhattan, NY
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Based on the SDK release event, I imagine that games will be a very strong priority for Apple and for developers like EA. I just hope there's a version of Call of Duty down the line.
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Macbook Pro (The Brick) 2.8 GHz, 320 HD/7200rpm 3GS 32 gig iPhone http://idolsdemonssaints.com/ |
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#12 |
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macrumors regular
Join Date: Aug 2007
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Well I quess this answers my question from my previose post
http://forums.macrumors.com/showthread.php?t=450574 Now we know what the finder icon represents on iPhone. |
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#13 |
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macrumors 6502
Join Date: May 2005
Location: Telford
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Has anyone managed to get the iPhone 2.0 software before release apart from developers?
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Jacko Dance |
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#14 |
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macrumors 65816
Join Date: Feb 2006
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#15 |
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macrumors 6502a
Join Date: Sep 2006
Location: a country with a new sense of hope
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so incredibly looking forward to June!! wouldn't it be nice to see a screen shot of ichat . . .
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hi |
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#16 |
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macrumors member
Join Date: Oct 2007
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I hope there is a little more to that game then landing space ship on the moon.
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#17 |
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macrumors 601
Join Date: Jan 2006
Location: Redondo Beach, California
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#18 |
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macrumors 6502
Join Date: Jun 2003
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#19 |
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macrumors member
Join Date: Jan 2008
Location: Friendswood, Texas
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The pics look cool... I can't wait until June for 2.0 and all of the third party apps... I just got the 16gb iPhone to hold all of the upcomming apps
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16gb iPhone3G; MacBook Air; MacBook Pro; Mac Mini; Apple TV |
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#20 |
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macrumors newbie
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"Interface" and "Tweaks"
Ooh, what are these new "Interface" and "Tweaks" preference categories? Are they just temporary things like a debugger, or something new that we'll all get to fiddle with come June?
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#21 |
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macrumors member
Join Date: Jun 2006
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I am sincerely hoping that "Tweaks" is placeholder text. It seems awfully crude for Apple and the iPhone.
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#22 |
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macrumors newbie
Join Date: Mar 2008
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I'm hoping one of those new Settings features allows for the customization of the home screen (change dock/background, etc)... It's those simple things that make me really happy...
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#23 |
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macrumors 6502a
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#24 |
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macrumors member
Join Date: Jun 2005
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I still don't see a horizontal keyboard for texting....this is worrysome...
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#25 |
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macrumors regular
Join Date: Aug 2006
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So, how will all these accelerometer-based games work in outer space? :-) It's only so long before astronauts start carrying iPhones to the space station. We clearly need artificial gravity up there to address this concern.
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