OS Neutral Car Game - Physics based driving game

Discussion in 'Mac and PC Games' started by Almighty Laxz, Oct 27, 2012.

  1. Almighty Laxz, Oct 27, 2012
    Last edited: Nov 21, 2012

    macrumors newbie

    Oct 27, 2012
    For a few months now I have been working on a driving game with a focus on physics. The game is open-world with lots of objects to smash into. Timed challenges have been recently added, where the player will need to go to one place to another as fast as possible. I plan to release the current version (0.3) when an engine bug is fixed.

    0.3 Trailer:

    0.3 Gameplay/Features:

    Day/night cycle
    Big city
    Open-world driving
    Many physics objects
    Will be available for Mac, PC and hopefully Linux
    Timed challenges

    Other Information:
    This game was made on the Maratis3d game engine. The engine is free and open source, also easy to use. Maratis uses lua scripting, however you can have full access to the engine in C++.

    Car Game is based on the "PhysicsTest" demo available on the Maratis website: http://www.maratis3d.org/

    I am yet to decide on a real name for the game.

    Tell me what you think and hopefully 0.3 will be released soon.
  2. thread starter macrumors newbie

    Oct 27, 2012
    The plan is to release 0.3 today, however there has been a technical difficulty. I will still try to get it out today.
  3. Almighty Laxz, Nov 1, 2012
    Last edited: Nov 21, 2012

    thread starter macrumors newbie

    Oct 27, 2012
    Can't release yet due to an engine bug, which should be fixed this weekend.
    EDIT: Engine bug still not fixed

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