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I paused the video at 40 seconds and there is what looks like a headphone plug or power adapter of some sort plugged into what would be the bottom right corner if you were holding an iPhone in it's normal upright (vertical) position (at points in the video you can see the home button to use as a reference). There obviously isn't a jack of this sort on the iPhone in that area, so what device was this?
 
I paused the video at 40 seconds and there is what looks like a headphone plug or power adapter of some sort plugged into what would be the bottom right corner if you were holding an iPhone in it's normal upright (vertical) position (at points in the video you can see the home button to use as a reference). There obviously isn't a jack of this sort on the iPhone in that area, so what device was this?

Looks very much like an ipod touch to me. Definately not an iPhone. There is no chrome bezel. And it looks very thin. So, IMO, it is an iPod touch.
 
looks pretty fun. I will probably get a few of these games when the app store comes out
 
isnt it funny that the iPhone has better graphics and a better touchscreen that the Nintendo DS, which has been successful because of its touchscreen?

all they gotta do is port mariokart onto the iPhone now, and all other handheld consoles are DEAD

Zelda would be pretty sweet as well
and while im dreaming how about Halo 4: iPhone?.........
 
Wow, this looks pretty good compared to the original posting on this. I would buy an iPod Touch for my kids vs. a Nintendo DS if they port games. By the time you start spending 30 for each nintendo game this is the cheaper route.
 
It's obviously fake, he's not even tilting the device. He's more just rotating it, which the accelerometer wouldn't pickup.

I'll believe it when I see it in Installer.app or in the AppStore.
 
It's obviously fake, he's not even tilting the device. He's more just rotating it, which the accelerometer wouldn't pickup.

I'll believe it when I see it in Installer.app or in the AppStore.

At last - a further voice of reason! Thanks General!
 
It's cute. It looks approximately comparable in quality to something that might be on, say, the DS. I had not seriously considered getting games for my iPhone, but if games of that quality and comparable depth to games on the DS were available on the iPhone for $20-25 or less, I would seriously consider them.
 
It's obviously fake, he's not even tilting the device. He's more just rotating it, which the accelerometer wouldn't pickup.

I'll believe it when I see it in Installer.app or in the AppStore.

At last - a further voice of reason! Thanks General!

The General is actually wrong in this case. You guys obviously missed the March Event and the last WWDC keynote where Steve Jobs mentioned that the Accelerometer is actually a 3-Axis Accelerometer (much to many people's surprise), allowing for more subtle movements as shown in this Crash video (and also demonstrated in the last two Keynote events with various applications.)

So it actually responds to the typical left and right rotating that we are used to (i.e. in apps such as Photo, Safari, etc.) as well as slight forward and backwards tilts and shakes and taps.
 
The General is actually wrong in this case. You guys obviously missed the March Event and the last WWDC keynote where Steve Jobs mentioned that the Accelerometer is actually a 3-Axis Accelerometer (much to many people's surprise), allowing for more subtle movements as shown in this Crash video (and also demonstrated in the last two Keynote events with various applications.)

So it actually responds to the typical left and right rotating that we are used to (i.e. in apps such as Photo, Safari, etc.) as well as slight forward and backwards tilts and shakes and taps.

The only way the iPhone would be able to detect the kind of movement the guy is showing is with a compass. I'm not wrong, anyone with half a brain stem and a slight grasp on how accelerometers work would be able to figure this out.

Gravity is down, no matter what. Accelerometers only know from which direction gravity is pulling. If the iPhone is rotating about the axis from which gravity is pulling, it cannot detect movement.
 
This looks awesome. One of my favorite games (and I don't even play games).

My first App Store purchases will be:
1. iTunes Remote
2. Super Monkey Ball
3. Crash Bandicoot (if available)
4. eBay
5. Facebook (if available)
 
The only way the iPhone would be able to detect the kind of movement the guy is showing is with a compass. I'm not wrong, anyone with half a brain stem and a slight grasp on how accelerometers work would be able to figure this out.

Gravity is down, no matter what. Accelerometers only know from which direction gravity is pulling. If the iPhone is rotating about the axis from which gravity is pulling, it cannot detect movement.

Let them believe it if they want. The 11th will soon be here 😛
 
This looks like it will play like crap. Pretty visuals (although not quite at PSP standards) but the controls are awful.

Motion sensing games really are terrible unless there's a reason for the motion sensing to be there.
 
This looks like it will play like crap. Pretty visuals (although not quite at PSP standards) but the controls are awful.

Motion sensing games really are terrible unless there's a reason for the motion sensing to be there.

It's not real. Someone has take the video out from the console and 'handbrake-ed' it onto an iPhone.
 
Uh, can anyone calling this fake PLEASE read this post by the developer confirming it.

But does he?

'someone seems to have slipped a short vid of the game running on an iPhone'

Note the word 'seems'

Hope it is true but not convinced (at all)
 
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