Atari to Release an Official Atari Arcade Joystick for iPad

Discussion in 'iOS Blog Discussion' started by MacRumors, Sep 5, 2011.

  1. MacRumors, Sep 5, 2011
    Last edited by a moderator: Sep 5, 2011

    macrumors bot

    MacRumors

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    #1
    [​IMG]


    Atari has recently updated their Atari's Greatest Hits iOS app to include support for an upcoming "Atari Arcade -- Duo Powered" joystick. The description links to this image and desciption:
    The device appears to be very similar to well received iCade from ThinkGeek. Technabob speculates that this new iPad-compatible joystick's simpler design may be cheaper than the iCade which is priced at $99. The iCade carries a mini arcade cabinet design while the Atari Arcade Joystick offers a more open layout.

    [​IMG]


    The design appears to support both landscape and portrait orientations. No details are provided, but it's likely the device also uses Bluetooth rather than going straight into the dock connector. This is how the iCade works as well, by emulating a Bluetooth keyboard. This system also makes it easier for 3rd party developers to build in support for the accessories.

    Atari's Greatest Hits offers 100 classic Atari games for the iPad and iPhone. It was the first app to provide support for the iCade with several others following.

    Article Link: Atari to Release an Official Atari Arcade Joystick for iPad
     
  2. macrumors newbie

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    I know what I'm getting for Christmas.
     
  3. macrumors 65816

    striker33

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    #3
    These will only ever take off if Apple releases its own controller and makes it a standard for all new iOS games.
     
  4. macrumors newbie

    appleimac27

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    #4
    The iCade looks a lot better. Also, "severak others?"
     
  5. macrumors 65816

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    #5
    iWant so badly

    I would actually buy an iPad for this - as it would look way better than using my iPhone.
     
  6. macrumors 6502

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    Cool! :)
     
  7. macrumors 6502

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    #7
    Needs a Trackball

    Games like Centipede and Missile Command need a trackball.
     
  8. macrumors Core

    Dagless

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    #8
    I'm not sure if anyone else uses arcade sticks here (my temporary+current setup :) http://yfrog.com/z/mgn29mj), but they get bashed around a lot. I wouldn't want any £500+ device stood upright in a holster on such a controller!
     
  9. macrumors 6502a

    RodThePlod

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    #9
    Hahaha - me too! My kids have duly been told: "This is what daddy wants for Christmas" :D

    Atari will sell skip loads of these if they price it right - $69 or something similar...
     
  10. macrumors 6502

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    #10
    Umm it's a touch screen device, with a physical joystick add on....:confused:
     
  11. macrumors regular

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    Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_5 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8L1)

    Too bad the games suck. This controller would be cool for good games.
     
  12. macrumors 65816

    lilcosco08

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    #12
    Exactly. Tactile feedback+ precise control. Touch input just doesn't cut it for these types of games (See street fighter)

    ----------

    Without these games that "suck", we wouldn't have the "cool" games
     
  13. macrumors 6502a

    shartypants

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    #13
    neat
     
  14. macrumors G5

    nagromme

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    #14
    Looks smaller and simpler than the iCade, which I like. If it’s cheaper, and/or if “powered” means “powered” (so it can charge the iPad) then I’m likely to buy!
     
  15. macrumors 6502

    thelonelylimo

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    #15
    I'll own one.
     
  16. macrumors 68040

    the8thark

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    #16
    Nintendo should really be worried about stuff about this.
    It's really going to take market share from the DS and similar things.
     
  17. APlotdevice, Sep 5, 2011
    Last edited: Sep 5, 2011

    macrumors 68030

    APlotdevice

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    #17
    Unfortunately a trackball would be pretty hard to implement with the current workaround. (ie. behaving as BT keyboard)

    This thing, which you couldn't even call a "handheld" by any stretch of the imagination, is way to niche to take any significant market share from the DS. Or even its fledgling successor, the 3DS.

    A gamepad attachment for the iPhone and iPod touch would be a more plausible threat. Though only if it was an official Apple product. Otherwise it just won't get enough support to really matter.
     
  18. macrumors 65816

    Drunken Master

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    #18
    Woah, revionist history much?

    Since when did Asteroids, Missile Command, Space Invaders, Pong and the like "suck"?
     
  19. macrumors member

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    #19
    Indeed. Almost none of the arcade games included in the Atari collection originally used an actual joystick. They were all spinners/trackballs/buttons. The 2600 games are another story, obviously.
     
  20. macrumors 68030

    Supa_Fly

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    #20
    And I was hoping for something a little more compact like a Bluetooth Joystick

    Zeemote JS1

    Although this puppy worked with S60 Nokia phones something more advanced with better design and ergonomics would be better no? Yes I love the arcade style.
     
  21. ekdor, Sep 5, 2011
    Last edited: Aug 14, 2013

    Guest

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    -
     
  22. ekdor, Sep 5, 2011
    Last edited: Aug 14, 2013

    Guest

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    -
     
  23. Guest

    #23
    Duo Powered

    What does Duo Powered mean. Couldn't really find anything on that. Is it a company, technique?
     
  24. macrumors 68000

    NightFox

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    #24
    The iPhone/iPod has already taken its cut out of Nintendo's DS market. I don't see that a joystick base is going to make any difference - I'd imagine that the thing thats protecting the DS right now is its low price compared to the others, and it's a real on-the-go device combined with tactile, push-button control. This Atari option. I can't see many people taking this joystick thing around with them or playing it on the train like you can with a DS.

    Yes, the glory days of the DS are behind it, but I don't see anything like this making a difference.
     
  25. macrumors Core

    Dagless

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    #25
    ^ Also the games. Don't forget that. Pokemon shifts 50 million games a generation, and god knows how many Mario shifts in all the games he has now.
    I find a lot of iOS gamers don't realise that gaming platforms are about the games. It's how the Gameboy and DS did better than the Gamegear and PSP despite Nintendo releasing weaker, cheaper consoles.

    It's not revisionist - it's a different gaming era. A lot of the games I loved as a kid are now almost unplayable through choppy framerates, ancient/dull gameplay. I had my fun with those years ago but everything has moved on.
     

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