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Apple Pushes Out New 'Snow Leopard Graphics Update' Build to Developers
![]() ![]() One week ago, we reported that Apple had seeded to developers a "Snow Leopard Graphics Update". While it was unclear exactly what the update is designed to address, a number of users have been complaining of graphics-related issues, particularly with high-performance games. We have received word that Apple has seeded a new build of Snow Leopard Graphics Update to developers today, and while those familiar with the builds note that Apple has not documented any additional specific focus areas for testing, the one known issue in the previous build, which involved crashing of 3D applications on Mac Pros with the Nvidia Quadro FX 5600 graphics card, is no longer listed in the documentation as being present. A public release date for the update remains unknown. Article Link: Apple Pushes Out New 'Snow Leopard Graphics Update' Build to Developers |
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#2 |
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Very Informational
I wouldn't call that news. BTW: Any chance of touch screen support?
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#3 |
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Hoping this update aggressively improves early 2008 MBP performance.
That is my current machine of course. The problem is I don't want to buy a new machine right now but yet would like all the issues resolved with respect to GPU performance and would love to see acceleration of video play back on the GPU.
Maybe that is to much to ask for. Snow Leopard fixed a lot of things on the MBP for me but GPU performance and Quicktime still leave a lot to be desired. Dave |
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#4 |
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We will find out soon I guess. The performance drop between 10.6.3 and 10.6.4 was outrageously big. This should have been "pushed out" earlier.
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#5 |
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I'm just glad Apple is working on this. It did not effect me until I replaced my 2006 Mac mini with a 2010 Mac mini. Big update from intel crap graphics to nvidia. now a 2nd boost would be nice with better drivers.
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#6 |
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How is Steam working? I'm still with 10.6.2 so I can play my Steam games properly but I want at least 10.6.3 for the new Flash hardware acceleration.
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I don't know what to put here. |
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#7 |
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Seed notes anyone?
Please? |
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#8 | |
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I had to downgrade from 10.6.4, which was a pain. But, something tells me 10.6.5 will be out soon, so you might as well just wait to hear the official report. |
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#9 |
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on my 2010 macbook pro with 10.6.4 I have no issue with games through steam. they run exactly the same as on 10.6.3. but a graphics update is always welcome...
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MacBook Pro 2010, iPod shuffle, Xbox 360.
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#10 |
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#11 | |
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![]() However, that hasn't stopped people from violating their NDA's in the past, especially in relation to OS updates, so one can be hopeful. What I'm curious about is the fact that this is getting re-seeded; assuming it's based off of the graphics drivers included in the latest custom build macs, this shouldn't really be hard to release, unless they did a rewrite since then, and that's what really interests me the most, especially since you can already get those kexts. |
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#12 |
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Really, who genuinely gives a **** about an NDA for a small graphic driver update? This isn't exactly a top secret, high-interest project--if anything, it is lower on the totem pole than a 10.6.x update.
Edit: why do we need the damn Ned-Flanderizing censor algorithm? |
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#13 | |
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As for the release date I'd say at the earliest we'll probably it see it appear at the end of August, maybe mid September - at the end of the day it is a massive overhaul and the last thing you want happen is these drivers to ship and a whole heap of applications break and/or software vendors aren't given enough time to provide software updates to their customers for compatibility with the driver updates.
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iMac 2.66Ghz 20inch w/ 4GB RAM; MacBook Pro 'Unibody' 2.53Ghz w/ 4GB RAM; Mac OS X 'Snow Leopard'; 160GB iPod Classic; 1TB Western Digital USB EXT Hard Disk |
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#14 | |
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what we see in the new seeds are major driver restructuring and optimisation; add to that it also includes OpenGL improvements by Apple - it is a massive update that will hopefully lead not only to better performance now but future hardware released the improved drivers will allow for the GPU to be utilised to its full capacity. If this is true it's freaking GREAT. I believe the biggest problem is the OpenGL-implementation and its' surroundings, driver comes after that.
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iMac 27" | i7 2.93GHz | 8GB DDR3 | HD5850 M | OWC 115GB SSD+1 TB HDD MacBook Pro 15" | i7 2.2 GHz | 8GB DDR3 | HD6750M 64 GB iPhone 4S32 GB iPad
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#15 | |
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MacPro5,1, W3670, 8Tb RAID-Z pool |
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#16 |
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#17 | |
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But having feature-complete OpenGL 3.0 support doesn't have anything to do with rendering speed, which is generally considered dog-ass slow for gaming purposes. That's more of a driver issue. |
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#18 | |
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Quote:
__________________
iMac 27" | i7 2.93GHz | 8GB DDR3 | HD5850 M | OWC 115GB SSD+1 TB HDD MacBook Pro 15" | i7 2.2 GHz | 8GB DDR3 | HD6750M 64 GB iPhone 4S32 GB iPad
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#19 |
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Thank you, sir for that great information.
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I don't know what to put here. |
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#20 |
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I hope Apple add full support for OpenGL 4, because now it doesn't look good. No full OpenGL 3 in 2010? I hope 10.7 brings some hardcore changes.
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#21 |
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I pray to god that this Graphics update contains better drivers for games like StarCraft II which is unplayable on even the best Mac specs.
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#22 | |
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EDIT: Unless I jack down the resolution to that of an iBook. Last edited by Plasmastrike; Aug 14, 2010 at 08:01 AM. |
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#23 | |
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In detail, someone compiled an excellent per-system guide to SCII tuning for specific macs: http://us.battle.net/sc2/en/forum/topic/224842575 It won't look as good, of course, but following the guide should get you ~50-60fps on any relatively modern mac hardware. |
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#24 | |||
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Quote:
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His fix also works for the MBPs with the 330m. Link: http://forums.macrumors.com/showthre...starcraft+320m Worked like a charm. |
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#25 |
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I wonder if this will fix my issue with Java based games of the 9400m.
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[Steve Jobs was] brave enough to think differently, bold enough to believe he could change the world, and talented enough to do it. -Barack Obama |
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