Early Graphics Benchmarks Show Significant Boost for iPhone 5s

Discussion in 'MacRumors.com News Discussion' started by MacRumors, Sep 11, 2013.

  1. macrumors bot

    MacRumors

    Joined:
    Apr 12, 2001
    #1
    [​IMG]


    Following yesterday's introduction of the iPhone 5s, a new GFXbench result showing partial graphic benchmarking results has appeared revealing significant improvements compared to the iPhone 5 on the Egypt HD 2.5 test (via @nerdtalker and @anexanhume).

    [​IMG]
    A comparison between the iPhone 5s and iPhone 5 on the Egypt benchmark show a significant increase in frame rate for the iPhone 5s, with the offscreen 1080p score moving from 29.8 fps to 56.0 fps and the onscreen score improving from 41.1 fps to 53.0 fps.

    [​IMG]
    Comparison of iPhone 5s and iPhone 5 graphics benchmarks for Egypt HD 2.5 test
    Certainly there are some caveats associated with the benchmark given that it includes only a single test and a need for developers to optimize their apps for the new 64-bit A7 architecture with support for OpenGL ES version 3.0 in the iPhone 5s will undoubtedly yield differing levels of improvement in real-world situations. Still, based on this single snapshot it appears the graphics performance will indeed see a significant improvement in the new device.

    Article Link: Early Graphics Benchmarks Show Significant Boost for iPhone 5s
     
  2. macrumors 603

    Michaelgtrusa

    Joined:
    Oct 13, 2008
    Location:
    Everywhere And Nowhere
    #2
    We all know that it will have better performance. It better have.
     
  3. MOKHAN, Sep 11, 2013
    Last edited: Sep 11, 2013

    macrumors 6502

    Joined:
    Mar 19, 2011
    Location:
    Toronto, Canada
  4. macrumors 68000

    Cuban Missles

    Joined:
    Dec 6, 2012
    Location:
    My heart is in Camagüey, the rest in the USA
    #4
    well this will be the first time that you can say seriously that safari seems snappier :D
     
  5. macrumors regular

    Miguel Cunha

    Joined:
    Sep 14, 2012
    Location:
    Braga, Portugal
    #5
    Nice...
    Let's hope that matches real life experience.
     
  6. macrumors 603

    chrmjenkins

    Joined:
    Oct 29, 2007
    Location:
    CA
    #6
    Please note that the onscreen (iphone native resolution) is lower than the offscreen 1080p because vsync locks the max refresh rate onscreen to 60 FPS. There are some scenes with score below 60 FPS, bringing the average down for onscreen.

    Offscreen is roughly double A6 (56 FPS vs 29.8 FPS), close to their 2x claim.
     
  7. macrumors 6502

    Joined:
    Mar 9, 2012
    #7
    You are the inflection point! Cute!:eek:

    (I know, not really)
     
  8. macrumors 6502a

    DipDog3

    Joined:
    Sep 20, 2002
    #8
    4S? Ha, looks like my original iPhone would score a big zero...
     
  9. macrumors 68030

    NutsNGum

    Joined:
    Jul 30, 2010
    Location:
    Glasgow, Scotland
    #9
    Yeah, that's great and all, but £469 for the 5C?! what the hell are you thinking Apple?!
     
  10. macrumors 6502a

    BruceEBonus

    Joined:
    Sep 23, 2007
    Location:
    Derbyshire, England
    #10
    Dinnae worry 'boot it, laddie ... save up yer pennies for the Six next April - with its 128gb, bigger screen AND 112 X speed .... and just enjoy IOS 7 next week .. All guid things come tae those who wait ... aye! :D
     
  11. macrumors 6502

    Joined:
    Jun 5, 2006
    #11
    The S4 seems to have gotten ~40 FPS on the Egypt offscreen 1080p test compared to the 5s' 56 FPS. I wonder how many more frames the 5s will get when the app is recompiled for 64 bit use.
     
  12. macrumors 6502a

    gto55

    Joined:
    Mar 14, 2010
    Location:
    Tel Aviv
  13. macrumors 6502a

    Joined:
    Jun 19, 2009
    Location:
    United States
    #13
    Excellent graphic performance with a tiny screen? Apple really needs bigger screen size phones.
     
  14. macrumors 603

    Joined:
    Sep 19, 2003
    #14
    I Didn't think it would be this significant, though. The rumors were calling for something much more modest.

    I have trouble getting excited for things like this, though, because we won't see developers really take advantage of it for a few years.

    Now if only we could see battery improvements as significant as these speedbumps...
     
  15. macrumors 68040

    ValSalva

    Joined:
    Jun 26, 2009
    Location:
    Burpelson AFB
    #15
    That GFXbench graph is highly misleading. They are just showing the right tip of it.
     
  16. macrumors 603

    chrmjenkins

    Joined:
    Oct 29, 2007
    Location:
    CA
    #16
    Yes. Apple stated OpenGL ES 3.0 compliance, which series 5 doesn't have. GLconfig contains PVRTC, which an ImgTec GPU feature. Other option is custom Apple implementation of Rogue.
     
  17. macrumors member

    Joined:
    Mar 27, 2011
    #17
    Impressive. But I'd rather see Apple focus on improving Siri. I ask Siri to set a timer and she spends 10+ seconds going out to Apple's server to figure out what I want to do. Ridiculous.
     
  18. macrumors 6502a

    Joined:
    Aug 6, 2006
    Location:
    Birmingham, UK
    #18
    Yipee, Candy Crush can now run at 600fps instead of 300fps. :p

    Then beam sync limits it to 60fps.
     
  19. macrumors 68000

    Tankmaze

    Joined:
    Mar 7, 2012
    #19
    thats a great graphics benchmark, i'm hopeful that means the iPhone 6 would have 1080p screen res :D (if apple would use the same graphic in the next iphone, as I see it is far more than capable)
     
  20. macrumors 68000

    Joined:
    Mar 5, 2012
    Location:
    Central California
    #20
    these graphs are so deceiving.

    their scaling is off.
     
  21. macrumors 68020

    JarScott

    Joined:
    May 19, 2011
    Location:
    Leicestershire, UK
    #21
    They're thinking the same as when they priced the iPad mini at £269 when it should really have been closer to £150. The fact is, Apple is a premium brand and their products are still premium. You're paying for quality. It's clear the 5C isn't a 'cheap' iPhone, it's an iPhone in which you can choose from a range of pretty colours. But fundamentally that's what it is...an iPhone.
     
  22. macrumors regular

    Joined:
    Oct 19, 2012
    Location:
    Toronto, Canada | Sibiu, Romania
  23. macrumors 6502a

    Joined:
    Aug 6, 2008
    #23
    Am I the only one who doesn't experience these exaggerations in real life? I swear, I'm starting to think my iPhone and iPads are special or something....it doesn't take Siri nearly as long as others lead me to believe.

    Accuracy is what I'd like to see improved.
     
  24. macrumors 6502a

    Joined:
    Aug 16, 2010
    Location:
    Canada
    #24
    Nothing really, as graphics benchmarks don't really benefit from 64-bit.
     
  25. macrumors 65816

    Joined:
    Jan 16, 2010
    Location:
    Kennesaw, GA
    #25
    It's about right, actually. They didn't say each iPhone has been consistent with growth of speed.
     

    Attached Files:

Share This Page