Phones 32GB Galaxy S3 with 64GB SD-CARD or 64GB iphone 4S

Discussion in 'Alternatives to iOS and iOS Devices' started by PacificBeach, Jul 7, 2012.

  1. macrumors regular

    Joined:
    Aug 20, 2011
    #1
    Which would you chose right now today and why? 32GB Galaxy S3 with 64GB SD-CARD or 64GB iphone 4S
     
  2. macrumors 6502a

    utahman130

    Joined:
    Jun 7, 2012
    Location:
    Salt Lake City, Utah
    #2
    iPhone. Still seems a lot more stable and reliable than Android IMO
     
  3. macrumors 68030

    blackhand1001

    Joined:
    Jan 6, 2009
    #3
    Galaxy s3 all the way. Its just so ahead of the iphone right now in most ways. Even battery life. Those new 28nm snapdragon s4's really are good on battery. The 2100mah battery helps a lot too.
     
  4. macrumors 6502a

    Joined:
    Feb 8, 2012
    #4
    Depends on what you value.
     
  5. thread starter macrumors regular

    Joined:
    Aug 20, 2011
    #5
    Anwering a question with a question...............:rolleyes:
     
  6. macrumors 603

    Joined:
    Sep 4, 2011
    Location:
    Florida
    #6
    Who needs 96 GB of storage?
     
  7. macrumors 68000

    Mac.World

    Joined:
    Jan 9, 2011
    Location:
    In front of uranus
    #7
    That's what I said in the mid-80's. Who needs 250MB harddrive. No way you can fill that up!

    As the saying goes, 'It's better to have and not need, than to need and not have.'
     
  8. macrumors 6502a

    Joined:
    Feb 8, 2012
    #8
    There was no question mark at the end of my statement, and without you giving information on what you specifically are looking for in a phone, this thread is no different than the 1000 other iOS vs Android threads in this forum.
     
  9. macrumors 6502a

    bembol

    Joined:
    Jul 29, 2006
    #9
    Not about GB.

    Had the 64GB 4S for a few months, love it but it's S3's time to shine. I'm waiting for my 16GB Pebble Blue and 32GB Lexar microSDHDC Class 10 in the mail.

    And in a few month it will be Apple again with iPhone 5. Not sure if I'm going back, Samsung hit the mark with 4.9".
     
  10. macrumors 6502a

    Joined:
    Jun 10, 2007
    Location:
    NC
    #10
    I'm tempted to try out the GS3. I hated Android before because of their clunky UI and fragmented marketplace but Jellybean and the GS3 is really enticing.

    However, I feel so invested in the Apple ecosystem with the apps I've purchased and the integration with my MBP.

    But if I were to be given that offer today (for free), I'd definitely pick the GS3 over the iPhone. Better hardware and bigger capacity. We should however, wait for the iP5 to make a real comparison.
     
  11. macrumors 6502a

    Joined:
    Jan 25, 2012
    #11
    I would get both. The best of both worlds.

    But if I have to pick only one, it would be the iPhone 4s.

    Although I am using Android now (NOT S3), I find the Galaxy S3 looks ugly (in my opinion, of course). The iPhone 4S looks sexier.

    Also with Dropbox, Box, google docs and iCloud, you don't really need to worry about space as most smartphones are always connected online.
     
  12. macrumors 6502a

    Joined:
    Mar 17, 2012
    #12
    I sold my 4s after a few weeks but I just got an S3. I have had 8 phones over the past 3 years, this is easily the best.
     
  13. macrumors regular

    Joined:
    Jun 30, 2012
    #13
    And what about the Galaxy S3 is unstable and unreliable? I'd love to hear what this is based on. :cool:
     
  14. macrumors 6502a

    Joined:
    Feb 8, 2012
    #14
    Probably referring to apps.
     
