Distributed builds in XCode 1.5

Discussion in 'Distributed Computing' started by maxvamp, Aug 20, 2004.

  1. maxvamp macrumors 6502a

    maxvamp

    Joined:
    Sep 26, 2002
    Location:
    Somewhere out there
    #1
    All,

    I was wondering what coding tricks were needed to make this feature work.

    I have this feature tuned on with XCode 1.5, but, when building freeware, such as Quake 2 ( complete with project file ), I don't see other machines pitching in on the work.

    What may be wrong?

    Max.
     
  2. GeeYouEye macrumors 68000

    GeeYouEye

    Joined:
    Dec 9, 2001
    Location:
    State of Denial
    #2
    Don't. Unless it's a gigantically massive project (on the order of, say, Microsoft Office), the network overhead will kill any speed advantage.
     
  3. Apple Hobo macrumors 6502a

    Apple Hobo

    Joined:
    Mar 19, 2004
    Location:
    A series of tubes
    #3
    You also need a really fast network connection. Not even 802.11g is fast enough for distributed builds (if you're trying to do it over wireless).
     

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