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#101 |
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Hi,
I got the xbox 360 wireless controller to working on Mac OSX Lion, all the key seems working fine on system pref. However, when I try to play it on GTA:SA , it went crazy keep right rotating and the game only stay on bird eyes view... Just wondering anyone here got it working on GTA? Many thanks! Cheers ~ |
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#102 | |
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Quote:
![]() Edwin |
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#103 |
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I'm not sure if third party control pads will work. To be honest it's best to stick with the official controller for the best results.
__________________
2011 Mac Mini i7 2.7GHz 8GB RAM 750GB HD|MacBook Air 13" 1.6Ghz Core 2 Duo 2GB RAM 80GB HD|iPad Third Generation 64GB Wi-Fi+4G White|iPhone 5 64GB Black
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#104 | |
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Quote:
You can look at the list by clicking on the + button in the top left of the driver panel in System Preferences. Edwin |
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#105 |
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FYI, I tried to use this with gameloft's nova & modern combat: domination, and even though it supports gamepads, the triggers are inop. My best guess is it is because the triggers are analog, rather than on/off buttons. I contacted game loft, they just said that they would forward it along, no solution at this time.
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#106 | |
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Quote:
Edit: the third-to-last comment here (a mediafire link) solves the problem http://www.creativdeveloper.com/?p=1...=1#comment-158 Last edited by crono288; Oct 1, 2011 at 05:22 PM. |
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#107 |
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I did just purchase the gamepad companion on the mac app store for $8, but it still won't let me remap those triggers, because it is an axis it needs 2 keys, one for trigger at rest, and another for the trigger in use. I could figure out a key for when I am holding the trigger, but I need "no" key presses while at rest, which the program can't configure... The reviews do show a lot of people enjoying using a PS3 controller however.
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#108 |
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No devices found ! help
Hello.
I am trying to make an xbox 360 controller work on my MacPro 1.1. There is in the preference panes, "Pref360Control", but it does not recognise my controller. I have read loads of threads and I have tried the sudo commands, and the results are below. I tried downloading the new version of tattiebogle and performing the sudo on that, but no joy. What aspect of the 360 ControllerInstall do I need to perform sudo on? the disc image, the .pkg? Honestly, what is the point of having an xbox 360 Controllers item in the System Preferences if it doesn't work? Strangely the controller WAS recognised when I first plugged it in, but after that, nothing. Please help, I'm tired of gaming off the keyboard. MANY THANKS Macpro 1.1 OS X 10.6.8 Here is what my terminal said; Users-Mac-Pro:360ControllerInstall user$ cd /Users/xxxxx/Downloads/360ControllerInstall Users-Mac-Pro:360ControllerInstall user$ sudo sh 360ControllerInstall.sh Xbox 360 Controller driver installer for Mac OS X 10.6 'Snow Leopard' -n Verifying disk image... verified! Removing any previous installs... -n Unloading kernel extensions... (kernel) Kext com.mice.driver.Xbox360Controller not found for unload request. Failed to unload com.mice.driver.Xbox360Controller - (libkern/kext) not found. (kernel) Kext com.mice.driver.Wireless360Controller not found for unload request. Failed to unload com.mice.driver.Wireless360Controller - (libkern/kext) not found. Can't open CFBundle for /System/Library/Extensions/Wireless360GamingReceiver.kext. done! -n Removing files... done! done! -n Mounting disk image... done! -n Extracting archive... done! -n Copying files to proper locations... cp: 360ControllerTemp/: unable to copy extended attributes to /: Is a directory done! -n Loading kernel extensions... done! -n Cleaning up... rm: Archive.pax.gz: No such file or directory done! It is highly recommended that you restart after installing. If you choose not to restart, wait a few minutes before connecting any controllers. A log of this process has been created as 360ControllerDiag.txt Users-Mac-Pro:360ControllerInstall user$ ; This sounds good, but it didn't work, I've tried with all different releases of tattieboogle, and although I can now use Terminal to execute installs, the Pref360Control pane in still not picking up my 360 controller. Any ideas? Thanks, E119. Last edited by E119; Oct 21, 2011 at 03:04 PM. Reason: Further Data |
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#109 |
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Afterglow
I just bought an Afterglow xbox 360 controller but for some reason it wont work on my MacBookPro-Lion. Does anybody know how to fix this? need help fast!
