Carmack: Working With Apple Is a Rollercoaster Ride

Discussion in 'MacBytes.com News Discussion' started by MacBytes, Nov 9, 2009.

  1. macrumors bot

    Joined:
    Jul 5, 2003
  2. macrumors 6502a

    Sayer

    Joined:
    Jan 4, 2002
    Location:
    Austin, TX
    #2
    So what? Go back to playing with your moon rockets, nerd.
     
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    roadbloc

    Joined:
    Aug 24, 2009
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    UK
    #3
    i love the classic doom's and quakes.... and where is my is my os x version for them? carmack needs to get a grip with business.
     
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    jaw04005

    Joined:
    Aug 19, 2003
    Location:
    AR
    #4
    Who's the biggest gaming blowhard Carmack or Gabe Newell? I think it's a toss up.
     
  5. macrumors 68000

    Joined:
    Oct 23, 2003
    Location:
    Brunswick, MD
    #5
    Huh?

    In 5 seconds, I located a link where you can download a port of Quake for OS X:

    http://www.fruitz-of-dojo.de/php/download.php4?dlnr=2

    And here's a port of the Doom engine for OS X:

    http://www.insidemacgames.com/news/story.php?ArticleID=10695

    It's really not Carmack who needs to "get a grip with business". IMHO, it's Apple who needs to get a grip with the fact that gaming is JUST as legitimate a purpose for owning and using a computer as anything else someone might do with one!

    I think Carmack is absolutely right, in his interview, where he suggests people "at the top" at Apple really don't think much of gaming, and probably aren't real happy that it became necessary to push iPhones and iPod touches as gaming platforms to keep their sales moving along briskly.

    Gaming has always been the biggest driver of improved performance in portable devices and home computers. If "computer gaming" never really caught on, do you think 3D graphics technology would be anywhere as capable or inexpensive as it is today? No way! You'd have cards with about half the performance of the typical ATI or nVidia offering, selling for $3,500 +, only to people doing 3D CAD design or doing 3D animation work for TV or movies!

    For as forward-thinking as company as Apples usually is, I think they're really missing the boat on the "big picture" for the future of gaming. They're supposedly all involved with movie production, but they don't seem to realize that movies and computer games are quickly intersecting. Top selling games are outperforming the sales in theaters for blockbuster movie releases, and with games like Uncharted 2, they have story-lines and character development that exceed some movies! I can easily see where we'll reach a crossroads, where someone considers buying/playing a new game to be equivalent to seeing a new movie. Only difference will be deciding if you'd rather be entertained passively (movie), or interact with the story (game).


     
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    Jiten

    Joined:
    Jul 16, 2008
    #6
    Very well said.
     
  7. macrumors 68020

    Joined:
    Dec 9, 2004
    #7
    Calling Carmack a "blowhard" is a profoundly ignorant thing to say. He just states plain facts in a level-headed way, unlike Gabe "give me a million dollars" Newell.

    --Eric
     

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