  15. macrumors 68020

    LostSoul80

    Joined:
    Jan 25, 2009
    #15
    Are you serious? Have you ever even touched an Android device? :rolleyes:
     
  16. macrumors 6502a

    Joined:
    Feb 8, 2012
    #16
    Yes, many times, but my anecdotal evidence doesn't mean much, so here's a response I gave to someone in the S3 thread when a few people in the thread started complaining that their favorite Android games don't work on the S3:

    Furthermore, apparently EA Games and Gameloft games don't work:

    http://forums.androidcentral.com/sa...gameloft-games-dont-play-nice-us-version.html

    http://forum.gameloft.com/index.php/topic,52129.msg150641.html#msg150641

    This includes Gameloft's notable Nova 3 (currently my favorite game). I'm sure many of these issues will be fixed, if they haven't already, but it's clear framentation is still a big issue with Android, even on the S3.

    You can add Real Racing 2 to that list.

    And Dungeon Defenders

    I've seen similar issues with photography apps, and other less intensive apps as well. So yes, he's probably referring to the apps.
     
  17. macrumors regular

    Joined:
    Jun 30, 2012
    #17
    None of those things have anything to do with the instability and it being unreliable. Again, I would like to know what instability and reliability issues the GS3 has that he is referring to.
     
  18. macrumors 68020

    LostSoul80

    Joined:
    Jan 25, 2009
    #18
    Your lack of comprehension is not easy to justify. Unless, of course, you're acting the fanboy role.
    Having some applications and games currently not working on the platform has nothing to do with Android being unstable. Nothing. That just means developers haven't figured out how to make their applications work. And notice I've mentioned "some", not "the vast majority". I've seen a lot of crappy applications on iOS, lots, but that has nothing to do with iOS's stability.
     
  19. macrumors 6502a

    Joined:
    Feb 8, 2012
    #19
    Hey don't ask me, I'm only guessing. Many of the apps I mentioned are available to download, but continuously crash when trying to play them, and/or are unplayable due to no sound, or a ridiculously bad frame rate, and then continuously crash. That qualifies as unstable. I guess an app that constantly crashes could also be referred to as unreliable as well.
     
  20. macrumors regular

    Joined:
    Jun 30, 2012
    #20
    You and I both know an app developer not updating their app to work with a new device or new hardware doesn't mean the device is unreliable or unstable. It simply means the app needs to be updated. For example, a couple days ago the game Mass Effect was updated. Previously it didn't work, and now it does. Games needing to be updated has nothing to do with a phone being reliable and how stable it is. I still would like to hear this guy explain himself. I'd love to hear this one lol.
     
  21. macrumors 603

    ChazUK

    Joined:
    Feb 3, 2008
    Location:
    Essex (UK)
    #21
    Since getting my s3, Asphalt 5, Backstab, N.O.V.A. 2 and Modern Combat 2 & 3 have been updated to work on my S3.

    As far as app compatibility goes, I'm still using apps I bought on my HTC Hero in 2009 on my current S3. It really hasn't been a problem for me thus far.
     
  22. macrumors regular

    Joined:
    Jun 30, 2012
    #22
    Apparently the issue is primarily with Gameloft games. They just have to update them to work with the GS3. I'm sure they will soon enough, just as they have already done with some of their titles. I haven't had any issues at all with app compatibility thus far.
     
  23. macrumors 68000

    Joined:
    Dec 8, 2009
    Location:
    Sydney, Australia
    #23
    S3 Hands down winner. btw I don't even own an S3 but i know a few people that do.
     
  24. macrumors 6502

    Joined:
    May 3, 2012
    #24
    Gs3 without a doubt..superfast phone with lte.....phone4s is old tech..no lte, small screen....with ip5 around the corner why waste ur time with the 4s.
     
  25. macrumors 68000

    gngan

    Joined:
    Jan 1, 2009
    Location:
    MacWorld
    #25
    Choosing a smartphone for its storage size? That's new.:confused:

    I would wait for the new iphone and decide what to get. It all depends what you are looking for.
     

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