Cocoa OpenGL/3D

Discussion in 'Mac Programming' started by netytan, Nov 25, 2004.

  1. macrumors 6502


    May 23, 2004
    Hey all,

    I've been reading about Cocoa for a few weeks and have just become interested by OpenGL - I want to create a basic 3D landscape by raising and lowering parts of a grid. Anyway, I've been looking for a few hours and I really can't seem to find much documentation on using OpenGL with the Cocoa framework and what I have found has been a little vague... so I guess I need some kind of intro/tutorial here :eek:.

    Thanks a lot :),

  2. macrumors 68020

    Jul 3, 2003
    A Google search not helping?

    I'd look into's tutorials, if they are up.

    I remember finding some nice OpenGL tutorials using Cocoa, but I don't have them bookmarked. Google helped me out.
  3. macrumors 6502

    May 13, 2003
    in bed
    afaik you can just use an opengl container and adressit with opengl.

    opengl, in turn, is a language of its own, there is no cocoa lib for that in Panther. you might want to checkout coreImage on Tiger

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