10.6.3 vs 10.6.4+Graphics update ?

Discussion in 'Mac and PC Games' started by cluthz, Aug 19, 2010.

  1. macrumors 68040

    cluthz

    Joined:
    Jun 15, 2004
    Location:
    Norway
    #1
    10.6.4 really killed FPS in most games on the newer MBPs ('10s with 330GT), does the new graphics update bring it up to 10.6.3 levels, or even better?
     
  2. macrumors 6502

    TRUCRACKER

    Joined:
    May 31, 2010
    Location:
    VA
    #2
    Well in TF2 the FPS for me have been low 20's when there's things actually happening.
     
  3. macrumors 6502

    Maclarny

    Joined:
    Apr 20, 2003
    Location:
    MN
    #3
    I haven't noticed a huge difference on Starcraft 2. Turning shaders on still bricks performance.

    Playing the game in BootCamp still provides a far better gaming experience.
     
  4. macrumors 6502

    Joined:
    Jul 25, 2006
    #4
    I have a flashed 4890, so I was still using the 10.6.3 drivers in 10.6.4. When I installed the update (and fixed everything for the card), I'm seeing almost double the performance in all Valve games, and can now run AA with almost no hit. Portal with 8x AA now runs at a perfect 60, while no AA used to still stutter. Half Life 1 runs over 60 with 8x now, used to struggle to keep 60 even with no AA before.

    Ep 2 still can't keep 60 fps while looking over the water in the beginning, but even Windows had trouble keeping that one up. I'd say it still runs better than it does in Windows without multicore rendering.

    Pretty much no change in Starcraft 2. For some reason I can't get Torchlight to run in OS X right now. That would be an interesting one, pretty much solid 30 fps in OS X and 60 in Windows before. Really hope the update fixes that.
     

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