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Feral Interactive announced today that the popular open world, third-person action game Mad Max is coming to the Mac on October 20, 2016.

Originally developed by Avalanche Studios and published by Warner Brothers Interactive Entertainment, the game features an original story set within the universe of Mad Max.

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Players take the role of lone warrior Max and must fight for survival against The Wasteland's savage factions by engaging in melée combat and vehicular combat.
Following the theft of his Interceptor, Max teams up with the gifted mechanic Chumbucket to build the ultimate survival vehicle, the "Magnum Opus". Players can design, customize and upgrade their vehicle by choosing from different car chassis and a myriad of upgrades including mounted weapons, armor and engines in order to escape to the Plains of Silence.

As they navigate The Wasteland, gamers will encounter a huge variety of enemies, in a gigantic post-apocalyptic open-world with a range of immersive locations, many of them remnants of the world before the apocalypse.
Originally debuting on console and PC last year, Mad Max was praised by reviewers for its car combat mechanics and graphics, although some criticized the story as well as the melee combat's more repetitive elements.

The minimum system requirements for Mad Max are an Intel i5 3.2 GHz CPU with at least 8GB RAM, 2GB or better graphics card, and Mac OS X 10.11.6 or later. The game also requires an NVIDIA 680 or AMD R9 290 series graphics card or better.

Further information is available at Feral's mini-site for the game. 

Article Link: Feral Announces Open World Action Game 'Mad Max' is Coming to the Mac
 
Nice to see big titles coming to Mac.
Although, I don't get why they are doing this now.

Avalanche and Warner didn't bother to fix glitches important in almost a year. Maybe this version is playable.
 
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I don't know the cost of porting a game to Mac but with those requirements, there has to be less than 5% of Mac Users that can play the game. My machines were in the $3K+ range in cost per machine and do meet requirements but if I had spent $1999 or less, I'd be out.

(retina i7 MBP w/ discreet graphics & 5K i7 iMac w/ 4GB GPU) Most of the laptops I see apple sells have built in Intel graphics.
 
Sad to see they couldn't get the performance reqs to match the PC version.

While I accept the 7950 is an old card, with 3GB of VRAM and Metal support, I was hoping it'd get some level of support.

Ah well
 
Compare the windows and mac system requirements and then ask yourself the question why they are different if the hardware is the same. Only one correct answer here: the software. Disappointing like usual..
 
I don't know the cost of porting a game to Mac but with those requirements, there has to be less than 5% of Mac Users that can play the game. My machines were in the $3K+ range in cost per machine and do meet requirements but if I had spent $1999 or less, I'd be out.

(retina i7 MBP w/ discreet graphics & 5K i7 iMac w/ 4GB GPU) Most of the laptops I see apple sells have built in Intel graphics.
Don't forget that laptops aren't the only type of computer that Apple sells. All of the 27" iMacs will run this game.
 
open world games give me a hankering for Soul reaver. That’s too old to work on old hardware. What a paradox.
 
Makes me think of what I imagined Rage could have been.

iPad has replaced Mac as my top gaming platform. But Mac remains a very fun second place!
 
Isn't there only one game that uses Metal? (World of Warcraft)

Isn't it the case that if developers don't use Metal, then there's at least a 30% drop in performance using OpenGL? I may be off on some of this, but if not then what's the point?
 
I'm fine with the PS4 version, thanks

Then you clearly have not played through the entire game. The PS4 version was broken with glitches, graphic stutters and was one of the only games that froze my PS4 twice. The developers did not address these issues.

Other than that, it was a relatively fun game.
 
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Then you clearly have not played through the native game. The PS4 version was broken with glitches, graphic stutters and was one of the only games that froze my PS4 twice. The developers did not address these issues.

Other than that, it was a relatively fun game.
I think that's the reason this game lost value so quickly and is on heavy discount at Amazon...
 
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