Best free 3d modelling software?

Discussion in 'Design and Graphics' started by taluh, Jul 22, 2013.

  1. taluh, Jul 22, 2013
    Last edited: Jul 22, 2013

    macrumors newbie

    taluh

    Joined:
    Sep 14, 2009
    Location:
    Sydney, Australia!
    #1
    I'm a beginner wanting to create 3d characters (mostly female models).
    I'm a fast learner so it doesn't have to be too basic (as I would of course like to create as professional looking as possible characters) but something that's quite user friendly.
    A program that offers customisable templates would be a great start for me.
    Thank you :)
     
  2. macrumors 6502

    chumawumba

    Joined:
    Aug 9, 2012
    Location:
    Ask the NSA
  3. macrumors 603

    thekev

    Joined:
    Aug 5, 2010
    #3
    blender
     
  4. macrumors 6502a

    Menge

    Joined:
    Dec 22, 2008
    Location:
    Amsterdam
    #4
    +1 for Blender here.
     
  5. macrumors G3

    Renzatic

    #5
    Another +1 for Blender. It's got a steep learning curve, but you can't ask for a better free package.
     
  6. macrumors regular

    Joined:
    Dec 11, 2012
    #6
    Blender is nice..

    good luck with your "mostly female models"

    huge fetish for 3d females I hear.
     
  7. fig
    macrumors 6502a

    Joined:
    Jun 13, 2012
    Location:
    Houston, TX
    #7
    Blender is the best free full package option you're going to find, though if you want to just do modeling I'd look at Wings3D which is surprisingly capable for the price.

    There's also Sculptris which is a sculpting program rather than a true modeling program, but it might be useful for what you're looking to do.
     
  8. macrumors 604

    chrono1081

    Joined:
    Jan 26, 2008
    Location:
    Isla Nublar
    #8
    +1 for Blender.

    That being said 3D and user friendly never go in the same sentence. You'll have to work at it to get good at it but its absolutely worth it.

    Blender over the past two years has seen an explosion of training materials for it. There are tons on Youtube.
     
  9. macrumors 603

    whooleytoo

    Joined:
    Aug 2, 2002
    Location:
    Cork, Ireland.
    #9
    Slightly OT, but I tried Blender (as a complete 3D noob) and wasn't getting anywhere with it, just getting frustrated. I bought Cheetah 3D off the app store instead, and just found it a lot more intuitive and Mac-like; and was making (IMO) quite complex models within a week.

    Now that I'm a bit more familiar with 3D terminology and methods, I'll give Blender a go again as it seems to be a more powerful and wider-used package (thus better community support etc.)
     
  10. fig
    macrumors 6502a

    Joined:
    Jun 13, 2012
    Location:
    Houston, TX
    #10
    I'm very much not a 3d noob and I still find Blender hard to get around in. I've only dabbled in it a few times, but it just isn't set up like most apps are.

    Chances are it can do a lot more than your current package is able to, however.
     
  11. macrumors 65816

    Joined:
    Apr 17, 2012
    Location:
    Destin, FL
    #11
    +1 for Blender

    I came from a Maya seat to Blender about 5 or 6 years ago. Blender has grown significantly in that time. It is a great modeling tool, motion tracking, game engine, ect.

    The best thing is the amount of tutorials. HUGE, FREE library of online tutorials, some good, some bad. Start at the blender site and read the forums, they will point you in the right direction for good tutorials, plus they create many themselves for a small fee you can get a disk shipped and save you HOURS of trial and error.
     
  12. macrumors 604

    chrono1081

    Joined:
    Jan 26, 2008
    Location:
    Isla Nublar
    #12
    I agree with the others that Blender is unintuitive and messy but since the OP's price point is free thats why I recommended it.

    That being said once you learn it you can work fast in it, I've seen many people do a lot of amazing things with Blender but it will take some time to get comfortable with it.
     
  13. macrumors member

    Joined:
    Apr 16, 2010
    Location:
    UK
    #13
    Blender +1
     
  14. macrumors 68030

    Big-TDI-Guy

    Joined:
    Jan 11, 2007
    #14
    Can Blender models be exported to other CAD programs, or to a 3D printer?

    I (thought) I heard someone mention this in casual conversation - but I've never seen it implemented.
     
  15. macrumors G3

    Renzatic

    #15
    From what I understand of the subject, I've been lead to believe that CAD and subdivision modellers don't get along well together. Generally the export works one way, from your CAD program to Blender/Max/Modo/Maya/etc. for rendering.

    Blender can export its models to other subdiv modellers, though. Just about everything supports Collada these days, which makes jumping between programs a cinch.

    And 3D printing? It's supported natively as of the last release. Dunno how good it is, but it's there.
     

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