Escape

Discussion in 'New Mac Application Announcements' started by Vlade, Feb 4, 2003.

  1. macrumors 6502a

    Vlade

    Joined:
    Feb 2, 2003
    Location:
    Meadville, PA
    #1
    If you guys want to play a cool shareware game made for OS 9 and X, please download here

    http://nuclearnova.com/download/games/escape1.4.3.sit

    Its a puzzle game simular to Zelda (the super nintendo version)

    Tell me what you think, its my first commercial shareware game.
     
  2. macrumors member

    Joined:
    Jan 5, 2002
    Location:
    South Carolina
    #2
    Your game is pretty good. It seems well put together.
     
  3. macrumors 6502a

    Billicus

    Joined:
    Apr 3, 2002
    Location:
    Charles City, Iowa
  4. thread starter macrumors 6502a

    Vlade

    Joined:
    Feb 2, 2003
    Location:
    Meadville, PA
    #4
    Thanks! Yes, I am currently starting to design a Sim SpaceColony game, it will be simular to Sim City 2000, but more advanced (and hopefully better graphics).

    And a reminder that the game costs whatever you want, so please register it. If you want to pay a dollar, then pay that, if you want to pay 5, then pay that, but with no minimum price, please register :)
     
  5. macrumors 6502a

    Joined:
    Apr 29, 2002
    Location:
    Eindhoven
    #5
    It sounds nice, it looks nice. But it doesn't play on my powerbook. I get the screen with the place to walk but my keys do not function. Even the command-Q etc do not work at all.

    I wonder what that small startup screen with the green text is? Maybe you can hide it.

    And I hate complete black screens since they show me the dead pixels so clearly...
     
  6. thread starter macrumors 6502a

    Vlade

    Joined:
    Feb 2, 2003
    Location:
    Meadville, PA
    #6
    Hum... thats odd.. what OS/PB are you using? I havent had this problem before

    The green text screen at the start is METAL basics startup screen, there is no way (right now) to get rid of it, but there will be soon.

    Do you here music? How long are you waiting?
     
  7. macrumors 6502a

    Joined:
    Apr 29, 2002
    Location:
    Eindhoven
    #7
    Ti 550, OS X 10.2.3

    hear music, waited > 1 minute

    no keys, mouse click on quit worked
     
  8. macrumors regular

    Joined:
    Jan 7, 2002
    Location:
    switzerland
    #8
    i have exactly the same setup and have no problems...
     
  9. thread starter macrumors 6502a

    Vlade

    Joined:
    Feb 2, 2003
    Location:
    Meadville, PA
    #9
    Thats weird, I can't think of why its not working.

    Just a reminder, the price starts at .01, so please register.
     
  10. macrumors 68020

    mymemory

    Joined:
    May 9, 2001
    Location:
    Miami
    #10
    It worked fine for me but I didn't understand level 2, the bomb didn't destry the wall.:(
     
  11. macrumors 6502a

    springscansing

    Joined:
    Oct 13, 2002
    Location:
    New York
    #11
    Sorry to be offtopic.. but what exactly does a VJ do?
     
  12. thread starter macrumors 6502a

    Vlade

    Joined:
    Feb 2, 2003
    Location:
    Meadville, PA
    #12
    hehe did you read the top instructions? You need to hold in an arrow and hit B at the same time, if you let up then hit B, you will drop the bomb on a normal floor tile.
     
  13. Moderator emeritus

    Mr. Anderson

    Joined:
    Nov 1, 2001
    Location:
    VA
    #13
    Not bad, but the game play was a little sticky. Movement from one space to another is done in one step, not a smoother iteration of steps, that cover partial distances.

    I'm assuming that most of the levels were for training and that the final game has some more challenging ones?

    What did you use to create it?

    D
     
  14. thread starter macrumors 6502a

    Vlade

    Joined:
    Feb 2, 2003
    Location:
    Meadville, PA
    #14
    I should have made the movement smooth, but the way I programmed it made it go 1 step at a time, and after I was done I tried to make it smooth, but it wouldn't work.

    The first 5 levels are training, then there are 5 demo levels, and when you register you get 20 new levels (some REALLY challenging ones are included).

    I made it in METAL Basic, a free basic compiler for the mac with loads of features.
     

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