Anyone know a good alternative to either: a) rendering in Bryce; or b) Bryce itself. I have a 33 frame animation I am rendering atm at 1280x960 res with superfine anti-a over 2.5 computers (this one is used only when I am not using it) but I STILL can not render even 10% in 1.5Hrs. I will be adding another computer in 1.5Hrs and in 2.5Hrs will have 4 running dedicated but that still does not solve the problem of extreme render times. I know rendering a scene, esp. at such resolutions, takes a while but Bryce is known for being VERY excessive. If I could half my render time while keeping the image looking the same I would be jumping up and down in glee.