Helloo ...
i m developing an Gaming application for iphone . But my rendering process is getting slower and slower ...... I am currently using Timer for updating screen ....But what i need is another way to render screen ... Currently i am using UIImageView and UIView ...... is there any other way to render images on the screen using Core Graphics library .........??
i have use CGContextRef = UIGraphicsGetCurrentGraphics();
and.......... CGContextDrawImage(); with proper functionality But its not rendering and even its not throwing any error ...... require some sample code for printing image without Using UIImageView ...................
i m developing an Gaming application for iphone . But my rendering process is getting slower and slower ...... I am currently using Timer for updating screen ....But what i need is another way to render screen ... Currently i am using UIImageView and UIView ...... is there any other way to render images on the screen using Core Graphics library .........??
i have use CGContextRef = UIGraphicsGetCurrentGraphics();
and.......... CGContextDrawImage(); with proper functionality But its not rendering and even its not throwing any error ...... require some sample code for printing image without Using UIImageView ...................