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#110 | |
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Quote:
Edwin |
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#111 |
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#112 |
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Will this work using an Xbox 360 controller, and the Microsoft Xbox 360 Play and Charge Kit cable?
http://www.xbox.com/en-US/Xbox360/Ac...0playchargekit |
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#113 |
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i have a wired controller I'm trying to get it going but it's not doing anything. i got the drivers downloaded and the gamepad companion downloaded and bought. yet nothing.
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#114 | |
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#115 | |
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Hey, after countless hours of trying to get my Razer Onza TE work with OS X 10.5.8 (Leopard) on my Macbook Pro 4.1 and I finally give up.
I'm running the edited 008 and have tried editing Info.plist both manually and using the automated script, it changes absolutely nothing either way, the controller shows up in system prefs like this; Quote:
I put the proper product/vendor ids (mine are slightly different than the supplied ones in the most recent ControllerList-15.plist) into Info.plist. No dice. Removed EVERY other controller info EXCEPT the Razer Onza TE. No dice. I even got so frustrated with having absolutely no progress at al that I tried using the 'raw' hex values from system prefs/USB with no luck. From searching pretty much the entire web and every nook and cranny you could think of, I've come to the conclusion that I am far from alone suffering these issues. Seems like everyone else gave up or either got it working (seemingly miraculously) without telling anyone. This seems like it spans outside the range of third party hardware glitch or whatnot, like some other underlying problem is facilitating this. So please, any ideas? |
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#116 | |
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Quote:
The plugin system only works on Feral games but I am pretty sure from the information I was sent and the customers replies that the pad acts like a standard gamepad (Logitech for example) on the Mac not like a 360 console gamepad. Hope that helps solving your puzzle. Edwin |
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#117 |
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Planning on buying Borderlands GOTY.
Anyone know if the XBOX Wired controller works with this game? I have OSX Lion and a MacBook Pro I will be running it on. Anyone? |
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#118 |
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Doesnt work with my AfterGlow
__________________
Marty: Wait a minute, Doc. Are you telling me that you built a time machine, out of a DeLorean? |
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#119 |
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My controller... is different?
Hi,
I read this thread and I'm very interested on it. I bought a XBOX wired controller (microsoft, original) but it doesn't' work. I installed the drivers but it just said "no devices found". Someone could help me? I try it on several devices, such a macmini, powerbook, macbook and macbook air. From Tiger to Lion, but it never works. What's my problem? Really, I have no more ideas.... Thanks for reading. |
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#120 | ||
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With our newer games we support even more pads but I am not sure if the Afterglow will work as it will require support from the TattieBoggle drivers before it will work in the game. If it works with the Mac 360 drivers but not in the game please let us know via support and we will see if we can make a support file. We have added more and more pads to our supported list of pads and have well over 30 devices supported in most modern games due to our gamepad plugin system making it easy to add new pads to the supported list after launch. Quote:
Edwin |
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#121 | |
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Quote:
http://www.amazon.com/Xbox-360-Wired...085338&sr=8-15 I think is the XBOX controller with a USB adapter, original by microsoft. What should I do? |
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#122 | |
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You should install the latest tattieboggle drivers for the 360 and check it is recognised in your "System Preferences" application in the 360 driver control panel. Make sure you plug your 360 pad directly into your Mac not via a hub. If it works in the control panel you should check the game work and if it supports gamepads. Not all games support gamepads so that could be your issue. If your pad is still not recognised I don't know what to do but you could try contacting support on the tattieboggle site. Edwin |
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#123 | |
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Quote:
- it's a 360 controller, the white one. Wired, plugged with USB. - I installed the latest version of the driver for 360 XBOX - the controller is plug into the usb port of a macbook air. - in the system preferences panel... same problem. "no devices found", and anything works. This is the report of System Information: Controller: Product ID: 0xfa01 Vendor ID: 0x1bad Version: 1,10 Serial Number: 1005440 Speed: Up to 12 Mb/sec Manufacturer: Microsoft Inc. Location ID: 0xfd120000 / 4 Current Available (mA): 500 Current Required (mA): Unknown (Device has not been configured) I would like to use the controller with call of duty, which doesn't support the joystick natively. So I have to use a software called controllermate. In the "Device list" it shows the internal keyboard/trackpad and everything else, but not the controller. |
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#124 | |
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Good Luck! Edwin |
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#125 | ||
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I already contacted tattieboggle last week but he doesn't answer to me yet. Is there an email with which I can contact him directly? ---------- Quote:
Oh, maybe I bought the wrong controller? Look at this, is the one i bought. Is this compatible with Mac? |
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