|Nov 25, 2004, 05:19 PM||#1|
I've been reading about Cocoa for a few weeks and have just become interested by OpenGL - I want to create a basic 3D landscape by raising and lowering parts of a grid. Anyway, I've been looking for a few hours and I really can't seem to find much documentation on using OpenGL with the Cocoa framework and what I have found has been a little vague... so I guess I need some kind of intro/tutorial here .
Thanks a lot ,
12" G4 IBook (1GHz) named Darwin: 60GB HardDrive, BlueTooth, Airport Extreme coming soon?
|Nov 29, 2004, 06:26 PM||#2|
A Google search not helping?
I'd look into iDevGames.com's tutorials, if they are up.
I remember finding some nice OpenGL tutorials using Cocoa, but I don't have them bookmarked. Google helped me out.
|Dec 21, 2004, 08:12 PM||#3|
afaik you can just use an opengl container and adressit with opengl.
opengl, in turn, is a language of its own, there is no cocoa lib for that in Panther. you might want to checkout coreImage on Tiger
|Thread Tools||Search this Thread|
|thread||Thread Starter||Forum||Replies||Last Post|
|OpenGL 4.0||MagnusVonMagnum||OS X Mavericks (10.9)||2||Jan 1, 2014 09:44 PM|
|OpenGL 3.2?!||Itzamna||OS X 10.8 Mountain Lion||1||Jun 10, 2013 05:37 PM|
|Learn OpenGL?||adildacoolset||Mac Programming||9||Feb 7, 2013 06:27 PM|
|OS X OpenGL 4||foijord||Wasteland||7||Jul 19, 2012 06:09 PM|
All times are GMT -5. The time now is 03:17 AM.