Hi. I put together my game and I have a bug that happens frequently but but always at the same time. It crashes the game.
I get this error in the debugger:
mi_cmd_stack_list_frames: Not enough frames in stack.
What does this mean? It happens just before allocating a new sprite object. Is it a stack overflow? What can I do to fix this? If I slow down the game, it seems to fix it, but I'm not 100% certain.
Thanks
I get this error in the debugger:
mi_cmd_stack_list_frames: Not enough frames in stack.
What does this mean? It happens just before allocating a new sprite object. Is it a stack overflow? What can I do to fix this? If I slow down the game, it seems to fix it, but I'm not 100% certain.
Thanks