Here's an odd one I haven't been able to figure out yet: Sound in the Classic environment (at least, in Tristan, the old game I've been running) suddenly went funky on me. I have a very old version of Tristan, and it worked fine in classic as long as I switched to 256 colors (surprising how decent Panther manages to look even at low color depths--much better than Jaguar, if I remember). However, for no readily apparent reason, at some point it suddenly started playing all the sounds at about half speed (so they're all lower-pitched than they should be). Then, a little while later, I started getting dropouts at the begining of playing a sound--if there's a continuous stream of sound it's ok (albeit too low-pitched), but quick sounds are chopped off at the begining or gone entirely if they're short enough. I'm listening to the sound with a pair of headphones in the front jack on my G5, and also have a pair of speakers plugged into the back analog out port, and an optical cable in the other port. I haven't experimented thoroughly with different combinations, but restarting classic or OSX as whole didn't help. It's really bizzare that this would suddenly start happening when I made NO software changes at all. Anybody else seen anything like this with Classic?