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#1 |
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macrumors regular
Join Date: Jun 2004
Location: Washington D.C.
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New Mac buyer, what kind of framerates can I expect in UT2004?
....on a 12" 1.33 Ghz 768 MB RAM PB in Onslaught?
I've done multiple searches but I keep seeing one of two things: A.) one guy says ut2004 runs perfect, everything maxed B.) the next guy says it chugs on 640x480, everything off and low detail wtf does that mean? Thus, comes this post. I'm interested in hearing framerates on any similar G4 configurations with all the OS/game updates and then i'll make my own judgement on whether that is decent enough for me. From past experience, I've felt that if the game stays above 25 FPS for the most part, I have absolutely ZERO complaints. I dont care if you find that unplayable, if you can get 20-25+ fps in Onslaught mode, that's all I personally need to know. I really don't give a damn about detail levels either(yeah, i know you guys are gonna say "the experience will be horrible"), all i care about is playability. As far as I'm concerned I'll find more enjoyment blasting a guy's head off than having a nerdgasm over the vector-shaded-32-bit-dynamic-shadows on that purple mountain in the distance. ![]() UT2004 (Onslaught mode) is the only intensive game I will play (i'm fully satisfied with Warcraft 3, Starcraft, Civ 3, and those older FPS like RtCW, MOH, CoD), which is why I'm not gonna break the bank on an expensive gaming laptop or performance king just for UT2004. As for a PC or a desktop....HELL NO, i need a portable laptop for my situation (and a Mac because they are better). I just simply want to know what framerates i can expect to get with this laptop when I buy it sometime in the coming weeks. Thanks you for your help (if you have framerates/impressions on any other games, than pretty please with a cherry on top post them as well)
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8-Core 2.8Ghz Intel Xeon, Mac OSX 10.5.6, 2 GB RAM, 320GB HD, SuperDrive, 256 MB ATI Radeon 2600. I'm either on that or a 16GB iPhone 3G. |
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| rareflares |
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#2 |
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macrumors 6502a
Join Date: Jun 2004
Location: School: Worcester MA, Home: Orinda, CA
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I really don't know the exact framerate, but it seems to run quite well on my 1.25ghz PB.
However, does anyone know of a program I can download (preferably freeware or shareware) which will count framerates? Cause I get curious about them, but I'm never able to actually count how well I'm doing...
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Macbook Pro 2.53ghz late 2008, running OSX 10.5.5 |
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| comictimes |
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#3 | |
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macrumors 6502a
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Quote:
And I would help the poster but I really don't feel like transferring 10GB just to benchmark a game... Though on my G5 at 1280x1024 res, hi detail, I get 16 avg FPS on ONS-Primevil 40 avg FPS on ONS-ArcticStronghold 42 avg FPS on ONS-Crossfire 28 avg FPS on ONS-Dria Keep in mind that these are not botmatches, I'm just walking through the map to adjust the avg FPS readout. I'd expect these rates to drop about 5 or so when bots are added.
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My Apple History: Apple IIc; Powerbook 145; Powerbook Duo 280C; Performa 6400/200; Wallstreet Powerbook G3 266; Dual USB iBook G3 500 Currently Using: Powerbook G4 Rev B 1Ghz 512MB; PowerMac G5 SP 1.8Ghz 1GB Radeon9800 Pro SE 256 Last edited by vraxtus : Aug 25, 2004 at 01:39 AM. |
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#4 | |
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macrumors 6502a
Join Date: Jul 2003
Location: Sydney, Australia
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Quote:
http://forums.macrumors.com/showthre...012#post875012 As you can see even just on the Antalus flyby, 800x600, minimum details, the 1.33GHz 12" PowerBook only scored an average FPS of 23, and it's all down hill from there. I personally don't consider 640x480 resolution gaming to be acceptable these days outside of a console connected to a TV, so I didn't test them. Your opinion may vary. I will mess around with Onslaught on my 12" PB when I get home tonight and get some more relevant figures, but from memory, it's not a pretty experience. You'll be struggling to see an average FPS of 24 or above at just about any resolution or detail setting. I don't play UT2004 on the PB generally...the G5 gets all the action in that department. Will post more in a few hours when I get home...
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- 24" 2.8GHz iMac / 512MB nVidia 8800GS - 15" 2.4GHz MacBook Pro - 20GB 4G iPod |
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| oingoboingo |
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#5 |
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macrumors 6502a
Join Date: Jun 2004
Location: School: Worcester MA, Home: Orinda, CA
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first of all- thanks for the info vraxtus. secondly, I never really realised how low my standards are. I played on frostbite for a while, with most of the settings on high, and got an average framerate of 13-14 fps. Of course to me this looks fine, and my comp is slightly slower than yours would be, but this could definitely be a turnoff for some people...
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#6 | |
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macrumors 6502a
Join Date: Jul 2003
Location: Sydney, Australia
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Quote:
That said, I personally think you can get an acceptable game of UT2004 out of a system pumping only 13-14fps. Not pleasant, but acceptable. For me though, it's right on the edge of playability.
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| oingoboingo |
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#7 |
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Demi-God (Moderator)
Join Date: Dec 2002
Location: Whakatane, New Zealand
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I can't give any specific numbers, but it runs 'fine' on a G4/1.25 with a 64 MB Radeon 9000 Pro, with OS 10.3.5. It was terrible under 10.3.4.
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#8 | |
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macrumors 6502a
Join Date: Jul 2003
Location: Sydney, Australia
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Quote:
Overall, the game played a bit better than I remember it playing on the 12" PowerBook (were the nVidia drivers updated in OS X 10.3.5?), but judge for yourself from the FPS figures. I'll get around to running some other configurations later on tonight.
