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| TouchArcade.com - iPhone Game Reviews and News |
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#1 | |
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macrumors bot
Join Date: Apr 2001
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Ad Supported iPhone Games Coming Soon
![]() TechCrunch is reporting that Greystripe, an advertising network for mobile games, will be offering their services to iPhone developers. Since 2006, Greystripe has distributed free games and apps to over 1,400 different mobile handset models and currently offers a catalog of 800 games. Greystripe allows developers to add pre-roll (before), interstitial, and post-roll (after) ads for use in their games. This sort of approach appears to be the strategy that iPhone game developer Jirbo is taking. In speaking with Forbes, Jirbo's founder, Jonathan Zweig, said that they "may" consider adding ads to their free apps in the future. If you visit Jirbo's site, it appears this is exactly their strategy as they are already calling on advertisers: "If you want to be part of advertising on the millions of handsets that view Jirbo content each month, send us an email". For now their strategy is simply to get on as many iPhones as possible with free or inexpensive games [Jirbo Games on App Store]. Quote:
With Apple's easy App Store upgrade process, Jirbo or other companies could easily integrate ads into existing games by including it future versions. Republished from Touch Arcade Article Link |
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#2 |
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macrumors 6502a
Join Date: Jul 2003
Location: Naperville, IL
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Developers have to defray the cost of the $99 SDK and the time they put in to developing the applications somehow...
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#3 |
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macrumors 68000
Join Date: Apr 2007
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If i see one ad on my mobile device, ill erase the program immediately.
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#4 |
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macrumors 68040
Join Date: Jan 2005
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Jirbo is garbage.
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#5 |
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macrumors 6502a
Join Date: Jun 2005
Location: Orange County, CA
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So have you erased Safari yet?
__________________
Mac Pro + 30" ACD, 15" MBP, iPhone 3GS Logic & Ableton user Canon 40D + 17-55 f/2.8 IS |
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#6 |
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macrumors regular
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#7 |
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macrumors 65816
Join Date: Sep 2006
Location: New York City
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I hope that developers who are planning to put ads in their apps will release two versions: one without ads at a higher price. I'd gladly pay more to never have ads on my apps.
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#8 |
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macrumors 6502a
Join Date: Jul 2003
Location: Naperville, IL
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So let me get this straight, you expect developers to fork out $100 of their own cash, and donate countless hours of their time developing applications for you to use out of the goodness of their heart?
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#9 |
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macrumors regular
Join Date: May 2003
Location: San Antonio,TX
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I'm curious if Apple will actually allow this to happen. I understand that developers need money for their work, and consumers love the word "free". But it may become an issue of how annoying ads may become, and also if the ads going against Apple in any way. I think if the ads aren't coded into the app, and are sent to the app from a live server that the developers can change up at anytime, there's no telling if an ad might pop up from Rhapsody, Pystar, or an adult site that Apple might not. Although Apple has loosened the grip on the iPhone with the App store, there still playing big brother buy saying who can develop and what apps can do and be approved for the app store. My educated guess is Apple will say no.
I myself have been forking plenty of money on apps that seem worthy over the past week, so I have no problem paying if the developer wants to charge. My problem is we need some sort of demo route for high priced apps. Right now we are forced to judge based on reviews, screenshots and youtube videos which don't tell the whole experience. |
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| starcrossed |
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#10 |
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macrumors newbie
Join Date: Aug 2002
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No, people expect them to charge for the app. I sincerely doubt that Apple will even allow ads in apps - it just sounds to me like a way to get around Apple's 30% cut.
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#11 | |
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macrumors Demi-Goddess
Join Date: Feb 2005
Location: NC
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Quote:
Precisely! I would rather pay then to have ads on my phone where screen real estate is already limited.
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persona non grata
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#12 |
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macrumors regular
Join Date: Sep 2007
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I'm not shy about purchasing money for a solid application, but it would be nice to evaluate a few applications before purchasing, and I believe advertising would help a few of those developers in providing a shareware type of app in the store.
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| Klaxons2012 |
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#13 | |
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macrumors 6502a
Join Date: Jul 2003
Location: Naperville, IL
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Quote:
If any of you honestly think that there is piles of money to be made in any form of online or application advertising, I'd love to come live in whatever fantasy land you're currently residing in. This isn't 1999 anymore with advertisers throwing $1.00 out for each click through. An entire year's worth of hits on my web site, which amounted to close to 3 million page impressions, barely had me over Google's cutoff to where they'll mail you a check. If developers recuperate the $99 spent on the SDK via advertising money I'd be amazed. |
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#14 | ||
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macrumors 68000
Join Date: Jun 2003
Location: Springfield, VA
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Quote:
Quote:
As for ads. I can tell you my choice would be to delete the app immediately. It should be that apps state whether they're ad supported or not.
