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| TouchArcade.com - iPhone Game Reviews and News |
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#1 |
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macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Need advice on beginning to program for iPhone
Hey there guys,
Firstly, apologies for posting this as I imagine this type of post drives you crazy. Just bare with me if you could. I've looked through all the resources and downloaded the SDK available here by searching. I have an idea for a program (it's pretty much designed already, i just need to code it) but I have absolutely zero experience with programming. My first idea was to learn programming for myself, but it's becoming ever more obvious that this will not be the quickest route to go (though, I'm still toying with this idea). The option I'm left with is to find someone who would work with me to develop my app. I'm not sure how these kind of things work, nor how to go about finding a free (a dev that has spare time!) developer to help me do this. Is there anybody on here who was in the same situation as I am right now, and could possibly offer some advice or a helping hand in showing me the way forward? I hope to hear from some of you soon, and I hope you don't think that i've wasted your time since a response is extremely appreciated. Thank you, Dan x |
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#2 |
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macrumors 6502
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I take it you are planning to distribute the app for free too? I'm pretty sure you haven't got a cat in hells chance of getting a developer to develop your app for free if your going to charge for it.
__________________
DudeWare site:- http://www.dude-ware.co.uk DudeWare forum:- http://www.forum.dude-ware.co.uk |
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#3 |
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Thread Starter
macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Yes, that's true. And if at the end of development both I and the dev deemed the app to be worth paying for, then I'd be more than happy to do a 50/50 split everytime/if Apple paid out(if, on the off chance that we don't make enough sales to get a payment from apple - I'd heard they pay out a minimum and you need to make that to actually get paid). Though that would require the dev to trust me, and I can assure you I am trustworthy. Though, it would be down to the dev when it came to it what they thought of trusting someone and splitting the money.
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#4 |
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macrumors Demi-God
Join Date: Jul 2002
Location: London
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Good luck on finding a developer desperate enough to take that deal. Most developers have more ideas than they have time to implement them. Ideas are worth almost nothing: implementation is everything. If they offer you a 90/10 split in their favour they are probably being kind.
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My App Store Apps: DLR Times |
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#5 | |
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macrumors member
Join Date: May 2003
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Quote:
I'm afraid that you're going to be disappointed. As robbieduncan says, for most developers, the problem is not lack of ideas, but lack of time to implement them. If your app idea is extremely trivial and fun to make, you might find a developer willing to work on it for nothing, just for a bit of fun. As soon as it becomes complex and/or tedious, he's going to want paying for it, whether you decide to sell it or not. As you have found out, writing iPhone apps is not a trivial thing. The developer will have done the vast majority of the work in getting the app to the App Store. He will expect the majority of the reward, too. |
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#6 | |
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Thread Starter
macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Quote:
I'm actually looking for a dev willing to help me out with coding the app, if I was to keep tabs on the design (its more than obvious that many app developers, though not all, have no idea how to design a user interface) and do the submitting process etc. I fully expected to have to sign up and pay the £60 for the develop program - it would work something along the lines of: Dev codes -> send me app -> I load it in simulator, check everything works as it should, is intuitive, that my idea is on track, how I could better it etc -> I submit it to the store if I'm happy with it, if not, I give the dev my feedback and we go through all that again. The app I'm wanting to make is a pretty obvious one to me, yet NO ONE has even come close to it yet, and I think the reason is that devs tend to work coding first, design second (as you guys just pointed out to me - the design is seen secondary to coding), which is why so many of the apps on the App Store are completely unintuitive and falkey when it comes to the UI. It's pretty obvious I wouldn't find what I was after here though, but thank you so much for taking the time to post back to me. Now that I've laid out how I would have intended to work, if anyone is interested just get back to me. Remember: you don't need to have paid the $99/£60 dev fee, I'd be more than happy to do that. |
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#7 | |
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Thread Starter
macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Quote:
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#8 |
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Demi-God (Moderator)
Join Date: Jun 2000
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How about an analogy:
You want to have your house custom built. The house should have a large basement, an outdoor pool, and three bedrooms upstairs. You contract an architect and construction workers to design and build it. But since it was your idea, you only pay them 50%. Would that make sense, or be fair? |
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#9 |
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macrumors 6502a
Join Date: Jun 2007
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Ideas are worth more if they are GREAT ideas. I'm a developer and I would gladly take 1% of a product if I thought it would do well but out of 10,000 ideas there might be one of those. I'm working with two companies now on products that I'm only taking 10% but I'm doing all the development because their ideas(in my opinion) are worth my time and I could see that 10% paying out if I'm right.
On the other hand, I turn down projects daily because I don't think it's worth my 20 minutes to even hear what the person has to say. It takes a great idea, a great design, a great programmer and great execution to make a successful product and it's not fair to say one is more important then the other without first understanding all the pieces. Being a developer I think a quality designer and a great idea are worth way more than what I do.
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#10 | ||
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Thread Starter
macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Quote:
Tell me: if no one ever had an idea for a house, would the house be built? Or, if everyone wanted to build something, but had no focus or direction, would a house ever have been built? I'm sure you get my point. Quote:
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#11 | |
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macrumors Demi-God
Join Date: Jul 2002
Location: London
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Quote:
There may be a good reason that there are no apps that do whatever it is you are thinking odd: the SDK makes a lot of apps that a lot of people have thought off impossible to implement.
__________________
My App Store Apps: DLR Times |
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#12 | |
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Thread Starter
macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Quote:
A need can breed an idea, an idea can breed a great product, however, it has to be able to work in the current conditions on a persons phone (or anything for that matter!). This is the wall that many people who are fumbled by the SDK are coming up against. If they cannot find a way around it, or to implement their idea another way (adapt and change according to system capabilities) then they will not make a great app. Last edited by spooky2k : Sep 6, 2008 at 06:56 PM. |
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#13 |
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macrumors 6502
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All the time you spent writing those replies you could have been on your way to learning how to code yourself! Seriously mate programming the iPhone (and cocoa in general) is a piece of cake, its well worth the effort of learning and you never know depending on what your app is actually going to do you may be able to get 90% of the work done in interface builder!
__________________
DudeWare site:- http://www.dude-ware.co.uk DudeWare forum:- http://www.forum.dude-ware.co.uk |
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#14 | |
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Thread Starter
macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Quote:
Did you learn to program for the iPhone without any prior programming experience? Thanks for the reply. Dan x |
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#15 | |
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macrumors 6502a
Join Date: Sep 2002
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Quote:
I would offer our services to you, but we are already have more than enough fully funded projects... So sorry. Good Luck
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#16 | |
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macrumors 6502
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Quote:
Like DipDog said learning from scratch can be difficult. I'd suggest you start by learning C. Search for C tutorials on google and there are literally thousands. Feel free to PM me whenever you like if you want advice or guidance. Good Luck
__________________
DudeWare site:- http://www.dude-ware.co.uk DudeWare forum:- http://www.forum.dude-ware.co.uk |
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#17 | ||
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Thread Starter
macrumors 6502
Join Date: Apr 2008
Location: United Kingdom (split between South Wales and Surrey)
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Quote:
Quote:
Thank you both. If I get stuck, I'll give you a shout. Dan x |
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