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#9 | |
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macrumors 6502
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Quote:
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#10 |
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macrumors 6502a
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In response to Oingoboingo and comictimes, I agree that 15 or so FPS is a playable #, however it does detract from 1) the game experience, and I've found that in some games, in particular Jedi Academy 2) the game playability is limited by it, as some moves can't be performed unless you have a 30 FPS rate (and yes I've tested this many times).
In all honesty, for the amount we pay for our computers, this kind of performance is abhorrent. Halo, IMO is the worst example. 22 avg FPS at native res, in my mind, is ridiculous. UT2K4 benches better than Halo, but it still isn't always great. I have a new 3rd party Onslaught map and it brings my computer to a crawl... EVERYWHERE... about 13 FPS avg just walking through the map! So sad... If you need any more benches I can probably do them when I get home.
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My Apple History: Apple IIc; Powerbook 145; Powerbook Duo 280C; Performa 6400/200; Wallstreet Powerbook G3 266; Dual USB iBook G3 500 Currently Using: Powerbook G4 Rev B 1Ghz 512MB; PowerMac G5 SP 1.8Ghz 1GB Radeon9800 Pro SE 256 |
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#11 |
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Thread Starter
macrumors regular
Join Date: Jun 2004
Location: Washington D.C.
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wow, thanks to everyone in this thread for responding, it really helps me out a lot. It looks like the 10.3.5 update really fixed some things judging from what oingoboingo is saying.
If you're able to get anymore detailed benchmarks, that would just be fantastic.
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8-Core 2.8Ghz Intel Xeon, Mac OSX 10.5.6, 2 GB RAM, 320GB HD, SuperDrive, 256 MB ATI Radeon 2600. I'm either on that or a 16GB iPhone 3G. |
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#12 | |
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macrumors 6502a
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Quote:
10.3.5 actually resulted in a 5% drop in Halo framerates for me.
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My Apple History: Apple IIc; Powerbook 145; Powerbook Duo 280C; Performa 6400/200; Wallstreet Powerbook G3 266; Dual USB iBook G3 500 Currently Using: Powerbook G4 Rev B 1Ghz 512MB; PowerMac G5 SP 1.8Ghz 1GB Radeon9800 Pro SE 256 |
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#13 | |
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macrumors 6502a
Join Date: Apr 2004
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Quote:
Hey! I don't play that game, so I can't help with your original question, but a few comments: 1) Make sure people are benchmarking the FULL game for you. As many people, and maybe yourself, know, the demo of UT2004 had a bug in the audio code that caused HORRIBLE framerate drops. The demo, to the best of my knowledge, was never updated. 2) In the list you mentioned you listed CoD as an older game. I am not sure, but I actually think it came out at the same time, or even after, UT 2004. It is a great game, for sure! 3) hehe.... you said nerdgasm.
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#14 |
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Thread Starter
macrumors regular
Join Date: Jun 2004
Location: Washington D.C.
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"
2) In the list you mentioned you listed CoD as an older game" Call of Duty is a year old game on the PC so it's requirements aren't as bad (and i was told it was a very well done port over to the Mac side), that's why I'm not too worried about how that performs. UT2004 came out this year and is pretty cpu-intensive in certain modes, i think.
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8-Core 2.8Ghz Intel Xeon, Mac OSX 10.5.6, 2 GB RAM, 320GB HD, SuperDrive, 256 MB ATI Radeon 2600. I'm either on that or a 16GB iPhone 3G. |
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#15 | |
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macrumors 6502a
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Quote:
You are correct. Specifics: CoD is running on a heavily modded Q3 engine... not so intense as UT2K4 but certainly nothing simple. UT2K4 has serious CPU bottlenecks as many tests have shown. However, on that computer, both CPU and GPU will be heavy bottlenecks.
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My Apple History: Apple IIc; Powerbook 145; Powerbook Duo 280C; Performa 6400/200; Wallstreet Powerbook G3 266; Dual USB iBook G3 500 Currently Using: Powerbook G4 Rev B 1Ghz 512MB; PowerMac G5 SP 1.8Ghz 1GB Radeon9800 Pro SE 256 |
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#16 |
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Thread Starter
macrumors regular
Join Date: Jun 2004
Location: Washington D.C.
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it sounds like UT2004 will be play somewhat decently in Onslaught if oingoboingo's numbers are accurate. i can deal with 15-30 FPS so that sounds alright. Anyone else have any benchmarks on this configuration?
would i be correct in assuming modes like deathmatch and capture the flag should have much better framerates?
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8-Core 2.8Ghz Intel Xeon, Mac OSX 10.5.6, 2 GB RAM, 320GB HD, SuperDrive, 256 MB ATI Radeon 2600. I'm either on that or a 16GB iPhone 3G. |
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#17 | |
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macrumors 6502a
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Quote:
Typically yes, but there are larger CTF maps that don't run so well. Honestly I wouldn't expect too much in terms of good performance. After all he was running it at 800x600. Trust me, even with a stronger comp, like my G5, it still lags quite heavily in some maps. My recommendation: if you're a true/heavy gamer, stay AWAY from Powerbooks for gaming.
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My Apple History: Apple IIc; Powerbook 145; Powerbook Duo 280C; Performa 6400/200; Wallstreet Powerbook G3 266; Dual USB iBook G3 500 Currently Using: Powerbook G4 Rev B 1Ghz 512MB; PowerMac G5 SP 1.8Ghz 1GB Radeon9800 Pro SE 256 |
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