OK, so here's a little article talking about Cinema4D, the runner up to Maya, and how they just came out with a 64-bit version, but it's for Windows only! MacOXS GUI apps (aka anything made with Cocoa or Carbon) are limited to 32-bit -- NO 64-bit support. These G5's aren't getting used to nearly their full potential. Thanks Apple!!!?! http://www.macnn.com/articles/05/05/18/64.bit.cinema4d/ What's up with Tiger? I thought it would be 64-bit ready sometime in its lifetime. Is there any point to waiting for 10.5? Why wouldn't they have done that already, rather than throw resources into all the fluffy parts of Tiger? Are we sitting on dual 64-bit processors, or what? Thanks for letting me get that out. Phew!