'Baldur's Gate II: Enhanced Edition' Now Available for iPad

Discussion in 'iOS Blog Discussion' started by MacRumors, Jan 15, 2014.

  1. macrumors bot


    Apr 12, 2001

    Baldur's Gate II: Enhanced Edition, the sequel to the original Baldur's Gate: Enhanced Edition for iOS released in late 2012, can now be downloaded from the App Store.

    The game, which has been made available thanks to a collaboration between Beamdog, and Atari, is a remake of Baldur's Gate II: Shadows of Amn and the following expansion packs: Throne of Bhaal, Fist of the Fallen, Unbound, A Shadow's Life, In Defense of the Wild, The Black Pits II: Gladiators of Thay, and Gallery of Heroes II.

    As with the original Baldur's Gate for iOS, Baldur's Gate II includes multiplayer functionality, remastered artwork, and interface improvements. Baldur's Gate II has also been available from the Mac App Store since November.

    Baldur's Gate II can be downloaded from the App Store for $14.99. [Direct Link]

    Article Link: 'Baldur's Gate II: Enhanced Edition' Now Available for iPad
  2. macrumors 68000


    Mar 5, 2013
    As someone who is heavily addicted to keyboard shortcuts, I can't say that I'm excited to buy this. That being said, I will certainly get the Mac version when I have more time to really "get into" it.

    Also, I don't have $14.99.

    ...Also, I don't have an iPad...
  3. macrumors G3


    As someone who played the BG series way back when they first arrived on the PC, I thought the iPad version was set up quite nicely, and played almost as well on a touchscreen as they did with a mouse and keyboard. Doubly so with the recent patch.

    If you ever get an iPad, and start feeling nostalgic, I'd say it's worth considering.
  4. macrumors newbie

    Jan 15, 2014
    Really $14.99 for an iPad game? When are these developers going to learn! Why can't I just get the game for free and then be asked to purchase in game items to unlock spells or do any thing of value inside the game? I would much rather pay several hundred dollars over the next several months then pay this outrages price of $14.99 for a stinking iPad game!
  5. macrumors 68000


    Mar 5, 2013
    I happen to remember constantly screwing with the install and constantly moving files on and off one of the 6 CDs to optimize performance depending on where I was in the game, all while fitting most of what I could on a 2 GB platter... And the massive improvement gotten while cannibalizing my friend's computer temporarily to get that extra 16 MB of RAM... Ah the good old days :D

    Yeah, you have definitely convinced me to get this and buy an iPad whether I can afford it or not eventually.


    I wouldn't worry about it too much, they'll be sure to have some IAP/DLC for you to dump some extra money into. ;)
  6. macrumors 6502a

    Jun 20, 2012
    London, UK
    While I can easily see the sarcasm in your comment, the real problem is, there are way too many people that actually do think this way which is why IAP is endemic in mobile gaming these days. For a game like this with no IAP $14.99 is a great price.
  7. macrumors 68020


    Nov 22, 2011
    East Coast USA
    That makes zero sense. Unless your not serious ?
  8. macrumors newbie

    Jan 15, 2014
    im a fan of RPGs so i owe it to myself to play this game, though i know it’s not easy because of the governing system. Still, for $25 is well worth it.
  9. macrumors regular


    Oct 28, 2010
    14.99 is money well spent for this game... You wouldn't complain to spend them for a book.. (well if you read at all). This game is as deep, artistic and entertaining as a good novel..
  10. macrumors regular

    Nov 13, 2009
    Atlanta, GA
    Sarcasm Fail.

