Alias|Wavefront releases Maya 5

Discussion in 'New Mac Application Announcements' started by G4scott, Apr 6, 2003.

  1. macrumors 68020

    G4scott

    Joined:
    Jan 9, 2002
    Location:
    Austin, TX
    #1
    http://www.businesswire.com/cgi-bin/f_headline.cgi?bw.040603/230965024&ticker=SGI

    http://www.aliaswavefront.com/en/news/home.shtml
     
  2. macrumors 68000

    Freg3000

    Joined:
    Sep 22, 2002
    Location:
    New York
    #2
    A great day for the pros all around.

    P.S. I like you "wonderful world" sig. :)
     
  3. Moderator emeritus

    Joined:
    Jun 25, 2002
    Location:
    Gone but not forgotten.
    #3
    I just got my Maya Learning Maya Beginner's Guide DVD last week. I hope it's not obsolete already.

    It's nice to see that there are companies for which innovation is life. :)
     
  4. Moderator emeritus

    Mr. Anderson

    Joined:
    Nov 1, 2001
    Location:
    VA
    #4
    That's very cool - hopefully it will put pressure on Newtek to get its next version (V 8.0) of Lightwave out soon.

    Someday I might use Maya, but Lightwave is what I have and even with a reduced price tag, its not worth it to buy yet.

    D
     
  5. macrumors 6502a

    etoiles

    Joined:
    Jun 12, 2002
    Location:
    Where the air is crisp
  6. macrumors 68030

    teabgs

    Joined:
    Jan 18, 2002
    Location:
    behind you
    #6
    and there isnt any plans for it in the future.

    Unlimited is only 15% os Alias|Wavefront's business. Maya has only been on OSX for a year now and so all the people that use it would have been using PC's before.

    So until people start to switch from PC to mac AND show a need for Maya Unlimited on the mac Alias isn't going to put the resources into putting unlimited onto OSX.
     
  7. macrumors member

    Joined:
    Feb 5, 2002
    Location:
    San Francisco
    #7
    good news :D

    well, i think that because i actually bought a maya complete license a few months ago with the one year update package, i should be getting maya 5 for free :D

    i love maya!
     
  8. macrumors 6502a

    etoiles

    Joined:
    Jun 12, 2002
    Location:
    Where the air is crisp
    #8
    It is actually a year and a half :D and I am sure there must be quite a few '3D on the mac' people out there who switched to Maya and did not use PC's before...wait, why am I saying this ? :confused:

    Anyway, you (and A|W) have a good point about the 15%...probably not worth the effort at this point. I am not sure how much Fur, Cloth and fluid effects can be used in a real world production environment, but it is still a limiting factor when you have to invest in new hardware. 'Not that I would, but I could' kind of argument. But it also shows that A|W does not see the mac platform as a main contender, not now, not anytime in the near future. It is also a bad message for the 3rd pary software developers.

    I am saying this because I am really frustrated at the moment: I need to get a new graphics workstation and not only is there NO comparison between PC's and macs when it comes to render and viewport performance, but the choice of software is also very limited on the mac...
    I am doooooooooooooooooooooooooooooooooomed.
     
  9. macrumors 68030

    teabgs

    Joined:
    Jan 18, 2002
    Location:
    behind you
    #9
    True, it's been a year and a half ;)

    The fur, cloth, and fluids ARE VERY helpful in a production environment. There are also a lot of plugins, and scripts that dont run on mac (these are written by TD's). These people arent going to rewrite them for OSX, also, you can build a workstation for cheaper than buying a mac.

    In addition, they've been using it on PC's for a while and people have that thing about changing over. Especially if you're in the middle of production, you are NOT going to be switching platforms. When a project is done then you can switch, but I wouldn't before.

    Sadly, the OSX performance with Maya is not as good as it should be. It's great (better than PC's) at some tasks. But when it comes to rendering, dynamics, and of course, the unlimited features...we're lacking.

    Which is the reason that I am going to be sadly building a PC this summer as long as the ca$h flow can handle it.....and now FCP 4 is going to need to be purchased, so there's a few hundred that wont be spent on the PC.

    I dont like the idea, but I want to get stuff done.
     
  10. macrumors 68020

    mymemory

    Joined:
    May 9, 2001
    Location:
    Miami
    #10
    I would say "great day for rich pros":rolleyes:
     

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