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| TouchArcade.com - iPhone Game Reviews and News |
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#1 |
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macrumors bot
Join Date: Apr 2001
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Belkin JoyPod Game Controller for iPhone with App Support?
![]() ![]() At TouchArcade, we have posted an image of what appears to be a Belkin gaming controller accessory for the iPhone. The ad copy of the accompanying image claims that the new "JoyPod" will provide App Store support. If true, this means Apple will be incorporating official support for the accessory in the iPhone SDK. Other features listed include: - 8 buttons total (6 on the front) - Audio output - Dock connector for power and syncing iControlPad is another control pad accessory for the iPhone that has been under development, but without Apple's involvement, that controller may be limited to Jailbroken apps. Article Link Last edited by arn : Aug 31, 2008 at 04:06 PM. |
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#2 |
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macrumors 6502a
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I really hope to see something like this soon since it would make for a far better input device for a wide range of (then possible) games on the iPhone/iPod Touch.
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"For a forum on a supposed tech website with supposedly tech-savvy readers,
you donkeys have stuffed an awful lot of stupid into a very small space." |
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#3 |
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macrumors 65816
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Huh.
That is the point of the iPhone...to get away from buttons. ![]() I would never waste my money on that.
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Macbook black 2.16 2gb 160hd | iPod Touch 32gb 2nd Gen. | iPod 2gb Shuffle
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#4 |
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macrumors member
Join Date: Jun 2004
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Looks like my Tapwave Zodiac:
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#5 | |
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macrumors 6502a
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Quote:
Hell I'd pay for this thing to be able to have real controls for Super Mario, etc. Long train/plane rides would be easier. Saves you from having to buy a full fledged portable gaming device and all the discs and crap that go with it. Anyone who tried the NES ROM emulator with jailbreak knows how crappy it is when you don't have real buttons.
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Mac Pro Nehalem Quad + GTX285, MBA 2.13Ghz SSD, iPhone 3G 8GB, Shuffle |
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#6 |
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macrumors regular
Join Date: Jul 2005
Location: Burton michigan
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so I have this cool iphone with an accelerometer, touch screen controls, and other bells and whistles then I'd want to take out this nintendo NES looking controller to play some iphone games?
LMAO this thing will flop hard, if I saw anyone with one of those I couldn't stop laughing |
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| Raidersmojo |
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#7 |
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macrumors member
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Why the screenshot of cover flow? Do they want us to control cover flow with buttons?
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#8 |
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macrumors regular
Join Date: Jun 2007
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![]() NO! Imagine answering your phone with the joystick poking you in the ear... |
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#9 |
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macrumors 65816
Join Date: Aug 2007
Location: Apple Store Buchanan
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Gonna call fake or epic fail on this one.
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| Santa Rosa |
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#10 | |
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macrumors member
Join Date: Jul 2008
Location: Birmingham, UK
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Quote:
![]() That thought just made me laugh out loud.
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20" iMac, 2.0Ghz, 4Gb RAM, 250 Gb HDD 13" White Macbook, 2.0Ghz, 2Gb RAM, 80Gb HDD 8Gb iPhone 3G, o2 80Gb Black iPod Classic Last edited by Doctor Q : Aug 31, 2008 at 04:06 PM. Reason: changed image in quote to link |
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| paulshephard |
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#11 |
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macrumors 68040
Join Date: Jul 2006
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That doesn't mean Apple will support it officially through the iPod connector.
It might just run an adhoc network that the iPhone would have to connect to and they could provide some sort of API for developers to use the controller over wifi. And there'd be nothing Apple could do about it. Though I dunno why Apple would ever want to block the use of controllers.
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| The General |
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#12 |
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macrumors 6502a
Join Date: Sep 2004
Location: Knoxville, TN (USA)
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Wirelessly posted (iPhone: Mozilla/5.0 (iPhone; U; CPU iPhone OS 2_0_2 like Mac OS X; en-us) AppleWebKit/525.18.1 (KHTML, like Gecko) Version/3.1.1 Mobile/5C1 Safari/525.20)
Though I don't think this item is for me, I do hope that Apple opens up the SDK a bit more so that develoopers can use the dock connector for input devices.
