First Person Shooter... with Shockwave Player!

Discussion in 'Mac and PC Games' started by ravenvii, May 19, 2007.

  1. macrumors 604

    ravenvii

    Joined:
    Mar 17, 2004
    Location:
    Melenkurion Skyweir
    #1
  2. thread starter macrumors 604

    ravenvii

    Joined:
    Mar 17, 2004
    Location:
    Melenkurion Skyweir
    #2
    Seriously? There's literally zero responses to this thread? Is it because everyone is actually just not interested? I find that mindblowing.

    This is near-Quake III graphics in a browser window, guys!
     
  3. macrumors 65816

    Chone

    Joined:
    Aug 11, 2006
    #3
    I'm checking it out now.

    UPDATE: Alright I'm done with it, I'll have to say, that is VERY impressive technically but whats the point? What these guys have achieved is really great but in the end its still a horrible FPS with horrible graphics (and low framerate), weird AI and uninteresting as a whole. If I was going to play an web game I'd play something cute and simple like Hapland or N, not the butchered copy of the bastard child of an FPS released 9 years ago. That being said, props to this guys for the technical achievement but really whats the point?

    Good find though.
     
  4. macrumors 604

    GFLPraxis

    Joined:
    Mar 17, 2004
    #4
    Since I can't install Shockwave natively on my Intel Mac, I can't really test it...why is Adobe so far behind on that?

    I'll try it in Boot Camp later.
     
  5. macrumors regular

    worriedmac

    Joined:
    Jul 15, 2006
    #5
    I'm impressed. Is this cross platform so all you need is a shockwave player?
     
  6. macrumors 68020

    bobber205

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    Nov 15, 2005
    Location:
    Oregon
  7. thread starter macrumors 604

    ravenvii

    Joined:
    Mar 17, 2004
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    Melenkurion Skyweir
    #7
    Yeah. It worked on my PowerBook G4 so it must be cross-platform as far as cross-platform can be cross-platform.

    EDIT: Except Intel Macs, apparently... :(
     
  8. macrumors regular

    worriedmac

    Joined:
    Jul 15, 2006
    #8
    I'm using a powerbook too lol. You reckon a pc will play it. have a friend who is pc only and I think he might like this.
     
  9. macrumors 6502

    Joined:
    Jul 25, 2006
    #9
    Can't play it at the moment because I'm on a mac pro, but wasn't there an fps in shockwave like 10 years ago called alien something... ah, Alien X. That one doesn't use anything special, like wild tangent, does it?
     
  10. thread starter macrumors 604

    ravenvii

    Joined:
    Mar 17, 2004
    Location:
    Melenkurion Skyweir
    #10
    Except Alien X sucks cuz it requires Classic. :p And I bet it doesn't have Quake III graphics!
     
  11. macrumors 6502

    Joined:
    Jan 14, 2002
    Location:
    Los Angeles and NorCal
    #11
    played it on a PC. Very good response time, and it feels like more than 60fps. Very smooth operations but yeah, like others have said, what's the point. This person worked hard on something that is past it's prime. Maybe if something like this came out 10 yrs ago, it would gain more interest. Props for programming it though...reminds me of this kid in my macromedia director class back in college who made this virtual city game...where you wonder around a city and do stuff...
     
  12. macrumors member

    Joined:
    May 18, 2007
    Location:
    California
    #12
    I also played it on a PC and its very cool. Major props to the guy who was able to do it.
     
  13. macrumors regular

    Joined:
    Feb 16, 2004
    Location:
    UK
    #13
    That's impressive. Anyone know if the other players are acutally real?
     
  14. macrumors 65816

    Joined:
    Feb 24, 2004
    #14
    No way! I hadn't realised you couldn't get Shockwave for Intel Macs. That's pretty...slow.

    http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=82216d24
     

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