S seventoes macrumors newbie Original poster Aug 9, 2008 #1 Another noob question here 😀 What's the best way to impliment buttons with OpenGL? Should I overlay a transparent UIView on top of my OpenGL view, or make my own button class and test with CGRectContainsPoint?
Another noob question here 😀 What's the best way to impliment buttons with OpenGL? Should I overlay a transparent UIView on top of my OpenGL view, or make my own button class and test with CGRectContainsPoint?