|Nov 25, 2004, 05:19 PM||#1|
I've been reading about Cocoa for a few weeks and have just become interested by OpenGL - I want to create a basic 3D landscape by raising and lowering parts of a grid. Anyway, I've been looking for a few hours and I really can't seem to find much documentation on using OpenGL with the Cocoa framework and what I have found has been a little vague... so I guess I need some kind of intro/tutorial here .
Thanks a lot ,
12" G4 IBook (1GHz) named Darwin: 60GB HardDrive, BlueTooth, Airport Extreme coming soon?
|Nov 29, 2004, 06:26 PM||#2|
A Google search not helping?
I'd look into iDevGames.com's tutorials, if they are up.
I remember finding some nice OpenGL tutorials using Cocoa, but I don't have them bookmarked. Google helped me out.
|Dec 21, 2004, 08:12 PM||#3|
afaik you can just use an opengl container and adressit with opengl.
opengl, in turn, is a language of its own, there is no cocoa lib for that in Panther. you might want to checkout coreImage on Tiger
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