    Now I just have to figure out where the fail occurred, the writing or the reading? :) Since I got it, I'm inclined to chalk this one up to reader fail :)
  11. macrumors 6502

    Jul 6, 2009
    Well done, sir. I see some others have their sarcasm detector turned off. :D
  12. macrumors 603


    Aug 2, 2002
    Cork, Ireland.
    After the first sentence, I was all set to write an annoyed response to your post, glad I read on. :)

    As weird as it sounds, I'm glad this game costs so much, I hope it sells well. I'd love to see bigger, more in-depth games like this. And the only way it'll happen is if more people are willing to spend a bit more than $1 / €1 for a game.
  13. macrumors 6502a

    Aug 15, 2002
    BG2 is one of my all-time faves, and I didn't have any issues with touch-controls in BG1 that some complained about. So I was thrilled I could buy it and work through the opening dungeon last night! Awesome!
  14. macrumors 6502a

    Feb 4, 2013
    Been hanging on to BG1:EE in my backlog- it's taken me most of the year to beat KotOR. As I've only played the second Baldur's Gate, and not the original, I feel like I owe it to myself to beat the one I already own before buying another many-hour investment.

    ...but damn it, I was just given a $20 iTunes gift card yesterday. That's gotta be a sign.
  15. macrumors newbie

    Jun 25, 2007
    Not Available

    I went through the link and thought I had DL the Enhanced Version and come to find out it is NOT the enhanced version at all. Feel like I have been shortchanged and paid for the older version not the supposedly available BD II: Enhanced version. There is no sign of it on the App Pages.

  16. Editor


    Staff Member

    Dec 7, 2012
    Though the app name only says "Baldur's Gate II" it is actually the enhanced edition. It has remastered graphics, a touch-screen friendly interface and all the expansion packs -- see the App Store description. There isn't an older version of Baldur's Gate II available for iOS, just this one, which came out on 1/15.
  17. macrumors G3


    I remember feeling extra futuristic when I finally got a harddrive that had enough space to install the entire game on, and still had some room to spare. 4GB was kind of a big deal back then.

    ...yeah, those really were simpler times. :D

    When you get (and yeah, you probably will :p), the one thing I recommend is setting the game to autopause when you first encounter monsters, then pausing after every round. The one thing that kinda lacks compared to the old PC version is that you don't have the spacebar under your thumb at all times, so you can't pause at a split seconds notice.

    That probably sounds like a down side, but I actually ended up liking playing through it that way a little more more, because it makes it feel more like a turn based game. Instead of watching everything roll on, then panicking when something bad happens, you handle battles more strategically. It's kinda cool.
  18. macrumors 68000


    Mar 5, 2013
    I had always set it to Autopause on encounter, but thought the autopause between rounds felt a bit strange when everything moves so quickly anyways. However that sounds like a good setup in the case of the iPad version.

    Thanks for the tip! :D
  19. macrumors regular

    Feb 21, 2011
    There is some IAP, namely for new characters. That doesn't concern me, this is perhaps my favourite game ever and I'd happily pay a lot more for it. A few extra characters is still better than constant micro transactions.

    The one feature I hope they get around to adding is iCloud sync with the OS X version.
  20. macrumors 6502a

    Aug 15, 2002
    iCloud would definitely be nice!

    And I agree on the price / IAP: the Mac/PC version costs more but includes the characters. They are just doing what they did originally with BGEE - making the initial cost lower on iPad, but after all the stuff is added they cost the same.

    (Speaking of which, the PC version of BG2EE is super-cheap at GamersGate this weekend ... but sadly no Mac version there!)
  21. macrumors 68030


    Nov 2, 2007
    Los Angeles
    Anything over $10 is too much for a mobile game IMO... especially if it's a game that's well over a decade old.

    They should have made it $4.99 and they would have sold more copies to make up for the difference... $14.99 is a commitment and that's one I wouldn't make for an old game.
  22. macrumors regular

    Dec 27, 2011
    Washington, DC
    While I would normally agree with your sentiment (a lot of iOS games drop in price when the developers realize they aren't selling fast enough). I would rather pay $15 up front than be nickel and dimed into paying $$$ with in game purchases that are required to progress. There are a few iOS/Android Devs - GLU and Gameloft being the WORST offenders...
  23. macrumors 68030


    Nov 2, 2007
    Los Angeles
    Well on that note... if I payed for a app I'd expect no IAPs. Even if it's 99 cents. IAPs are insulting if I've already paid. On Free apps I'm ok with them... cause I can just say... "goodbye" and delete it without feeling like I was ripped off.

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