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The only thing that seems to increase over the years is that nonsense multiplies. NOSOCIALISM NOBAMA |
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#15 |
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macrumors newbie
Join Date: Aug 2002
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#16 |
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macrumors regular
Join Date: Mar 2008
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This is stupid.
We dont' want ads in our games. Yes I understand that they have to pay $99 for the Developer SDK, and then put in countless hours to make the game, but they should then sell it if they want to make money off it, or offer it for free like every other company that gives away free games. The argument that because they paid for the SDK Kit and they put time into it therefore they MUST earn money is garbage - just think about the whole Open Source community - it doesn't exist to make money. I would happily pay some money for a game if it is good. |
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#17 |
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macrumors newbie
Join Date: Jun 2008
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If the app is worth having, I'll gladly pay for it - but no frickin' advertising.
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#18 |
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macrumors 6502a
Join Date: Jul 2003
Location: Naperville, IL
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I guess I'm just failing to see what a small advertisement while levels load, on a score board, or some other innocuous location does to cause such seething nerd rage. Valve has been keeping Counter-Strike going through in-game advertisements for quite some time now with great success.
Again, the ads simply cannot be obnoxious or the developer is shooting themselves in the foot. Advertisements only make money if they're viewed. If your app includes obtrusive advertising, no one is going to use it, and with no one viewing adds the developer makes no money. It's in their best interest to make sure the ads are as inconspicuous as possible. I'm surprised most of you guys dare venture on to a site like MacRumors that has *gasp* advertising... Unless you're all using adblockers and as such stealing content from Arn.
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#19 |
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macrumors 65816
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| AvSRoCkCO1067 |
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#20 | |
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macrumors member
Join Date: Jun 2007
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Quote:
Also, Macrumors is free. Not a $60 game that then force-feeds you ads. If it's free, yes, I'm a capitalist. Thus, the money has to come from somewhere. Ads are a good way to get money from rich people while letting poor slobs like me freeload off society. A free game with an ad in an innocuous place, sure. I never mind the 8-pixel high ads in Beejive, cause they're out of the way and free. XBox Live, on the other hand, gets me going. I pay $50 a year, and they still throw ads at me. What am I paying for? If $50 a year doesn't cover the service, then RAISE THE FEES! If it costs $200 a year to service me, then... DUH... charge me $200 a year. Or, raise the advertising rates and let me play for free. I don't really care. But I hate, hate, hate paying for ads. I watch TV. TV is free. It has ads. Good and understood. However, when I'm paying for cable and they still have ads? WTF?? What am I paying for? *has an evil plan to buy a movie studio and insert unskippable ads in the middle of the actual movies because people are so mindnumbingly used to being shouted at* |
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| flipperanubi |
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#21 |
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macrumors 68030
Join Date: Jul 2007
Location: Denver Colorado
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I'll stay away from the free apps with ads and gladly pay money to get apps without ads.
__________________
Mac Pro 2.8, 23" ACD 2GB Ram; iMac 20" 320GB 3GB Ram; 1 white iPhone; 160GB Classic Silver, 120GB Classic Black |
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#22 |
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macrumors 6502a
Join Date: Oct 2007
Location: Washington D.C. Area
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I also agree that Jirbo is garbage. I saw it on the App store and where it said that it was only remaining free for a limited time so I downloaded it and frankly it sucks
__________________
Unibody Macbook Pro / Aluminum iMac / eMac / Airport Extreme / iPod Touch
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#23 |
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macrumors 68000
Join Date: Apr 2007
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#24 |
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macrumors 6502a
Join Date: Jun 2007
Location: KC
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I hate ads. I undertake nearly every measure possible to see that they don't appear on my screen. I will not use apps that have advertising in them. If nobody downloads the apps, then they won't be made anymore. Does it download the ads from a server? What if you don't have good coverage? Will it keep the game from loading because its waiting to download the ads? I thought that was the whole point of native apps...you can use them without an internet connection.
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MBP 2.4ghz 4gb ram 500gb hd / 32gb iPhone 3g S⃣ www.duke-design.com - Graphic design, photography, and more! |
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#25 | |
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macrumors 6502a
Join Date: Mar 2007
Location: Canada
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Quote:
I don't want this adware garbage from the Windows culture infecting the iPhone ecosystem. If software is worth paying for, I'll buy it or donate to the project. |
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