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#13 |
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macrumors member
Join Date: May 2008
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Oh, if I could imagine the joy of being juvenile again I might get one.
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#14 |
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macrumors god
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#15 |
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Banned
Join Date: Jun 2008
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I don't understand the knee jerk negative reaction.
I don't play games and wouldn't buy it probably, but it has its uses. It doesn't mean that because you took away the buttons with a touchscreen that you can't have a specific add on for a certain purpose. ACTUALLY ONE OF THE PURPOSES OF TAKING BUTTONS AWAY MIGHT BE TO BE ABLE TO ADD ANY CUSTOM CONFIGURATION ACCORDING TO THE USE THAT ONE WISHES? HUH? HOW ABOUT THAT? ANY OF YOU NEGATIVE GENIUSES THOUGH OF THAT FLEXIBILITY? Say you take away the keyboard but can add a specific keyboard for programers, a special pad for designers, etc. etc. And it beats having the f. solver as the no. 1 rumor of the moment, and if the whole mac community were hanging by the balls of some developer "aknowledging" us and delivering the solver. |
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| jackfrost123 |
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#16 |
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macrumors 6502
Join Date: Mar 2007
Location: Edge of reason
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IF Apple were to support something like this -- and that's a sizable IF -- then it is likely that support would be generic in nature, using some form of standardized (by Apple) controller communication protocol, meaning many companies could make them.
However, I think Apple may want to hold off on something like this for a little while yet, as, while advanced controls like that may be needed for some more advanced games, game developers need to adapt to writing touchscreen based applications first. If developers are given something like this to play with, chances are they'll use it too much as a crutch and won't innovate.
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#17 |
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Banned
Join Date: Jun 2008
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Hey arn, is that because of the ties of the two cos are so close? I didn't know that, they have special status.
Last edited by jackfrost123 : Aug 31, 2008 at 04:14 PM. |
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#18 | |
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macrumors god
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Quote:
(this, of course, is under the assumption that this rumor/image is true, which has not been confirmed) arn |
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#19 |
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Banned
Join Date: Jun 2008
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ok, very lucid explanation, thanks bro!
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| jackfrost123 |
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#20 |
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macrumors 601
Join Date: May 2002
Location: Blinking blue dot
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Pretty cool. I wouldn't want to see games depend on it, since I'm really liking the small size without it. But as an option to enhance certain games that can also get by without, why not?
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#21 |
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macrumors 68000
Join Date: Jan 2004
Location: Raleigh, NC
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Love it. The iPhone is a great platform, with awesome 3rd party support and not ALL games are meant to be controlled with the accelerometer + touch. "Onscreen touch controls" are weak as hell. Even a big number of Nintendo first party games don't use the waggle Wii-mote.
If this opens more doors for devs, I say bring it on. |
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#22 |
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macrumors 68020
Join Date: Jan 2004
Location: San Francisco, CA
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I'd be surprised if Jobs would officially support something that ugly. Seriously. And you know Teh Steve has final decision on everything related to iPhone. Then again, there was the Motorola ROKR...
I do think Apple would be wise to build in maybe 4 edge or corner buttons on the iPhone, which would be programmable and not have a fixed use. They could be low profile and stay out of the way when not needed but apps would be able to use them if they wanted to. Only thing is that screws up all the cases.
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#23 |
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macrumors regular
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I quite like the idea of this, and it does look very cool imo. Maybe thats just because I play games a lot, but oh well
![]() One thing I really hope that they do not go down is having apps that 'require' a certain accessory to work. That to me would really start cluttering up the app store and have stupid compatability issues. Please just make it optional to use this on some apps.
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#24 |
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macrumors 65816
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iControlPad is possibly the worst product name that I've ever come across.
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| Brianstorm91 |
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#25 | |
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Guest
Join Date: Mar 2008
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Quote:
The point is to expand upon the current functionality of the iPhone for a particular area, in this case games, for those that want it. i.e. mobile gamers. This doesn't force you to use it all the time or even force you to buy it continue to play games. The everyday computer can play a console-esque game or flight simulator with the mouse and keyboard only but adding a mash-pad and joystick and pedals adds so much more to the game. For those people only using the computer for non gaming activities, the mouse and keyboard are fine. Those wanting a little more can get it. |
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| Trip.Tucker |
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